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-
-
-
- # L4: Function.
-
- def memory_generateConstPlayfield(
- n: int
- ) -> dict[int, int]:
- idGroups: dict[int, int] = { }
- id = 0
- for gid in range(0, n):
- idGroups[id] = gid
- id += 1
- idGroups[id] = gid
- id += 1
- #}
- return idGroups
- #}
-
- # L20: Test.
-
- def test_memory_generateConstPlayfield(
- ) -> str:
- idGroups = memory_generateConstPlayfield(2)
- if (
- len(idGroups) == 4 and
- idGroups[0] == 0 and
- idGroups[1] == 0 and
- idGroups[2] == 1 and
- idGroups[3] == 1
- ):
- return "OK: memory_generateConstPlayfield"
- #}
- return "ERR: memory_generateConstPlayfield"
- #}
-
- # L36: Run.
-
- print(test_memory_generateConstPlayfield())
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