Research portable Memory game | Исследовать портируемую игру Память
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  1. #include <string>
  2. #include <vector>
  3. #ifndef ctx_HEADER
  4. #define ctx_HEADER
  5. template <class T> class ctx_Controller {
  6. T context;
  7. ctx_Controller(const T &c) {
  8. context = c;
  9. }
  10. };
  11. #endif // ctx_HEADER