Do Widgets tutorial (#1)
This commit is contained in:
138
src/main.dart
Normal file
138
src/main.dart
Normal file
@@ -0,0 +1,138 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'game.dart';
|
||||
import 'tutFun.dart';
|
||||
|
||||
void main() {
|
||||
runApp(const MainApp());
|
||||
}
|
||||
|
||||
class GamePage extends StatefulWidget {
|
||||
GamePage({super.key});
|
||||
|
||||
@override State<GamePage> createState() => GamePageState();
|
||||
}
|
||||
|
||||
class GamePageState extends State<GamePage> {
|
||||
final Game _game = Game();
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Padding(
|
||||
padding: const EdgeInsets.all(8.0),
|
||||
child: Column(
|
||||
spacing: 5.0,
|
||||
children: [
|
||||
for (final guess in _game.guesses)
|
||||
Row(
|
||||
spacing: 5.0,
|
||||
children: [
|
||||
for (final letter in guess)
|
||||
Tile(letter.char, letter.type)
|
||||
],
|
||||
),
|
||||
GuessInput(
|
||||
onSubmitGuess: (guess) {
|
||||
/**/print(guess);
|
||||
setState(() {
|
||||
_game.guess(guess);
|
||||
});
|
||||
}
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class GuessInput extends StatelessWidget {
|
||||
GuessInput({super.key, required this.onSubmitGuess});
|
||||
|
||||
final FocusNode _focusNode = FocusNode();
|
||||
final void Function(String) onSubmitGuess;
|
||||
final TextEditingController _textEditingController = TextEditingController();
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Row(
|
||||
children: [
|
||||
Expanded(
|
||||
child: Padding(
|
||||
child: TextField(
|
||||
autofocus: true,
|
||||
controller: _textEditingController,
|
||||
decoration: InputDecoration(
|
||||
border: OutlineInputBorder(
|
||||
borderRadius: BorderRadius.all(Radius.circular(35)),
|
||||
),
|
||||
),
|
||||
focusNode: _focusNode,
|
||||
maxLength: 5,
|
||||
onSubmitted: (_) {
|
||||
processSubmit();
|
||||
},
|
||||
),
|
||||
padding: const EdgeInsets.all(8.0),
|
||||
),
|
||||
),
|
||||
IconButton(
|
||||
icon: const Icon(Icons.arrow_circle_up),
|
||||
onPressed: () {
|
||||
processSubmit();
|
||||
},
|
||||
padding: EdgeInsets.zero,
|
||||
),
|
||||
]
|
||||
);
|
||||
}
|
||||
|
||||
void processSubmit() {
|
||||
onSubmitGuess(_textEditingController.text.trim());
|
||||
_textEditingController.clear();
|
||||
_focusNode.requestFocus();
|
||||
}
|
||||
}
|
||||
|
||||
class MainApp extends StatelessWidget {
|
||||
const MainApp({super.key});
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return MaterialApp(
|
||||
home: Scaffold(
|
||||
appBar: AppBar(
|
||||
title: Align(
|
||||
alignment: Alignment.centerLeft,
|
||||
child: Text("Birdle"),
|
||||
),
|
||||
),
|
||||
body: Center(child: GamePage()),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class Tile extends StatelessWidget {
|
||||
const Tile(this.letter, this.hitType, {super.key});
|
||||
|
||||
final String letter;
|
||||
final HitType hitType;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return AnimatedContainer(
|
||||
child: Center(
|
||||
child: Text(
|
||||
letter.toUpperCase(),
|
||||
style: Theme.of(context).textTheme.titleLarge,
|
||||
),
|
||||
),
|
||||
decoration: BoxDecoration(
|
||||
border: Border.all(color: Colors.grey.shade300),
|
||||
color: tutTileColor(hitType),
|
||||
),
|
||||
duration: Duration(milliseconds: 300),
|
||||
height: 60,
|
||||
width: 60,
|
||||
);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user