Research portable Memory game | Исследовать портируемую игру Память
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- #include <string>
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- #ifndef ctx_test_HEADER
- #define ctx_test_HEADER
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- std::string test_ctx_Controller_executeFunctions_registerFunction_set();
- std::string test_ctx_Controller_processQueue();
- std::string test_ctx_Controller_registerFieldCallback_match();
- std::string test_ctx_Controller_registerFieldCallback_mismatch();
- std::string test_memory_Context_field();
- std::string test_memory_Context_setField();
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- #endif // ctx_test_HEADER
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