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@@ -1,19 +0,0 @@
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class MemoryContext:
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def __init__(self):
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self.hiddenItems = []
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self.mismatchedItems = []
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self.playfieldItems = {}
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self.playfieldSize = 0
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self.recentField = None
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self.selectedId = None
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self.selectedItems = []
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self.victory = False
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def __repr__(self):
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return self.__str__()
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def __str__(self):
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return f"MemoryContext(plyfieldI/playfieldS/recentF/selectedId/selectedI: '{self.playfieldItems}'/'{self.playfieldSize}'/'{self.recentField}'/'{self.selectedId}'/'{self.selectedItems}')"
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def memory_createEmptyContext():
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return MemoryContext()
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329
v3/functions.py
329
v3/functions.py
@@ -1,329 +0,0 @@
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from entities import *
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from llm import *
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# Detect victory
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#
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# Conditions:
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# 1. Matching items have just been hidden and all items are hidden now
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@llm_by_value
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def memory_detectVictory(
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c: MemoryContext
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) -> MemoryContext:
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if (
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c.recentField == "hiddenItems" and
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len(c.hiddenItems) == len(c.playfieldItems)
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):
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c.victory = True
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c.recentField = "victory"
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return c
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c.recentField = None
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return c
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#}
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# Deselect mismatched items
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#
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# Conditions:
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# 1. Two items are selected and they are of different groups
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@llm_by_value
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def memory_deselectMismatchedItems(
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c: MemoryContext
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) -> MemoryContext:
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if (
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c.recentField == "selectedItems" and
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len(c.selectedItems) == 2 and
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c.playfieldItems[c.selectedItems[0]] != c.playfieldItems[c.selectedItems[1]]
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):
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c.mismatchedItems.clear()
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c.mismatchedItems.append(c.selectedItems[0])
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c.mismatchedItems.append(c.selectedItems[1])
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c.recentField = "mismatchedItems"
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return c
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c.recentField = None
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return c
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#}
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# Generate constant playfield suitable for testing and debugging
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@llm_by_value
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def memory_generateConstPlayfield(
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c: MemoryContext
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) -> MemoryContext:
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idGroups: dict[int, int] = { }
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id = 0
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for gid in range(0, c.playfieldSize):
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idGroups[id] = gid
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id += 1
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idGroups[id] = gid
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id += 1
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#}
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c.playfieldItems = idGroups
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c.recentField = "playfieldItems"
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return c
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#}
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# Hide matching selected items
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#
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# Conditions:
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# 1. Two items are selected and they are of the same group
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@llm_by_value
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def memory_hideMatchingItems(
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c: MemoryContext
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) -> MemoryContext:
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if (
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c.recentField == "selectedItems" and
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len(c.selectedItems) == 2 and
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c.playfieldItems[c.selectedItems[0]] == c.playfieldItems[c.selectedItems[1]]
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):
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c.hiddenItems.append(c.selectedItems[0])
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c.hiddenItems.append(c.selectedItems[1])
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c.recentField = "hiddenItems"
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return c
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c.recentField = None
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return c
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#}
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# Select item
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#
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# Conditions:
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# 1. There are already two selected items
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# 2. Item has just been selected
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@llm_by_value
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def memory_selectItem(
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c: MemoryContext
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) -> MemoryContext:
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if (
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len(c.selectedItems) == 2
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):
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c.selectedItems = []
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if (
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c.recentField == "selectedId"
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):
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c.selectedItems.append(c.selectedId)
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c.recentField = "selectedItems"
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return c
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c.recentField = None
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return c
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#}
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# Test.
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def test_memory_generateConstPlayfield(
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) -> str:
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c = memory_createEmptyContext()
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c.playfieldSize = 2
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c = memory_generateConstPlayfield(c)
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if (
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c.recentField == "playfieldItems" and
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len(c.playfieldItems) == 4 and
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c.playfieldItems[0] == 0 and
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c.playfieldItems[1] == 0 and
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c.playfieldItems[2] == 1 and
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c.playfieldItems[3] == 1
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):
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return "OK: memory_generateConstPlayfield"
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#}
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return "ERR: memory_generateConstPlayfield"
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#}
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def test_memory_selectItem(
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) -> str:
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c = memory_createEmptyContext()
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c.playfieldSize = 2
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c = memory_generateConstPlayfield(c)
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# Select the first item.
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c.selectedId = 0
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c.recentField = "selectedId"
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c = memory_selectItem(c)
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# See if it's in selectedItems now.
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if (
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c.recentField == "selectedItems" and
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len(c.selectedItems) == 1 and
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c.selectedItems[0] == 0
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):
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return "OK: selectItem"
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#}
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return "ERR: selectItem"
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#}
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def test_selectTwoItems(
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) -> str:
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c = memory_createEmptyContext()
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c.playfieldSize = 2
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c = memory_generateConstPlayfield(c)
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# Select the first two items.
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c.selectedId = 0
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c.recentField = "selectedId"
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c = memory_selectItem(c)
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c.selectedId = 1
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c.recentField = "selectedId"
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c = memory_selectItem(c)
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# See if it's both items are selected now.
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if (
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c.recentField == "selectedItems" and
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len(c.selectedItems) == 2 and
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c.selectedItems[0] == 0 and
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c.selectedItems[1] == 1
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):
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return "OK: selectTwoItems"
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#}
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return "ERR: selectTwoItems"
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#}
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def test_selectThreeItems(
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) -> str:
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c = memory_createEmptyContext()
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c.playfieldSize = 2
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c = memory_generateConstPlayfield(c)
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# Select three items.
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c.selectedId = 0
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c.recentField = "selectedId"
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c = memory_selectItem(c)
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c.selectedId = 1
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c.recentField = "selectedId"
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c = memory_selectItem(c)
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c.selectedId = 2
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c.recentField = "selectedId"
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c = memory_selectItem(c)
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# See if only one (last) item is selected now.
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if (
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c.recentField == "selectedItems" and
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len(c.selectedItems) == 1 and
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c.selectedItems[0] == 2
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):
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return "OK: selectThreeItems"
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#}
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return "ERR: selectThreeItems"
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#}
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def test_memory_hideMatchingItems(
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) -> str:
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c = memory_createEmptyContext()
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c.playfieldSize = 2
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c = memory_generateConstPlayfield(c)
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# Select two items of the same group.
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c.selectedId = 0
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c.recentField = "selectedId"
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c = memory_selectItem(c)
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c.selectedId = 1
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c.recentField = "selectedId"
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c = memory_selectItem(c)
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# Hide matching items.
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c = memory_hideMatchingItems(c)
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# See if the two selected items match.
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if (
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c.recentField == "hiddenItems" and
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len(c.hiddenItems) == 2 and
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c.hiddenItems[0] == 0 and
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c.hiddenItems[1] == 1
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):
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return "OK: memory_hideMatchingItems"
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#}
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return "ERR: memory_hideMatchingItems"
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#}
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def test_memory_deselectMismatchedItems(
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) -> str:
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c = memory_createEmptyContext()
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c.playfieldSize = 2
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c = memory_generateConstPlayfield(c)
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# Select two items of different groups.
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c.selectedId = 0
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c.recentField = "selectedId"
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c = memory_selectItem(c)
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c.selectedId = 2
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c.recentField = "selectedId"
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c = memory_selectItem(c)
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# Detect mismatching.
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c = memory_deselectMismatchedItems(c)
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# See if the two selected items do not match.
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if (
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c.recentField == "mismatchedItems" and
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len(c.mismatchedItems) == 2 and
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c.mismatchedItems[0] == 0 and
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c.mismatchedItems[1] == 2
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):
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return "OK: memory_deselectMismatchedItems"
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#}
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return "ERR: memory_deselectMismatchedItems"
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#}
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def test_memory_detectVictory(
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) -> str:
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c = memory_createEmptyContext()
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c.playfieldSize = 2
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c = memory_generateConstPlayfield(c)
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# Select the first two items of the same group.
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c.selectedId = 0
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c.recentField = "selectedId"
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c = memory_selectItem(c)
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c.selectedId = 1
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c.recentField = "selectedId"
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c = memory_selectItem(c)
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# Hide the first pair.
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c = memory_hideMatchingItems(c)
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# Select the last two items of the same group.
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c.selectedId = 2
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c.recentField = "selectedId"
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c = memory_selectItem(c)
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c.selectedId = 3
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c.recentField = "selectedId"
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c = memory_selectItem(c)
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# Hide the second pair.
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c = memory_hideMatchingItems(c)
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# Detect victory.
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c = memory_detectVictory(c)
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# See if victory has been detected.
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if (
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c.recentField == "victory" and
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c.victory == True
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):
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return "OK: memory_detectVictory"
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#}
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return "ERR: memory_detectVictory"
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#}
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def test_passContextByValue(
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) -> str:
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c = memory_createEmptyContext()
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c.playfieldSize = 2
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c = memory_generateConstPlayfield(c)
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c.selectedId = 0
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c.recentField = "selectedId"
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c1 = memory_selectItem(c)
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c.selectedId = 1
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c.recentField = "selectedId"
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c2 = memory_selectItem(c)
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# See if c1 and c2 have different recentField.
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if (
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c1.selectedId != c2.selectedId
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):
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return "OK: passContextByValue"
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return "ERR: passContextByValue"
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#}
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@@ -8,5 +8,3 @@ print(memory_test_shouldDeselectMismatchedItems())
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print(memory_test_shouldDeselectMismatchedItems_itemTwice())
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print(memory_test_shouldDeselectMismatchedItems_itemTwice())
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print(memory_test_shouldDetectVictory())
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print(memory_test_shouldDetectVictory())
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print(memory_test_shouldHideMatchingItems())
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print(memory_test_shouldHideMatchingItems())
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#print(memory_seq_test_selectTwoItems())
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@@ -1,50 +0,0 @@
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from memory_api import *
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from memory_api_Context import *
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from memory_seq import *
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from memory_seq_Context import *
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def memory_seq_test_selectThreeItems(
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) -> str:
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seq = memory_seq_createContext()
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seq.api = memory_api_createContext()
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seq.api.playfieldSize = 2
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seq.api = memory_api_generateConstPlayfield(seq.api)
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seq.itemsToSelect = [0, 1, 2]
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seq = memory_seq_selectItems(seq)
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# See if only one (last) item is selected now.
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if (
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seq.api.recentField == "selectedItems" and
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len(seq.api.selectedItems) == 1 and
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seq.api.selectedItems[0] == 2
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):
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return "OK: memory_seq_selectThreeItems"
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#}
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return "ERR: memory_seq_selectThreeItems"
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#}
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def memory_seq_test_selectTwoItems(
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) -> str:
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seq = memory_seq_createContext()
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seq.api = memory_api_createContext()
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seq.api.playfieldSize = 2
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seq.api = memory_api_generateConstPlayfield(seq.api)
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seq.itemsToSelect = [0, 1]
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seq = memory_seq_selectItems(seq)
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# See if both items are selected now.
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if (
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seq.api.recentField == "selectedItems" and
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len(seq.api.selectedItems) == 2 and
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seq.api.selectedItems[0] == 0 and
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seq.api.selectedItems[1] == 1
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||||||
):
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return "OK: memory_seq_selectTwoItems"
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#}
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||||||
return "ERR: memory_seq_selectTwoItems"
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||||||
#}
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|
||||||
|
|
||||||
231
v3/seq.py
231
v3/seq.py
@@ -1,231 +0,0 @@
|
|||||||
from entities import *
|
|
||||||
from llm import *
|
|
||||||
|
|
||||||
# Execute selections and verify
|
|
||||||
#
|
|
||||||
# Conditions:
|
|
||||||
# 1. Matching items have just been hidden and all items are hidden now
|
|
||||||
@llm_by_value
|
|
||||||
def memory_api_detectVictory(
|
|
||||||
c: MemoryContext
|
|
||||||
) -> MemoryContext:
|
|
||||||
|
|
||||||
|
|
||||||
# Test.
|
|
||||||
|
|
||||||
def test_memory_generateConstPlayfield(
|
|
||||||
) -> str:
|
|
||||||
c = memory_createEmptyContext()
|
|
||||||
c.playfieldSize = 2
|
|
||||||
c = memory_generateConstPlayfield(c)
|
|
||||||
if (
|
|
||||||
c.recentField == "playfieldItems" and
|
|
||||||
len(c.playfieldItems) == 4 and
|
|
||||||
c.playfieldItems[0] == 0 and
|
|
||||||
c.playfieldItems[1] == 0 and
|
|
||||||
c.playfieldItems[2] == 1 and
|
|
||||||
c.playfieldItems[3] == 1
|
|
||||||
):
|
|
||||||
return "OK: memory_generateConstPlayfield"
|
|
||||||
#}
|
|
||||||
return "ERR: memory_generateConstPlayfield"
|
|
||||||
#}
|
|
||||||
|
|
||||||
def test_memory_selectItem(
|
|
||||||
) -> str:
|
|
||||||
c = memory_createEmptyContext()
|
|
||||||
c.playfieldSize = 2
|
|
||||||
c = memory_generateConstPlayfield(c)
|
|
||||||
|
|
||||||
# Select the first item.
|
|
||||||
c.selectedId = 0
|
|
||||||
c.recentField = "selectedId"
|
|
||||||
c = memory_selectItem(c)
|
|
||||||
|
|
||||||
# See if it's in selectedItems now.
|
|
||||||
if (
|
|
||||||
c.recentField == "selectedItems" and
|
|
||||||
len(c.selectedItems) == 1 and
|
|
||||||
c.selectedItems[0] == 0
|
|
||||||
):
|
|
||||||
return "OK: selectItem"
|
|
||||||
#}
|
|
||||||
return "ERR: selectItem"
|
|
||||||
#}
|
|
||||||
|
|
||||||
def test_selectTwoItems(
|
|
||||||
) -> str:
|
|
||||||
c = memory_createEmptyContext()
|
|
||||||
c.playfieldSize = 2
|
|
||||||
c = memory_generateConstPlayfield(c)
|
|
||||||
|
|
||||||
# Select the first two items.
|
|
||||||
c.selectedId = 0
|
|
||||||
c.recentField = "selectedId"
|
|
||||||
c = memory_selectItem(c)
|
|
||||||
c.selectedId = 1
|
|
||||||
c.recentField = "selectedId"
|
|
||||||
c = memory_selectItem(c)
|
|
||||||
|
|
||||||
# See if it's both items are selected now.
|
|
||||||
if (
|
|
||||||
c.recentField == "selectedItems" and
|
|
||||||
len(c.selectedItems) == 2 and
|
|
||||||
c.selectedItems[0] == 0 and
|
|
||||||
c.selectedItems[1] == 1
|
|
||||||
):
|
|
||||||
return "OK: selectTwoItems"
|
|
||||||
#}
|
|
||||||
return "ERR: selectTwoItems"
|
|
||||||
#}
|
|
||||||
|
|
||||||
def test_selectThreeItems(
|
|
||||||
) -> str:
|
|
||||||
c = memory_createEmptyContext()
|
|
||||||
c.playfieldSize = 2
|
|
||||||
c = memory_generateConstPlayfield(c)
|
|
||||||
|
|
||||||
# Select three items.
|
|
||||||
c.selectedId = 0
|
|
||||||
c.recentField = "selectedId"
|
|
||||||
c = memory_selectItem(c)
|
|
||||||
c.selectedId = 1
|
|
||||||
c.recentField = "selectedId"
|
|
||||||
c = memory_selectItem(c)
|
|
||||||
c.selectedId = 2
|
|
||||||
c.recentField = "selectedId"
|
|
||||||
c = memory_selectItem(c)
|
|
||||||
|
|
||||||
# See if only one (last) item is selected now.
|
|
||||||
if (
|
|
||||||
c.recentField == "selectedItems" and
|
|
||||||
len(c.selectedItems) == 1 and
|
|
||||||
c.selectedItems[0] == 2
|
|
||||||
):
|
|
||||||
return "OK: selectThreeItems"
|
|
||||||
#}
|
|
||||||
return "ERR: selectThreeItems"
|
|
||||||
#}
|
|
||||||
|
|
||||||
def test_memory_hideMatchingItems(
|
|
||||||
) -> str:
|
|
||||||
c = memory_createEmptyContext()
|
|
||||||
c.playfieldSize = 2
|
|
||||||
c = memory_generateConstPlayfield(c)
|
|
||||||
|
|
||||||
# Select two items of the same group.
|
|
||||||
c.selectedId = 0
|
|
||||||
c.recentField = "selectedId"
|
|
||||||
c = memory_selectItem(c)
|
|
||||||
c.selectedId = 1
|
|
||||||
c.recentField = "selectedId"
|
|
||||||
c = memory_selectItem(c)
|
|
||||||
|
|
||||||
# Hide matching items.
|
|
||||||
c = memory_hideMatchingItems(c)
|
|
||||||
|
|
||||||
# See if the two selected items match.
|
|
||||||
if (
|
|
||||||
c.recentField == "hiddenItems" and
|
|
||||||
len(c.hiddenItems) == 2 and
|
|
||||||
c.hiddenItems[0] == 0 and
|
|
||||||
c.hiddenItems[1] == 1
|
|
||||||
):
|
|
||||||
return "OK: memory_hideMatchingItems"
|
|
||||||
#}
|
|
||||||
return "ERR: memory_hideMatchingItems"
|
|
||||||
#}
|
|
||||||
|
|
||||||
def test_memory_deselectMismatchedItems(
|
|
||||||
) -> str:
|
|
||||||
c = memory_createEmptyContext()
|
|
||||||
c.playfieldSize = 2
|
|
||||||
c = memory_generateConstPlayfield(c)
|
|
||||||
|
|
||||||
# Select two items of different groups.
|
|
||||||
c.selectedId = 0
|
|
||||||
c.recentField = "selectedId"
|
|
||||||
c = memory_selectItem(c)
|
|
||||||
c.selectedId = 2
|
|
||||||
c.recentField = "selectedId"
|
|
||||||
c = memory_selectItem(c)
|
|
||||||
|
|
||||||
# Detect mismatching.
|
|
||||||
c = memory_deselectMismatchedItems(c)
|
|
||||||
|
|
||||||
# See if the two selected items do not match.
|
|
||||||
if (
|
|
||||||
c.recentField == "mismatchedItems" and
|
|
||||||
len(c.mismatchedItems) == 2 and
|
|
||||||
c.mismatchedItems[0] == 0 and
|
|
||||||
c.mismatchedItems[1] == 2
|
|
||||||
):
|
|
||||||
return "OK: memory_deselectMismatchedItems"
|
|
||||||
#}
|
|
||||||
return "ERR: memory_deselectMismatchedItems"
|
|
||||||
#}
|
|
||||||
|
|
||||||
def test_memory_detectVictory(
|
|
||||||
) -> str:
|
|
||||||
c = memory_createEmptyContext()
|
|
||||||
c.playfieldSize = 2
|
|
||||||
c = memory_generateConstPlayfield(c)
|
|
||||||
|
|
||||||
# Select the first two items of the same group.
|
|
||||||
c.selectedId = 0
|
|
||||||
c.recentField = "selectedId"
|
|
||||||
c = memory_selectItem(c)
|
|
||||||
c.selectedId = 1
|
|
||||||
c.recentField = "selectedId"
|
|
||||||
c = memory_selectItem(c)
|
|
||||||
|
|
||||||
# Hide the first pair.
|
|
||||||
c = memory_hideMatchingItems(c)
|
|
||||||
|
|
||||||
# Select the last two items of the same group.
|
|
||||||
c.selectedId = 2
|
|
||||||
c.recentField = "selectedId"
|
|
||||||
c = memory_selectItem(c)
|
|
||||||
c.selectedId = 3
|
|
||||||
c.recentField = "selectedId"
|
|
||||||
c = memory_selectItem(c)
|
|
||||||
|
|
||||||
# Hide the second pair.
|
|
||||||
c = memory_hideMatchingItems(c)
|
|
||||||
|
|
||||||
# Detect victory.
|
|
||||||
c = memory_detectVictory(c)
|
|
||||||
|
|
||||||
# See if victory has been detected.
|
|
||||||
if (
|
|
||||||
c.recentField == "victory" and
|
|
||||||
c.victory == True
|
|
||||||
):
|
|
||||||
return "OK: memory_detectVictory"
|
|
||||||
#}
|
|
||||||
return "ERR: memory_detectVictory"
|
|
||||||
#}
|
|
||||||
|
|
||||||
def test_passContextByValue(
|
|
||||||
) -> str:
|
|
||||||
c = memory_createEmptyContext()
|
|
||||||
c.playfieldSize = 2
|
|
||||||
c = memory_generateConstPlayfield(c)
|
|
||||||
|
|
||||||
c.selectedId = 0
|
|
||||||
c.recentField = "selectedId"
|
|
||||||
c1 = memory_selectItem(c)
|
|
||||||
|
|
||||||
c.selectedId = 1
|
|
||||||
c.recentField = "selectedId"
|
|
||||||
c2 = memory_selectItem(c)
|
|
||||||
|
|
||||||
# See if c1 and c2 have different recentField.
|
|
||||||
if (
|
|
||||||
c1.selectedId != c2.selectedId
|
|
||||||
):
|
|
||||||
return "OK: passContextByValue"
|
|
||||||
|
|
||||||
return "ERR: passContextByValue"
|
|
||||||
#}
|
|
||||||
|
|
||||||
Reference in New Issue
Block a user