Research portable Memory game | Исследовать портируемую игру Память
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  1. #include "memory_Context.h"
  2. #ifndef memory_HEADER
  3. #define memory_HEADER
  4. memory_Context memory_generateConstPlayfield(memory_Context);
  5. memory_Context memory_selectItem(memory_Context);
  6. memory_Context memory_shouldDeselectMismatchedItems(memory_Context);
  7. memory_Context memory_shouldDetectVictory(memory_Context);
  8. memory_Context memory_shouldHideMatchingItems(memory_Context);
  9. #endif // memory_HEADER