Михаил Капелько hace 6 meses
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commit
5419427642
Se han modificado 3 ficheros con 212 adiciones y 175 borrados
  1. +30
    -30
      v4/main.py
  2. +56
    -43
      v4/memory.py
  3. +126
    -102
      v4/memory_test.py

+ 30
- 30
v4/main.py Ver fichero

@@ -1,37 +1,37 @@
from cli import *
from cli_test import *
#from cli import *
#from cli_test import *
from memory_test import *
from shell import *
import sys
#from shell import *
#import sys

print(memory_test_generateConstPlayfield())
print(memory_test_selectItem_1x())
print(memory_test_selectItem_2x())
print(memory_test_selectItem_3x())
print(memory_test_shouldDeselectMismatchedItems())
print(memory_test_shouldDeselectMismatchedItems_itemTwice())
print(memory_test_shouldDetectVictory())
print(memory_test_shouldGenerateConstPlayfield())
print(memory_test_shouldHideMatchingItems())
print(memory_test_shouldSelectItem_1x())
print(memory_test_shouldSelectItem_2x())
print(memory_test_shouldSelectItem_3x())

print(cli_test_greetUser())
print(cli_test_selectItem())
print(cli_test_shouldPromptSelection())
#print(cli_test_shouldReportIvalidItemSelection_outOfBoundsMin())
print(cli_test_showHelp_h())
print(cli_test_showHelp_help())
c = shell_createContext()
c.cCLI = cli_createContext()
c.cCLI.cMemory = memory_createContext()
c.cCLI.cMemory.playfieldSize = 2
c.cCLI.cMemory = memory_generateConstPlayfield(c.cCLI.cMemory)
c = shell_launch(c)
print(c.output)
for line in sys.stdin:
c.input = line.rstrip()
c = shell_processInput(c)
if c.exit:
break
print(c.output)
#print(cli_test_greetUser())
#print(cli_test_selectItem())
#print(cli_test_shouldPromptSelection())
##print(cli_test_shouldReportIvalidItemSelection_outOfBoundsMin())
#print(cli_test_showHelp_h())
#print(cli_test_showHelp_help())
#
#c = shell_createContext()
#c.cCLI = cli_createContext()
#c.cCLI.cMemory = memory_createContext()
#c.cCLI.cMemory.playfieldSize = 2
#c.cCLI.cMemory = memory_generateConstPlayfield(c.cCLI.cMemory)
#
#c = shell_launch(c)
#print(c.output)
#
#for line in sys.stdin:
# c.input = line.rstrip()
# c = shell_processInput(c)
# if c.exit:
# break
# print(c.output)

+ 56
- 43
v4/memory.py Ver fichero

@@ -1,49 +1,6 @@
from memory_Context import *
from llm import *

########
# Client initiated input
########

# Generate constant playfield
#
# Both ids and group ids start with 0
@llm_by_value
def memory_generateConstPlayfield(
c: memory_Context
) -> memory_Context:
idGroups: dict[int, int] = { }
id = 0
for gid in range(0, c.playfieldSize):
idGroups[id] = gid
id += 1
idGroups[id] = gid
id += 1
#}
c.playfieldItems = idGroups
c.recentField = "playfieldItems"
return c
#}

# Select item
@llm_by_value
def memory_selectItem(
c: memory_Context
) -> memory_Context:
if (
len(c.selectedItems) == 2
):
c.selectedItems.clear()
#}
c.selectedItems.append(c.selectedId)
c.recentField = "selectedItems"
return c
#}

########
# System initiated reaction
########

# Deselect mismatched items
#
# Conditions:
@@ -102,6 +59,36 @@ def memory_shouldDetectVictory(
return c
#}

# Generate constant playfield
#
# Conditions:
# 1. Size has just been specified
#
# Both ids and group ids start with 0
@llm_by_value
def memory_shouldGenerateConstPlayfield(
c: memory_Context
) -> memory_Context:
if not (
c.recentField == "playfieldSize"
):
c.recentField = "none"
return c
#}

idGroups: dict[int, int] = { }
id = 0
for gid in range(0, c.playfieldSize):
idGroups[id] = gid
id += 1
idGroups[id] = gid
id += 1
#}
c.playfieldItems = idGroups
c.recentField = "playfieldItems"
return c
#}

# Hide matching selected items
#
# Conditions:
@@ -123,3 +110,29 @@ def memory_shouldHideMatchingItems(
c.recentField = "none"
return c
#}

# Select item
#
# Conditions:
# 1. Id has just been specified for selection
@llm_by_value
def memory_shouldSelectItem(
c: memory_Context
) -> memory_Context:
if not (
c.recentField == "selectedId"
):
c.recentField = "none"
return c
#}

if (
len(c.selectedItems) == 2
):
c.selectedItems.clear()
#}
c.selectedItems.append(c.selectedId)
c.recentField = "selectedItems"
return c
#}


+ 126
- 102
v4/memory_test.py Ver fichero

@@ -1,105 +1,20 @@
from memory import *
from memory_Context import *

def memory_test_generateConstPlayfield(
) -> str:
c = memory_createContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
if (
c.recentField == "playfieldItems" and
len(c.playfieldItems) == 4 and
c.playfieldItems[0] == 0 and
c.playfieldItems[1] == 0 and
c.playfieldItems[2] == 1 and
c.playfieldItems[3] == 1
):
return "OK: memory_generateConstPlayfield"
#}
return "ERR: memory_generateConstPlayfield"
#}

def memory_test_selectItem_1x(
) -> str:
c = memory_createContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)

# Select the first item.
c.selectedId = 0
c = memory_selectItem(c)

# See if it's in selectedItems now.
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 1 and
c.selectedItems[0] == 0
):
return "OK: memory_selectItem_1x"
#}
return "ERR: memory_selectItem_1x"
#}

def memory_test_selectItem_2x(
) -> str:
c = memory_createContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)

# Select the first two items.
c.selectedId = 0
c = memory_selectItem(c)
c.selectedId = 1
c = memory_selectItem(c)

# See if both items are selected now.
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 2 and
c.selectedItems[0] == 0 and
c.selectedItems[1] == 1
):
return "OK: memory_selectItem_2x"
#}
return "ERR: memory_selectItem_2x"
#}

def memory_test_selectItem_3x(
) -> str:
c = memory_createContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)

# Select three items.
c.selectedId = 0
c = memory_selectItem(c)
c.selectedId = 1
c = memory_selectItem(c)
c.selectedId = 2
c = memory_selectItem(c)

# See if only one (last) item is selected now.
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 1 and
c.selectedItems[0] == 2
):
return "OK: memory_selectItem_3x"
#}
return "ERR: memory_selectItem_3x"
#}

def memory_test_shouldDeselectMismatchedItems(
) -> str:
c = memory_createContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
c.recentField = "playfieldSize"
c = memory_shouldGenerateConstPlayfield(c)

# Select two items of different groups.
c.selectedId = 0
c = memory_selectItem(c)
c.recentField = "selectedId"
c = memory_shouldSelectItem(c)
c.selectedId = 2
c = memory_selectItem(c)
c.recentField = "selectedId"
c = memory_shouldSelectItem(c)

# Detect mismatching.
c = memory_shouldDeselectMismatchedItems(c)
@@ -120,13 +35,16 @@ def memory_test_shouldDeselectMismatchedItems_itemTwice(
) -> str:
c = memory_createContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
c.recentField = "playfieldSize"
c = memory_shouldGenerateConstPlayfield(c)

# Select the same item twice.
c.selectedId = 0
c = memory_selectItem(c)
c.recentField = "selectedId"
c = memory_shouldSelectItem(c)
c.selectedId = 0
c = memory_selectItem(c)
c.recentField = "selectedId"
c = memory_shouldSelectItem(c)

# Detect mismatching.
c = memory_shouldDeselectMismatchedItems(c)
@@ -146,22 +64,27 @@ def memory_test_shouldDetectVictory(
) -> str:
c = memory_createContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
c.recentField = "playfieldSize"
c = memory_shouldGenerateConstPlayfield(c)

# Select the first two items of the same group.
c.selectedId = 0
c = memory_selectItem(c)
c.recentField = "selectedId"
c = memory_shouldSelectItem(c)
c.selectedId = 1
c = memory_selectItem(c)
c.recentField = "selectedId"
c = memory_shouldSelectItem(c)

# Hide the first pair.
c = memory_shouldHideMatchingItems(c)

# Select the last two items of the same group.
c.selectedId = 2
c = memory_selectItem(c)
c.recentField = "selectedId"
c = memory_shouldSelectItem(c)
c.selectedId = 3
c = memory_selectItem(c)
c.recentField = "selectedId"
c = memory_shouldSelectItem(c)

# Hide the second pair.
c = memory_shouldHideMatchingItems(c)
@@ -179,17 +102,39 @@ def memory_test_shouldDetectVictory(
return "ERR: memory_shouldDetectVictory"
#}

def memory_test_shouldGenerateConstPlayfield(
) -> str:
c = memory_createContext()
c.playfieldSize = 2
c.recentField = "playfieldSize"
c = memory_shouldGenerateConstPlayfield(c)
if (
c.recentField == "playfieldItems" and
len(c.playfieldItems) == 4 and
c.playfieldItems[0] == 0 and
c.playfieldItems[1] == 0 and
c.playfieldItems[2] == 1 and
c.playfieldItems[3] == 1
):
return "OK: memory_shouldGenerateConstPlayfield"
#}
return "ERR: memory_shouldGenerateConstPlayfield"
#}

def memory_test_shouldHideMatchingItems(
) -> str:
c = memory_createContext()
c.playfieldSize = 2
c = memory_generateConstPlayfield(c)
c.recentField = "playfieldSize"
c = memory_shouldGenerateConstPlayfield(c)

# Select two items of the same group.
c.selectedId = 0
c = memory_selectItem(c)
c.recentField = "selectedId"
c = memory_shouldSelectItem(c)
c.selectedId = 1
c = memory_selectItem(c)
c.recentField = "selectedId"
c = memory_shouldSelectItem(c)

# Hide matching items.
c = memory_shouldHideMatchingItems(c)
@@ -205,3 +150,82 @@ def memory_test_shouldHideMatchingItems(
#}
return "ERR: memory_shouldHideMatchingItems"
#}

def memory_test_shouldSelectItem_1x(
) -> str:
c = memory_createContext()
c.playfieldSize = 2
c.recentField = "playfieldSize"
c = memory_shouldGenerateConstPlayfield(c)

# Select the first item.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_shouldSelectItem(c)

# See if it's in selectedItems now.
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 1 and
c.selectedItems[0] == 0
):
return "OK: memory_shouldSelectItem_1x"
#}
return "ERR: memory_shouldSelectItem_1x"
#}

def memory_test_shouldSelectItem_2x(
) -> str:
c = memory_createContext()
c.playfieldSize = 2
c.recentField = "playfieldSize"
c = memory_shouldGenerateConstPlayfield(c)

# Select the first two items.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_shouldSelectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c = memory_shouldSelectItem(c)

# See if both items are selected now.
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 2 and
c.selectedItems[0] == 0 and
c.selectedItems[1] == 1
):
return "OK: memory_shouldSelectItem_2x"
#}
return "ERR: memory_shouldSelectItem_2x"
#}

def memory_test_shouldSelectItem_3x(
) -> str:
c = memory_createContext()
c.playfieldSize = 2
c.recentField = "playfieldSize"
c = memory_shouldGenerateConstPlayfield(c)

# Select three items.
c.selectedId = 0
c.recentField = "selectedId"
c = memory_shouldSelectItem(c)
c.selectedId = 1
c.recentField = "selectedId"
c = memory_shouldSelectItem(c)
c.selectedId = 2
c.recentField = "selectedId"
c = memory_shouldSelectItem(c)

# See if only one (last) item is selected now.
if (
c.recentField == "selectedItems" and
len(c.selectedItems) == 1 and
c.selectedItems[0] == 2
):
return "OK: memory_shouldSelectItem_3x"
#}
return "ERR: memory_shouldSelectItem_3x"
#}

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