Research portable Memory game | Исследовать портируемую игру Память
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- #include <map>
- #include <string>
- #include <vector>
-
- #ifndef cli_Context_HEADER
- #define cli_Context_HEADER
-
- struct cli_Context {
- std::string input = "";
- std::string outputGreeting = "";
- std::string outputHelp = "";
- std::string recentField = "none";
- };
-
- cli_Context cli_createContext();
-
- #endif // cli_Context_HEADER
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