|
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324 |
- <!DOCTYPE html>
- <head>
- <meta charset="utf-8" />
- <!-- Set the viewport width to device width for mobile -->
- <meta name="viewport" content="width=device-width" />
-
- <title>Opensource Game Studio</title>
-
- <link rel="stylesheet" href="http://opengamestudio.org/theme/css/normalize.css" />
- <link rel="stylesheet" href="http://opengamestudio.org/theme/css/foundation.min.css" />
- <link rel="stylesheet" href="http://opengamestudio.org/theme/css/style.css" />
- <link rel="stylesheet" href="http://opengamestudio.org/theme/css/pygments.css" />
- <script src="http://opengamestudio.org/theme/js/custom.modernizr.js"></script>
-
- <!-- So Firefox can bookmark->"abo this site" -->
- <link href="feeds/all.atom.xml" rel="alternate" title="Opensource Game Studio" type="application/atom+xml">
-
- </head>
-
- <body>
-
- <!-- Nav Bar -->
- <nav>
-
- <!-- Show menu items and pages -->
- <div class="row">
- <div class="large-12 columns top-bar">
- <h1><a href="http://opengamestudio.org">Opensource Game Studio</a></h1>
- </div>
- </div>
- <div class="row top-menu">
- <div class="large-12 columns">
- <a href="/pages/projects.html" class="menu-button secondary">Projects</a>
- <a href="/pages/about.html" class="menu-button secondary">About</a>
-
- </div>
- </div>
- </nav>
- <!-- End Nav -->
-
-
- <!-- Main Page Content and Sidebar -->
- <div class="row">
-
- <!-- Main Blog Content -->
- <div class="large-9 columns">
-
-
-
-
- <article>
- <a href="http://opengamestudio.org/2017-happy-new-year.html"><h3 class="article-title">Happy 2017</h3></a>
- <h6 class="subheader" title="2016-12-31T00:00:00+03:00">Сб 31 Декабрь 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/2017-happy-new-year-ru.html">ru</a>
-
- </h6><p><img alt="Happy new year" src="http://opengamestudio.org/2016-12-31_happy-new-year.png" /></p>
- <p>Okay. It's been a hard year for everyone in the team. And it's almost over. Praise it ends! Praise the new one!</p>
- <p>It may seem, that our progress stalled. Three years ago we announced the beginning of a new project (two to be precise), and now we still ...</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
-
- </p>
-
-
- <a class="button radius secondary small right" href="http://opengamestudio.org/2017-happy-new-year.html">Read More</a>
- <hr class="gradient"/>
- </article>
-
-
-
-
- <article>
- <a href="http://opengamestudio.org/2016-november-recap.html"><h3 class="article-title">November 2016 recap</h3></a>
- <h6 class="subheader" title="2016-12-15T00:00:00+03:00">Чт 15 Декабрь 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/2016-november-recap-ru.html">ru</a>
-
- </h6><p><img alt="November recap" src="http://opengamestudio.org/2016-12-15_2016-november-recap.png" /></p>
- <p>This article describes the start of MJIN library separation into modules.</p>
- <p>Once we built OpenSceneGraph for Android, it became obvious that some MJIN functionality is not suitable for Android. For example, UIQt provides a basis for OGS Editor UI. Since OGS Editor is a desktop application, we don't need ...</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
-
- </p>
-
-
- <a class="button radius secondary small right" href="http://opengamestudio.org/2016-november-recap.html">Read More</a>
- <hr class="gradient"/>
- </article>
-
-
-
-
- <article>
- <a href="http://opengamestudio.org/2016-october-recap.html"><h3 class="article-title">October 2016 recap</h3></a>
- <h6 class="subheader" title="2016-11-19T00:00:00+03:00">Сб 19 Ноябрь 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/2016-october-recap-ru.html">ru</a>
-
- </h6><p><img alt="October recap" src="http://opengamestudio.org/2016-11-19_2016-october-recap.png" /></p>
- <p>This article describes how we spent a month building OpenSceneGraph (OSG) for Android: the first attempt to build OSG, the search for OSG alternatives, and the success in building OSG.</p>
- <p><strong>First attempt to build OSG.</strong></p>
- <p>Having no prior knowledge of Android development, we grabbed the latest Android Studio and started ...</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
-
- </p>
-
-
- <a class="button radius secondary small right" href="http://opengamestudio.org/2016-october-recap.html">Read More</a>
- <hr class="gradient"/>
- </article>
-
-
-
-
- <article>
- <a href="http://opengamestudio.org/2016-tech-showcases.html"><h3 class="article-title">Technology showcases</h3></a>
- <h6 class="subheader" title="2016-10-31T00:00:00+03:00">Пн 31 Октябрь 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/2016-tech-showcases-ru.html">ru</a>
-
- </h6><p><img alt="TechShowcases" src="http://opengamestudio.org/2016-10-31_tech-showcases.png" /></p>
- <p>In this article, we take another look at 2015-2016 live sessions' format and introduce a new showcase format for 2017.</p>
- <p><strong>2015 and 2016: live sessions.</strong></p>
- <p>As you know, we use live sessions to show the state of our technology and create a small functional game from scratch.
- We have conducted ...</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
-
- </p>
-
-
- <a class="button radius secondary small right" href="http://opengamestudio.org/2016-tech-showcases.html">Read More</a>
- <hr class="gradient"/>
- </article>
-
-
-
-
- <article>
- <a href="http://opengamestudio.org/2016-september-recap.html"><h3 class="article-title">September 2016 recap</h3></a>
- <h6 class="subheader" title="2016-10-11T00:00:00+03:00">Вт 11 Октябрь 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/2016-september-recap-ru.html">ru</a>
-
- </h6><p><img alt="September recap" src="http://opengamestudio.org/2016-10-11_september-recap.png" /></p>
- <p>This article explains September 2016 live session stages: draft, rehearsal, live session itself, and publishing.</p>
- <p>Even though live session takes only a few hours, we devote a whole month to prepare for it. Let's have a look at live session stages in detail.</p>
- <ol>
- <li>
- <p><strong>Draft.</strong> Game creation for the first ...</p></li></ol><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
-
- </p>
-
-
- <a class="button radius secondary small right" href="http://opengamestudio.org/2016-september-recap.html">Read More</a>
- <hr class="gradient"/>
- </article>
-
-
-
-
- <article>
- <a href="http://opengamestudio.org/ogs-editor-0.10.html"><h3 class="article-title">OGS Editor 0.10 and live session materials</h3></a>
- <h6 class="subheader" title="2016-10-03T00:00:00+03:00">Пн 03 Октябрь 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/ogs-editor-0.10-ru.html">ru</a>
-
- </h6><p><img alt="ogs-editor-0.10" src="http://opengamestudio.org/2016-10-03_ogs-editor-0.10.png" /></p>
- <p>Note: we won't release 0.10 for macOS due to technical difficulties with the build system. macOS support will be back for 0.11.</p>
- <ul>
- <li><strong>OGS Editor 0.10</strong> <a href="https://sourceforge.net/projects/osrpgcreation/files/Editor/jenkins/51_2016-10-01_06-39-48_0.10.0/">is available at SourceForge</a>. Simply unpack the archive and launch the run script.</li>
- <li><strong>Mahjong Solitaire game</strong> <a href="https://sourceforge.net/projects/osrpgcreation/files/Games/MahjongSolitaire/">is available at SourceForge</a>, too ...</li></ul><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
-
- </p>
-
-
- <a class="button radius secondary small right" href="http://opengamestudio.org/ogs-editor-0.10.html">Read More</a>
- <hr class="gradient"/>
- </article>
-
-
-
-
- <article>
- <a href="http://opengamestudio.org/yesterdays-live-session-short-overview.html"><h3 class="article-title">A few words about live session yesterday</h3></a>
- <h6 class="subheader" title="2016-09-26T00:00:00+03:00">Пн 26 Сентябрь 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/yesterdays-live-session-short-overview-ru.html">ru</a>
-
- </h6><iframe width="560" height="315" src="https://www.youtube.com/embed/_t8TGhSgJG4" frameborder="0" allowfullscreen></iframe>
-
- <p>Mahjong Solitaire was successfully created, and it took less than 4 hours.
- We will publish live session materials later this week.</p>
- <p>Thank you for joining us.</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
-
- </p>
-
-
- <a class="button radius secondary small right" href="http://opengamestudio.org/yesterdays-live-session-short-overview.html">Read More</a>
- <hr class="gradient"/>
- </article>
-
-
-
-
- <article>
- <a href="http://opengamestudio.org/september-live-session-announcement-tomorrow.html"><h3 class="article-title">Live session is in 24 hours</h3></a>
- <h6 class="subheader" title="2016-09-24T00:00:00+03:00">Сб 24 Сентябрь 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/september-live-session-announcement-tomorrow-ru.html">ru</a>
-
- </h6><iframe width="560" height="315" src="https://www.youtube.com/embed/Fj4yHG-mV1U" frameborder="0" allowfullscreen></iframe>
-
- <p>Get ready for <a href="https://www.livecoding.tv/kornerr">live session</a>, it's about to happen in 24 hours!</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
-
- </p>
-
-
- <a class="button radius secondary small right" href="http://opengamestudio.org/september-live-session-announcement-tomorrow.html">Read More</a>
- <hr class="gradient"/>
- </article>
-
-
-
-
- <article>
- <a href="http://opengamestudio.org/september-live-session-announcement.html"><h3 class="article-title">Live session: 25 September 2016</h3></a>
- <h6 class="subheader" title="2016-09-17T00:00:00+03:00">Сб 17 Сентябрь 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/september-live-session-announcement-ru.html">ru</a>
-
- </h6><iframe width="560" height="315" src="https://www.youtube.com/embed/Y5hOGKcQ8wA" frameborder="0" allowfullscreen></iframe>
-
- <p>We will hold <a href="https://www.livecoding.tv/kornerr">live session</a> on <a href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio+September+2016+live+session&iso=20160925T12&p1=37&ah=2">25 September 2016 at 12:00 CEST</a>
- It's time to create simple Mahjong solitaire game.</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
-
- </p>
-
-
- <a class="button radius secondary small right" href="http://opengamestudio.org/september-live-session-announcement.html">Read More</a>
- <hr class="gradient"/>
- </article>
-
-
-
-
- <article>
- <a href="http://opengamestudio.org/2016-august-recap.html"><h3 class="article-title">August 2016 recap</h3></a>
- <h6 class="subheader" title="2016-09-03T00:00:00+03:00">Сб 03 Сентябрь 2016
- <a class="button secondary small translation-button" href="http://opengamestudio.org/2016-august-recap-ru.html">ru</a>
-
- </h6><p><img alt="2016-august-recap" src="http://opengamestudio.org/2016-09-03_august-recap.png" /></p>
- <p>This article explains the most important technical details about development in August: UIQt module, its refactoring, a new feature based development approach, and its benefits.</p>
- <p><strong>UIQt module</strong> is a collection of UI components backed by Qt. We only use it for Editor UI at the moment.</p>
- <p>Here is a list ...</p><p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
-
- </p>
-
-
- <a class="button radius secondary small right" href="http://opengamestudio.org/2016-august-recap.html">Read More</a>
- <hr class="gradient"/>
- </article>
-
- <!-- /#posts-list -->
- <div class="pagination-centered">
- <h6 class="subheader">Page 2 of 3</h6>
-
- <p>
- <a href="http://opengamestudio.org/index.html">« Prev</a>
-
- <a href="http://opengamestudio.org/index3.html">Next »</a>
- </p>
- </div>
-
- </div>
- <!-- End Main Content -->
-
- <!-- Sidebar -->
- <aside class="large-3 columns">
- <!--k
- <h5 class="sidebar-title">Site</h5>
- <ul class="side-nav">
- <li><a href="http://opengamestudio.org/archives.html">Archives</a>
- <li><a href="http://opengamestudio.org/tags.html">Tags</a>
-
-
- <li><a href="http://opengamestudio.org/feeds/all.atom.xml" rel="alternate">Atom feed</a></li>
- </ul>
-
-
- <h5 class="sidebar-title">Categories</h5>
- <ul class="side-nav">
- <li><a href="http://opengamestudio.org/category/news.html">News</a></li>
-
- </ul>
- -->
-
-
-
-
- <h5 class="sidebar-title">Ads</h5>
- <script async src="//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js"></script>
- <!-- ogs2 -->
- <ins class="adsbygoogle"
- style="display:block"
- data-ad-client="ca-pub-4473792248813084"
- data-ad-slot="9024247127"
- data-ad-format="auto"></ins>
- <script>
- (adsbygoogle = window.adsbygoogle || []).push({});
- </script>
-
- </aside> <!-- End Sidebar -->
-
- </div> <!-- End Main Content and Sidebar -->
-
-
- <!-- Footer -->
- <footer class="row">
- <div class="large-12 columns">
- <hr />
- <div class="row">
- <div class="large-7 columns">
- <p>Proudly powered by <a href="http://getpelican.com">Pelican</a>, which takes great advantage of <a href="http://python.org">Python</a>.</p>
- </div>
- </div>
- </div>
- <script type="text/javascript">
- var _gaq = _gaq || [];
- _gaq.push(['_setAccount', 'UA-3773114-1']);
- _gaq.push(['_trackPageview']);
- (function() {
- var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true;
- ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
- var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
- })();
- </script>
- </footer>
|