Research portable Memory game | Исследовать портируемую игру Память
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  1. #include "uthash.h"
  2. #include <stdlib.h> /* malloc */
  3. #include <stdio.h> /* printf */
  4. typedef struct example_user_t {
  5. int id;
  6. int cookie;
  7. UT_hash_handle hh;
  8. } example_user_t;
  9. int main()
  10. {
  11. int i;
  12. example_user_t *user, *users=NULL;
  13. /* create elements */
  14. for(i=0; i<10; i++) {
  15. user = (example_user_t*)malloc(sizeof(example_user_t));
  16. if (user == NULL) {
  17. exit(-1);
  18. }
  19. user->id = i;
  20. user->cookie = i*i;
  21. HASH_ADD_INT(users,id,user);
  22. }
  23. size_t s = HASH_OVERHEAD(hh,users);
  24. printf("overhead %s\n", (s==0U)?"zero":"non-zero");
  25. HASH_CLEAR(hh,users);
  26. // should free those elements
  27. // but this test is not concerned with that
  28. s = HASH_OVERHEAD(hh,users);
  29. printf("overhead %s\n", (s==0U)?"zero":"non-zero");
  30. return 0;
  31. }