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@@ -2,8 +2,26 @@ import arcade |
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class Window(arcade.Window): |
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class Window(arcade.Window): |
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def __init__(self): |
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def __init__(self): |
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super().__init__(800, 600, "OGS Memory") |
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super().__init__(900, 600, "OGS Memory") |
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arcade.set_background_color(arcade.color.WHITE) |
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arcade.set_background_color(arcade.color.WHITE) |
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self.all_sprites = arcade.SpriteList() |
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# Animated begin button. |
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player = arcade.AnimatedTimeBasedSprite() |
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for i in range(2): |
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tex = arcade.load_texture("res/buttons_begin.png", x = i*350, y = 0, width = 350, height = 100) |
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player.append_texture(tex) |
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a = arcade.sprite.AnimationKeyframe(i, 700, tex) |
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player.frames.append(a) |
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player.center_x = 300 |
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player.center_y = 200 |
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self.all_sprites.append(player) |
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def on_draw(self): |
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def on_draw(self): |
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arcade.start_render() |
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arcade.start_render() |
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arcade.draw_circle_filled(400, 300, 15, arcade.color.BLUE) |
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arcade.draw_circle_filled(400, 300, 15, arcade.color.BLUE) |
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self.all_sprites.draw() |
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def on_update(self, delta): |
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self.all_sprites.update_animation() |