Research portable Memory game | Исследовать портируемую игру Память
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- #include <map>
- #include <string>
- #include <vector>
- #include "cli_Context.h"
-
- #ifndef shell_Context_HEADER
- #define shell_Context_HEADER
-
- struct shell_Context {
- cli_Context cCLI;
- bool exit = false;
- std::string input = "";
- std::string output = "";
- };
-
- shell_Context shell_createContext();
-
- #endif // shell_Context_HEADER
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