Михаил Капелько 8 månader sedan
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bd69c05916
5 ändrade filer med 0 tillägg och 631 borttagningar
  1. +0
    -19
      v3/entities.py
  2. +0
    -329
      v3/functions.py
  3. +0
    -2
      v3/main.py
  4. +0
    -50
      v3/memory_seq_test.py
  5. +0
    -231
      v3/seq.py

+ 0
- 19
v3/entities.py Visa fil

@@ -1,19 +0,0 @@
class MemoryContext:
def __init__(self):
self.hiddenItems = []
self.mismatchedItems = []
self.playfieldItems = {}
self.playfieldSize = 0
self.recentField = None
self.selectedId = None
self.selectedItems = []
self.victory = False

def __repr__(self):
return self.__str__()

def __str__(self):
return f"MemoryContext(plyfieldI/playfieldS/recentF/selectedId/selectedI: '{self.playfieldItems}'/'{self.playfieldSize}'/'{self.recentField}'/'{self.selectedId}'/'{self.selectedItems}')"

def memory_createEmptyContext():
return MemoryContext()

+ 0
- 329
v3/functions.py Visa fil

@@ -1,329 +0,0 @@
from entities import *
from llm import *

# Detect victory
#
# Conditions:
# 1. Matching items have just been hidden and all items are hidden now
@llm_by_value
def memory_detectVictory(
c: MemoryContext
) -> MemoryContext:
if (
c.recentField == "hiddenItems" and
len(c.hiddenItems) == len(c.playfieldItems)
):
c.victory = True
c.recentField = "victory"
return c

c.recentField = None
return c
#}

# Deselect mismatched items
#
# Conditions:
# 1. Two items are selected and they are of different groups
@llm_by_value
def memory_deselectMismatchedItems(
c: MemoryContext
) -> MemoryContext:
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 2 and
c.playfieldItems[c.selectedItems[0]] != c.playfieldItems[c.selectedItems[1]]
):
c.mismatchedItems.clear()
c.mismatchedItems.append(c.selectedItems[0])
c.mismatchedItems.append(c.selectedItems[1])
c.recentField = "mismatchedItems"
return c

c.recentField = None
return c
#}

# Generate constant playfield suitable for testing and debugging
@llm_by_value
def memory_generateConstPlayfield(
c: MemoryContext
) -> MemoryContext:
idGroups: dict[int, int] = { }
id = 0
for gid in range(0, c.playfieldSize):
idGroups[id] = gid
id += 1
idGroups[id] = gid
id += 1
#}
c.playfieldItems = idGroups
c.recentField = "playfieldItems"
return c
#}

# Hide matching selected items
#
# Conditions:
# 1. Two items are selected and they are of the same group
@llm_by_value
def memory_hideMatchingItems(
c: MemoryContext
) -> MemoryContext:
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 2 and
c.playfieldItems[c.selectedItems[0]] == c.playfieldItems[c.selectedItems[1]]
):
c.hiddenItems.append(c.selectedItems[0])
c.hiddenItems.append(c.selectedItems[1])
c.recentField = "hiddenItems"
return c

c.recentField = None
return c
#}

# Select item
#
# Conditions:
# 1. There are already two selected items
# 2. Item has just been selected
@llm_by_value
def memory_selectItem(
c: MemoryContext
) -> MemoryContext:
if (
len(c.selectedItems) == 2
):
c.selectedItems = []
if (
c.recentField == "selectedId"
):
c.selectedItems.append(c.selectedId)
c.recentField = "selectedItems"
return c

c.recentField = None
return c
#}

# Test.

def test_memory_generateConstPlayfield(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
if (
c.recentField == "playfieldItems" and
len(c.playfieldItems) == 4 and
c.playfieldItems[0] == 0 and
c.playfieldItems[1] == 0 and
c.playfieldItems[2] == 1 and
c.playfieldItems[3] == 1
):
return "OK: memory_generateConstPlayfield"
#}
return "ERR: memory_generateConstPlayfield"
#}

def test_memory_selectItem(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)

# Select the first item.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)

# See if it's in selectedItems now.
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 1 and
c.selectedItems[0] == 0
):
return "OK: selectItem"
#}
return "ERR: selectItem"
#}

def test_selectTwoItems(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)

# Select the first two items.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c = memory_selectItem(c)

# See if it's both items are selected now.
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 2 and
c.selectedItems[0] == 0 and
c.selectedItems[1] == 1
):
return "OK: selectTwoItems"
#}
return "ERR: selectTwoItems"
#}

def test_selectThreeItems(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)

# Select three items.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 2
c.recentField = "selectedId"
c = memory_selectItem(c)

# See if only one (last) item is selected now.
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 1 and
c.selectedItems[0] == 2
):
return "OK: selectThreeItems"
#}
return "ERR: selectThreeItems"
#}

def test_memory_hideMatchingItems(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)

# Select two items of the same group.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c = memory_selectItem(c)

# Hide matching items.
c = memory_hideMatchingItems(c)

# See if the two selected items match.
if (
c.recentField == "hiddenItems" and
len(c.hiddenItems) == 2 and
c.hiddenItems[0] == 0 and
c.hiddenItems[1] == 1
):
return "OK: memory_hideMatchingItems"
#}
return "ERR: memory_hideMatchingItems"
#}

def test_memory_deselectMismatchedItems(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)

# Select two items of different groups.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 2
c.recentField = "selectedId"
c = memory_selectItem(c)

# Detect mismatching.
c = memory_deselectMismatchedItems(c)

# See if the two selected items do not match.
if (
c.recentField == "mismatchedItems" and
len(c.mismatchedItems) == 2 and
c.mismatchedItems[0] == 0 and
c.mismatchedItems[1] == 2
):
return "OK: memory_deselectMismatchedItems"
#}
return "ERR: memory_deselectMismatchedItems"
#}

def test_memory_detectVictory(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)

# Select the first two items of the same group.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c = memory_selectItem(c)

# Hide the first pair.
c = memory_hideMatchingItems(c)

# Select the last two items of the same group.
c.selectedId = 2
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 3
c.recentField = "selectedId"
c = memory_selectItem(c)

# Hide the second pair.
c = memory_hideMatchingItems(c)

# Detect victory.
c = memory_detectVictory(c)

# See if victory has been detected.
if (
c.recentField == "victory" and
c.victory == True
):
return "OK: memory_detectVictory"
#}
return "ERR: memory_detectVictory"
#}

def test_passContextByValue(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)

c.selectedId = 0
c.recentField = "selectedId"
c1 = memory_selectItem(c)

c.selectedId = 1
c.recentField = "selectedId"
c2 = memory_selectItem(c)

# See if c1 and c2 have different recentField.
if (
c1.selectedId != c2.selectedId
):
return "OK: passContextByValue"

return "ERR: passContextByValue"
#}


+ 0
- 2
v3/main.py Visa fil

@@ -8,5 +8,3 @@ print(memory_test_shouldDeselectMismatchedItems())
print(memory_test_shouldDeselectMismatchedItems_itemTwice())
print(memory_test_shouldDetectVictory())
print(memory_test_shouldHideMatchingItems())

#print(memory_seq_test_selectTwoItems())

+ 0
- 50
v3/memory_seq_test.py Visa fil

@@ -1,50 +0,0 @@
from memory_api import *
from memory_api_Context import *
from memory_seq import *
from memory_seq_Context import *

def memory_seq_test_selectThreeItems(
) -> str:
seq = memory_seq_createContext()

seq.api = memory_api_createContext()
seq.api.playfieldSize = 2
seq.api = memory_api_generateConstPlayfield(seq.api)

seq.itemsToSelect = [0, 1, 2]
seq = memory_seq_selectItems(seq)

# See if only one (last) item is selected now.
if (
seq.api.recentField == "selectedItems" and
len(seq.api.selectedItems) == 1 and
seq.api.selectedItems[0] == 2
):
return "OK: memory_seq_selectThreeItems"
#}
return "ERR: memory_seq_selectThreeItems"
#}

def memory_seq_test_selectTwoItems(
) -> str:
seq = memory_seq_createContext()

seq.api = memory_api_createContext()
seq.api.playfieldSize = 2
seq.api = memory_api_generateConstPlayfield(seq.api)

seq.itemsToSelect = [0, 1]
seq = memory_seq_selectItems(seq)

# See if both items are selected now.
if (
seq.api.recentField == "selectedItems" and
len(seq.api.selectedItems) == 2 and
seq.api.selectedItems[0] == 0 and
seq.api.selectedItems[1] == 1
):
return "OK: memory_seq_selectTwoItems"
#}
return "ERR: memory_seq_selectTwoItems"
#}


+ 0
- 231
v3/seq.py Visa fil

@@ -1,231 +0,0 @@
from entities import *
from llm import *

# Execute selections and verify
#
# Conditions:
# 1. Matching items have just been hidden and all items are hidden now
@llm_by_value
def memory_api_detectVictory(
c: MemoryContext
) -> MemoryContext:


# Test.

def test_memory_generateConstPlayfield(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
if (
c.recentField == "playfieldItems" and
len(c.playfieldItems) == 4 and
c.playfieldItems[0] == 0 and
c.playfieldItems[1] == 0 and
c.playfieldItems[2] == 1 and
c.playfieldItems[3] == 1
):
return "OK: memory_generateConstPlayfield"
#}
return "ERR: memory_generateConstPlayfield"
#}

def test_memory_selectItem(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)

# Select the first item.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)

# See if it's in selectedItems now.
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 1 and
c.selectedItems[0] == 0
):
return "OK: selectItem"
#}
return "ERR: selectItem"
#}

def test_selectTwoItems(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)

# Select the first two items.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c = memory_selectItem(c)

# See if it's both items are selected now.
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 2 and
c.selectedItems[0] == 0 and
c.selectedItems[1] == 1
):
return "OK: selectTwoItems"
#}
return "ERR: selectTwoItems"
#}

def test_selectThreeItems(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)

# Select three items.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 2
c.recentField = "selectedId"
c = memory_selectItem(c)

# See if only one (last) item is selected now.
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 1 and
c.selectedItems[0] == 2
):
return "OK: selectThreeItems"
#}
return "ERR: selectThreeItems"
#}

def test_memory_hideMatchingItems(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)

# Select two items of the same group.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c = memory_selectItem(c)

# Hide matching items.
c = memory_hideMatchingItems(c)

# See if the two selected items match.
if (
c.recentField == "hiddenItems" and
len(c.hiddenItems) == 2 and
c.hiddenItems[0] == 0 and
c.hiddenItems[1] == 1
):
return "OK: memory_hideMatchingItems"
#}
return "ERR: memory_hideMatchingItems"
#}

def test_memory_deselectMismatchedItems(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)

# Select two items of different groups.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 2
c.recentField = "selectedId"
c = memory_selectItem(c)

# Detect mismatching.
c = memory_deselectMismatchedItems(c)

# See if the two selected items do not match.
if (
c.recentField == "mismatchedItems" and
len(c.mismatchedItems) == 2 and
c.mismatchedItems[0] == 0 and
c.mismatchedItems[1] == 2
):
return "OK: memory_deselectMismatchedItems"
#}
return "ERR: memory_deselectMismatchedItems"
#}

def test_memory_detectVictory(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)

# Select the first two items of the same group.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c = memory_selectItem(c)

# Hide the first pair.
c = memory_hideMatchingItems(c)

# Select the last two items of the same group.
c.selectedId = 2
c.recentField = "selectedId"
c = memory_selectItem(c)
c.selectedId = 3
c.recentField = "selectedId"
c = memory_selectItem(c)

# Hide the second pair.
c = memory_hideMatchingItems(c)

# Detect victory.
c = memory_detectVictory(c)

# See if victory has been detected.
if (
c.recentField == "victory" and
c.victory == True
):
return "OK: memory_detectVictory"
#}
return "ERR: memory_detectVictory"
#}

def test_passContextByValue(
) -> str:
c = memory_createEmptyContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)

c.selectedId = 0
c.recentField = "selectedId"
c1 = memory_selectItem(c)

c.selectedId = 1
c.recentField = "selectedId"
c2 = memory_selectItem(c)

# See if c1 and c2 have different recentField.
if (
c1.selectedId != c2.selectedId
):
return "OK: passContextByValue"

return "ERR: passContextByValue"
#}


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