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@@ -1,12 +0,0 @@ |
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#include "memory_Context.h" |
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#ifndef memory_HEADER |
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#define memory_HEADER |
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memory_Context memory_generateConstPlayfield(memory_Context); |
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memory_Context memory_selectItem(memory_Context); |
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memory_Context memory_shouldDeselectMismatchedItems(memory_Context); |
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memory_Context memory_shouldDetectVictory(memory_Context); |
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memory_Context memory_shouldHideMatchingItems(memory_Context); |
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#endif // memory_HEADER |
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