This commit is contained in:
Михаил Капелько
2024-04-24 22:12:39 +03:00
parent 1adaab1afd
commit bd69c05916
5 changed files with 0 additions and 631 deletions

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@@ -1,19 +0,0 @@
class MemoryContext:
def __init__(self):
self.hiddenItems = []
self.mismatchedItems = []
self.playfieldItems = {}
self.playfieldSize = 0
self.recentField = None
self.selectedId = None
self.selectedItems = []
self.victory = False
def __repr__(self):
return self.__str__()
def __str__(self):
return f"MemoryContext(plyfieldI/playfieldS/recentF/selectedId/selectedI: '{self.playfieldItems}'/'{self.playfieldSize}'/'{self.recentField}'/'{self.selectedId}'/'{self.selectedItems}')"
def memory_createEmptyContext():
return MemoryContext()

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@@ -1,329 +0,0 @@
from entities import *
from llm import *
# Detect victory
#
# Conditions:
# 1. Matching items have just been hidden and all items are hidden now
@llm_by_value
def memory_detectVictory(
c: MemoryContext
) -> MemoryContext:
if (
c.recentField == "hiddenItems" and
len(c.hiddenItems) == len(c.playfieldItems)
):
c.victory = True
c.recentField = "victory"
return c
c.recentField = None
return c
#}
# Deselect mismatched items
#
# Conditions:
# 1. Two items are selected and they are of different groups
@llm_by_value
def memory_deselectMismatchedItems(
c: MemoryContext
) -> MemoryContext:
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 2 and
c.playfieldItems[c.selectedItems[0]] != c.playfieldItems[c.selectedItems[1]]
):
c.mismatchedItems.clear()
c.mismatchedItems.append(c.selectedItems[0])
c.mismatchedItems.append(c.selectedItems[1])
c.recentField = "mismatchedItems"
return c
c.recentField = None
return c
#}
# Generate constant playfield suitable for testing and debugging
@llm_by_value
def memory_generateConstPlayfield(
c: MemoryContext
) -> MemoryContext:
idGroups: dict[int, int] = { }
id = 0
for gid in range(0, c.playfieldSize):
idGroups[id] = gid
id += 1
idGroups[id] = gid
id += 1
#}
c.playfieldItems = idGroups
c.recentField = "playfieldItems"
return c
#}
# Hide matching selected items
#
# Conditions:
# 1. Two items are selected and they are of the same group
@llm_by_value
def memory_hideMatchingItems(
c: MemoryContext
) -> MemoryContext:
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 2 and
c.playfieldItems[c.selectedItems[0]] == c.playfieldItems[c.selectedItems[1]]
):
c.hiddenItems.append(c.selectedItems[0])
c.hiddenItems.append(c.selectedItems[1])
c.recentField = "hiddenItems"
return c
c.recentField = None
return c
#}
# Select item
#
# Conditions:
# 1. There are already two selected items
# 2. Item has just been selected
@llm_by_value
def memory_selectItem(
c: MemoryContext
) -> MemoryContext:
if (
len(c.selectedItems) == 2
):
c.selectedItems = []
if (
c.recentField == "selectedId"
):
c.selectedItems.append(c.selectedId)
c.recentField = "selectedItems"
return c
c.recentField = None
return c
#}
# Test.
def test_memory_generateConstPlayfield(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
if (
c.recentField == "playfieldItems" and
len(c.playfieldItems) == 4 and
c.playfieldItems[0] == 0 and
c.playfieldItems[1] == 0 and
c.playfieldItems[2] == 1 and
c.playfieldItems[3] == 1
):
return "OK: memory_generateConstPlayfield"
#}
return "ERR: memory_generateConstPlayfield"
#}
def test_memory_selectItem(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
# Select the first item.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
# See if it's in selectedItems now.
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 1 and
c.selectedItems[0] == 0
):
return "OK: selectItem"
#}
return "ERR: selectItem"
#}
def test_selectTwoItems(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
# Select the first two items.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c = memory_selectItem(c)
# See if it's both items are selected now.
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 2 and
c.selectedItems[0] == 0 and
c.selectedItems[1] == 1
):
return "OK: selectTwoItems"
#}
return "ERR: selectTwoItems"
#}
def test_selectThreeItems(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
# Select three items.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 2
c.recentField = "selectedId"
c = memory_selectItem(c)
# See if only one (last) item is selected now.
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 1 and
c.selectedItems[0] == 2
):
return "OK: selectThreeItems"
#}
return "ERR: selectThreeItems"
#}
def test_memory_hideMatchingItems(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
# Select two items of the same group.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c = memory_selectItem(c)
# Hide matching items.
c = memory_hideMatchingItems(c)
# See if the two selected items match.
if (
c.recentField == "hiddenItems" and
len(c.hiddenItems) == 2 and
c.hiddenItems[0] == 0 and
c.hiddenItems[1] == 1
):
return "OK: memory_hideMatchingItems"
#}
return "ERR: memory_hideMatchingItems"
#}
def test_memory_deselectMismatchedItems(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
# Select two items of different groups.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 2
c.recentField = "selectedId"
c = memory_selectItem(c)
# Detect mismatching.
c = memory_deselectMismatchedItems(c)
# See if the two selected items do not match.
if (
c.recentField == "mismatchedItems" and
len(c.mismatchedItems) == 2 and
c.mismatchedItems[0] == 0 and
c.mismatchedItems[1] == 2
):
return "OK: memory_deselectMismatchedItems"
#}
return "ERR: memory_deselectMismatchedItems"
#}
def test_memory_detectVictory(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
# Select the first two items of the same group.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c = memory_selectItem(c)
# Hide the first pair.
c = memory_hideMatchingItems(c)
# Select the last two items of the same group.
c.selectedId = 2
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 3
c.recentField = "selectedId"
c = memory_selectItem(c)
# Hide the second pair.
c = memory_hideMatchingItems(c)
# Detect victory.
c = memory_detectVictory(c)
# See if victory has been detected.
if (
c.recentField == "victory" and
c.victory == True
):
return "OK: memory_detectVictory"
#}
return "ERR: memory_detectVictory"
#}
def test_passContextByValue(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
c.selectedId = 0
c.recentField = "selectedId"
c1 = memory_selectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c2 = memory_selectItem(c)
# See if c1 and c2 have different recentField.
if (
c1.selectedId != c2.selectedId
):
return "OK: passContextByValue"
return "ERR: passContextByValue"
#}

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@@ -8,5 +8,3 @@ print(memory_test_shouldDeselectMismatchedItems())
print(memory_test_shouldDeselectMismatchedItems_itemTwice())
print(memory_test_shouldDetectVictory())
print(memory_test_shouldHideMatchingItems())
#print(memory_seq_test_selectTwoItems())

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@@ -1,50 +0,0 @@
from memory_api import *
from memory_api_Context import *
from memory_seq import *
from memory_seq_Context import *
def memory_seq_test_selectThreeItems(
) -> str:
seq = memory_seq_createContext()
seq.api = memory_api_createContext()
seq.api.playfieldSize = 2
seq.api = memory_api_generateConstPlayfield(seq.api)
seq.itemsToSelect = [0, 1, 2]
seq = memory_seq_selectItems(seq)
# See if only one (last) item is selected now.
if (
seq.api.recentField == "selectedItems" and
len(seq.api.selectedItems) == 1 and
seq.api.selectedItems[0] == 2
):
return "OK: memory_seq_selectThreeItems"
#}
return "ERR: memory_seq_selectThreeItems"
#}
def memory_seq_test_selectTwoItems(
) -> str:
seq = memory_seq_createContext()
seq.api = memory_api_createContext()
seq.api.playfieldSize = 2
seq.api = memory_api_generateConstPlayfield(seq.api)
seq.itemsToSelect = [0, 1]
seq = memory_seq_selectItems(seq)
# See if both items are selected now.
if (
seq.api.recentField == "selectedItems" and
len(seq.api.selectedItems) == 2 and
seq.api.selectedItems[0] == 0 and
seq.api.selectedItems[1] == 1
):
return "OK: memory_seq_selectTwoItems"
#}
return "ERR: memory_seq_selectTwoItems"
#}

231
v3/seq.py
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@@ -1,231 +0,0 @@
from entities import *
from llm import *
# Execute selections and verify
#
# Conditions:
# 1. Matching items have just been hidden and all items are hidden now
@llm_by_value
def memory_api_detectVictory(
c: MemoryContext
) -> MemoryContext:
# Test.
def test_memory_generateConstPlayfield(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
if (
c.recentField == "playfieldItems" and
len(c.playfieldItems) == 4 and
c.playfieldItems[0] == 0 and
c.playfieldItems[1] == 0 and
c.playfieldItems[2] == 1 and
c.playfieldItems[3] == 1
):
return "OK: memory_generateConstPlayfield"
#}
return "ERR: memory_generateConstPlayfield"
#}
def test_memory_selectItem(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
# Select the first item.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
# See if it's in selectedItems now.
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 1 and
c.selectedItems[0] == 0
):
return "OK: selectItem"
#}
return "ERR: selectItem"
#}
def test_selectTwoItems(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
# Select the first two items.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c = memory_selectItem(c)
# See if it's both items are selected now.
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 2 and
c.selectedItems[0] == 0 and
c.selectedItems[1] == 1
):
return "OK: selectTwoItems"
#}
return "ERR: selectTwoItems"
#}
def test_selectThreeItems(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
# Select three items.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 2
c.recentField = "selectedId"
c = memory_selectItem(c)
# See if only one (last) item is selected now.
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 1 and
c.selectedItems[0] == 2
):
return "OK: selectThreeItems"
#}
return "ERR: selectThreeItems"
#}
def test_memory_hideMatchingItems(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
# Select two items of the same group.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c = memory_selectItem(c)
# Hide matching items.
c = memory_hideMatchingItems(c)
# See if the two selected items match.
if (
c.recentField == "hiddenItems" and
len(c.hiddenItems) == 2 and
c.hiddenItems[0] == 0 and
c.hiddenItems[1] == 1
):
return "OK: memory_hideMatchingItems"
#}
return "ERR: memory_hideMatchingItems"
#}
def test_memory_deselectMismatchedItems(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
# Select two items of different groups.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 2
c.recentField = "selectedId"
c = memory_selectItem(c)
# Detect mismatching.
c = memory_deselectMismatchedItems(c)
# See if the two selected items do not match.
if (
c.recentField == "mismatchedItems" and
len(c.mismatchedItems) == 2 and
c.mismatchedItems[0] == 0 and
c.mismatchedItems[1] == 2
):
return "OK: memory_deselectMismatchedItems"
#}
return "ERR: memory_deselectMismatchedItems"
#}
def test_memory_detectVictory(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
# Select the first two items of the same group.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c = memory_selectItem(c)
# Hide the first pair.
c = memory_hideMatchingItems(c)
# Select the last two items of the same group.
c.selectedId = 2
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 3
c.recentField = "selectedId"
c = memory_selectItem(c)
# Hide the second pair.
c = memory_hideMatchingItems(c)
# Detect victory.
c = memory_detectVictory(c)
# See if victory has been detected.
if (
c.recentField == "victory" and
c.victory == True
):
return "OK: memory_detectVictory"
#}
return "ERR: memory_detectVictory"
#}
def test_passContextByValue(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
c.selectedId = 0
c.recentField = "selectedId"
c1 = memory_selectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c2 = memory_selectItem(c)
# See if c1 and c2 have different recentField.
if (
c1.selectedId != c2.selectedId
):
return "OK: passContextByValue"
return "ERR: passContextByValue"
#}