Research portable Memory game | Исследовать портируемую игру Память
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- #include "memory_Context.h"
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- #ifndef memory_HEADER
- #define memory_HEADER
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- memory_Context memory_generateConstPlayfield(memory_Context);
- memory_Context memory_selectItem(memory_Context);
- memory_Context memory_shouldDeselectMismatchedItems(memory_Context);
- memory_Context memory_shouldDetectVictory(memory_Context);
- memory_Context memory_shouldHideMatchingItems(memory_Context);
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- #endif // memory_HEADER
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