d
This commit is contained in:
60
v4/main.py
60
v4/main.py
@@ -1,37 +1,37 @@
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from cli import *
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from cli_test import *
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#from cli import *
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#from cli_test import *
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from memory_test import *
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from shell import *
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import sys
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#from shell import *
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#import sys
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print(memory_test_generateConstPlayfield())
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print(memory_test_selectItem_1x())
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print(memory_test_selectItem_2x())
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print(memory_test_selectItem_3x())
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print(memory_test_shouldDeselectMismatchedItems())
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print(memory_test_shouldDeselectMismatchedItems_itemTwice())
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print(memory_test_shouldDetectVictory())
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print(memory_test_shouldGenerateConstPlayfield())
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print(memory_test_shouldHideMatchingItems())
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print(memory_test_shouldSelectItem_1x())
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print(memory_test_shouldSelectItem_2x())
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print(memory_test_shouldSelectItem_3x())
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print(cli_test_greetUser())
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print(cli_test_selectItem())
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print(cli_test_shouldPromptSelection())
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#print(cli_test_shouldReportIvalidItemSelection_outOfBoundsMin())
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print(cli_test_showHelp_h())
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print(cli_test_showHelp_help())
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c = shell_createContext()
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c.cCLI = cli_createContext()
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c.cCLI.cMemory = memory_createContext()
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c.cCLI.cMemory.playfieldSize = 2
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c.cCLI.cMemory = memory_generateConstPlayfield(c.cCLI.cMemory)
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c = shell_launch(c)
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print(c.output)
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for line in sys.stdin:
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c.input = line.rstrip()
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c = shell_processInput(c)
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if c.exit:
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break
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print(c.output)
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#print(cli_test_greetUser())
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#print(cli_test_selectItem())
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#print(cli_test_shouldPromptSelection())
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##print(cli_test_shouldReportIvalidItemSelection_outOfBoundsMin())
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#print(cli_test_showHelp_h())
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#print(cli_test_showHelp_help())
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#
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#c = shell_createContext()
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#c.cCLI = cli_createContext()
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#c.cCLI.cMemory = memory_createContext()
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#c.cCLI.cMemory.playfieldSize = 2
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#c.cCLI.cMemory = memory_generateConstPlayfield(c.cCLI.cMemory)
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#
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#c = shell_launch(c)
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#print(c.output)
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#
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#for line in sys.stdin:
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# c.input = line.rstrip()
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# c = shell_processInput(c)
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# if c.exit:
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# break
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# print(c.output)
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99
v4/memory.py
99
v4/memory.py
@@ -1,49 +1,6 @@
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from memory_Context import *
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from llm import *
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########
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# Client initiated input
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########
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# Generate constant playfield
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#
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# Both ids and group ids start with 0
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@llm_by_value
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def memory_generateConstPlayfield(
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c: memory_Context
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) -> memory_Context:
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idGroups: dict[int, int] = { }
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id = 0
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for gid in range(0, c.playfieldSize):
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idGroups[id] = gid
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id += 1
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idGroups[id] = gid
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id += 1
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#}
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c.playfieldItems = idGroups
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c.recentField = "playfieldItems"
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return c
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#}
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# Select item
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@llm_by_value
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def memory_selectItem(
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c: memory_Context
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) -> memory_Context:
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if (
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len(c.selectedItems) == 2
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):
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c.selectedItems.clear()
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#}
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c.selectedItems.append(c.selectedId)
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c.recentField = "selectedItems"
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return c
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#}
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########
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# System initiated reaction
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########
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# Deselect mismatched items
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#
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# Conditions:
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@@ -102,6 +59,36 @@ def memory_shouldDetectVictory(
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return c
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#}
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# Generate constant playfield
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#
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# Conditions:
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# 1. Size has just been specified
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#
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# Both ids and group ids start with 0
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@llm_by_value
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def memory_shouldGenerateConstPlayfield(
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c: memory_Context
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) -> memory_Context:
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if not (
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c.recentField == "playfieldSize"
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):
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c.recentField = "none"
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return c
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#}
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idGroups: dict[int, int] = { }
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id = 0
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for gid in range(0, c.playfieldSize):
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idGroups[id] = gid
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id += 1
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idGroups[id] = gid
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id += 1
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#}
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c.playfieldItems = idGroups
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c.recentField = "playfieldItems"
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return c
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#}
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# Hide matching selected items
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#
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# Conditions:
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@@ -123,3 +110,29 @@ def memory_shouldHideMatchingItems(
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c.recentField = "none"
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return c
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#}
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# Select item
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#
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# Conditions:
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# 1. Id has just been specified for selection
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@llm_by_value
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def memory_shouldSelectItem(
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c: memory_Context
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) -> memory_Context:
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if not (
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c.recentField == "selectedId"
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):
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c.recentField = "none"
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return c
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#}
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if (
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len(c.selectedItems) == 2
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):
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c.selectedItems.clear()
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#}
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c.selectedItems.append(c.selectedId)
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c.recentField = "selectedItems"
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return c
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#}
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@@ -1,105 +1,20 @@
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from memory import *
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from memory_Context import *
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def memory_test_generateConstPlayfield(
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) -> str:
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c = memory_createContext()
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c.playfieldSize = 2
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c = memory_generateConstPlayfield(c)
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if (
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c.recentField == "playfieldItems" and
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len(c.playfieldItems) == 4 and
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c.playfieldItems[0] == 0 and
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c.playfieldItems[1] == 0 and
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c.playfieldItems[2] == 1 and
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c.playfieldItems[3] == 1
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):
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return "OK: memory_generateConstPlayfield"
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#}
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return "ERR: memory_generateConstPlayfield"
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#}
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def memory_test_selectItem_1x(
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) -> str:
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c = memory_createContext()
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c.playfieldSize = 2
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c = memory_generateConstPlayfield(c)
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# Select the first item.
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c.selectedId = 0
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c = memory_selectItem(c)
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# See if it's in selectedItems now.
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if (
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c.recentField == "selectedItems" and
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len(c.selectedItems) == 1 and
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c.selectedItems[0] == 0
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):
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return "OK: memory_selectItem_1x"
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#}
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return "ERR: memory_selectItem_1x"
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#}
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def memory_test_selectItem_2x(
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) -> str:
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c = memory_createContext()
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c.playfieldSize = 2
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c = memory_generateConstPlayfield(c)
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# Select the first two items.
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c.selectedId = 0
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c = memory_selectItem(c)
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c.selectedId = 1
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c = memory_selectItem(c)
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# See if both items are selected now.
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if (
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c.recentField == "selectedItems" and
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len(c.selectedItems) == 2 and
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c.selectedItems[0] == 0 and
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c.selectedItems[1] == 1
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):
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return "OK: memory_selectItem_2x"
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#}
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return "ERR: memory_selectItem_2x"
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#}
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def memory_test_selectItem_3x(
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) -> str:
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c = memory_createContext()
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c.playfieldSize = 2
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c = memory_generateConstPlayfield(c)
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# Select three items.
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c.selectedId = 0
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c = memory_selectItem(c)
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c.selectedId = 1
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c = memory_selectItem(c)
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c.selectedId = 2
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c = memory_selectItem(c)
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# See if only one (last) item is selected now.
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if (
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c.recentField == "selectedItems" and
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len(c.selectedItems) == 1 and
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c.selectedItems[0] == 2
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):
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return "OK: memory_selectItem_3x"
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#}
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return "ERR: memory_selectItem_3x"
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#}
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def memory_test_shouldDeselectMismatchedItems(
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) -> str:
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c = memory_createContext()
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c.playfieldSize = 2
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c = memory_generateConstPlayfield(c)
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c.recentField = "playfieldSize"
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c = memory_shouldGenerateConstPlayfield(c)
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# Select two items of different groups.
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c.selectedId = 0
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c = memory_selectItem(c)
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c.recentField = "selectedId"
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c = memory_shouldSelectItem(c)
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c.selectedId = 2
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c = memory_selectItem(c)
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c.recentField = "selectedId"
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c = memory_shouldSelectItem(c)
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# Detect mismatching.
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c = memory_shouldDeselectMismatchedItems(c)
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@@ -120,13 +35,16 @@ def memory_test_shouldDeselectMismatchedItems_itemTwice(
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) -> str:
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c = memory_createContext()
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c.playfieldSize = 2
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c = memory_generateConstPlayfield(c)
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c.recentField = "playfieldSize"
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c = memory_shouldGenerateConstPlayfield(c)
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# Select the same item twice.
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c.selectedId = 0
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c = memory_selectItem(c)
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c.recentField = "selectedId"
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c = memory_shouldSelectItem(c)
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c.selectedId = 0
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c = memory_selectItem(c)
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c.recentField = "selectedId"
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c = memory_shouldSelectItem(c)
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# Detect mismatching.
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c = memory_shouldDeselectMismatchedItems(c)
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@@ -146,22 +64,27 @@ def memory_test_shouldDetectVictory(
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) -> str:
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c = memory_createContext()
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c.playfieldSize = 2
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c = memory_generateConstPlayfield(c)
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c.recentField = "playfieldSize"
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c = memory_shouldGenerateConstPlayfield(c)
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# Select the first two items of the same group.
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c.selectedId = 0
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c = memory_selectItem(c)
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c.recentField = "selectedId"
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c = memory_shouldSelectItem(c)
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c.selectedId = 1
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c = memory_selectItem(c)
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c.recentField = "selectedId"
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c = memory_shouldSelectItem(c)
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# Hide the first pair.
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c = memory_shouldHideMatchingItems(c)
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# Select the last two items of the same group.
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c.selectedId = 2
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c = memory_selectItem(c)
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c.recentField = "selectedId"
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c = memory_shouldSelectItem(c)
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c.selectedId = 3
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c = memory_selectItem(c)
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c.recentField = "selectedId"
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c = memory_shouldSelectItem(c)
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# Hide the second pair.
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c = memory_shouldHideMatchingItems(c)
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@@ -179,17 +102,39 @@ def memory_test_shouldDetectVictory(
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return "ERR: memory_shouldDetectVictory"
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#}
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def memory_test_shouldGenerateConstPlayfield(
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) -> str:
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c = memory_createContext()
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c.playfieldSize = 2
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c.recentField = "playfieldSize"
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c = memory_shouldGenerateConstPlayfield(c)
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if (
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c.recentField == "playfieldItems" and
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len(c.playfieldItems) == 4 and
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c.playfieldItems[0] == 0 and
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c.playfieldItems[1] == 0 and
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c.playfieldItems[2] == 1 and
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c.playfieldItems[3] == 1
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):
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return "OK: memory_shouldGenerateConstPlayfield"
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#}
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return "ERR: memory_shouldGenerateConstPlayfield"
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#}
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def memory_test_shouldHideMatchingItems(
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) -> str:
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c = memory_createContext()
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c.playfieldSize = 2
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c = memory_generateConstPlayfield(c)
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c.recentField = "playfieldSize"
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c = memory_shouldGenerateConstPlayfield(c)
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# Select two items of the same group.
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c.selectedId = 0
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c = memory_selectItem(c)
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c.recentField = "selectedId"
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c = memory_shouldSelectItem(c)
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c.selectedId = 1
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c = memory_selectItem(c)
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c.recentField = "selectedId"
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c = memory_shouldSelectItem(c)
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# Hide matching items.
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c = memory_shouldHideMatchingItems(c)
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@@ -205,3 +150,82 @@ def memory_test_shouldHideMatchingItems(
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#}
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return "ERR: memory_shouldHideMatchingItems"
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#}
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def memory_test_shouldSelectItem_1x(
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) -> str:
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c = memory_createContext()
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c.playfieldSize = 2
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c.recentField = "playfieldSize"
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c = memory_shouldGenerateConstPlayfield(c)
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# Select the first item.
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c.selectedId = 0
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c.recentField = "selectedId"
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c = memory_shouldSelectItem(c)
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# See if it's in selectedItems now.
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if (
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c.recentField == "selectedItems" and
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len(c.selectedItems) == 1 and
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c.selectedItems[0] == 0
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):
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return "OK: memory_shouldSelectItem_1x"
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#}
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return "ERR: memory_shouldSelectItem_1x"
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#}
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def memory_test_shouldSelectItem_2x(
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) -> str:
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c = memory_createContext()
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c.playfieldSize = 2
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c.recentField = "playfieldSize"
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c = memory_shouldGenerateConstPlayfield(c)
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# Select the first two items.
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c.selectedId = 0
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c.recentField = "selectedId"
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c = memory_shouldSelectItem(c)
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c.selectedId = 1
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c.recentField = "selectedId"
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c = memory_shouldSelectItem(c)
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# See if both items are selected now.
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if (
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c.recentField == "selectedItems" and
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len(c.selectedItems) == 2 and
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c.selectedItems[0] == 0 and
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c.selectedItems[1] == 1
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):
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return "OK: memory_shouldSelectItem_2x"
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#}
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return "ERR: memory_shouldSelectItem_2x"
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#}
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def memory_test_shouldSelectItem_3x(
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) -> str:
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c = memory_createContext()
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c.playfieldSize = 2
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c.recentField = "playfieldSize"
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c = memory_shouldGenerateConstPlayfield(c)
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# Select three items.
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c.selectedId = 0
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c.recentField = "selectedId"
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c = memory_shouldSelectItem(c)
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c.selectedId = 1
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c.recentField = "selectedId"
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c = memory_shouldSelectItem(c)
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c.selectedId = 2
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c.recentField = "selectedId"
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c = memory_shouldSelectItem(c)
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# See if only one (last) item is selected now.
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if (
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c.recentField == "selectedItems" and
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len(c.selectedItems) == 1 and
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c.selectedItems[0] == 2
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):
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return "OK: memory_shouldSelectItem_3x"
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#}
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return "ERR: memory_shouldSelectItem_3x"
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#}
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