Files
mjs/raw/01.js

35 lines
790 B
JavaScript

// module aliases
var Engine = Matter.Engine,
Render = Matter.Render,
Runner = Matter.Runner,
Bodies = Matter.Bodies,
Composite = Matter.Composite;
// create an engine
var engine = Engine.create({
enableSleeping: true,
});
// create a renderer
var render = Render.create({
element: document.body,
engine: engine
});
// create two boxes and a ground
var ground = Bodies.rectangle(400, 500, 700, 50, { isStatic: true });
var boxA = Bodies.rectangle(401, 240, 40, 20);
var boxB = Bodies.rectangle(415, 470, 40, 20, { isStatic: true });
// add all of the bodies to the world
Composite.add(engine.world, [boxA, boxB, ground]);
// run the renderer
Render.run(render);
// create runner
var runner = Runner.create();
// run the engine
Runner.run(runner, engine);