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@@ -46,6 +46,27 @@ def gui_aux_cellGridPositions(
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#}
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#}
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#}
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#}
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# Generate positions in cell dimensions for Harm game
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def gui_aux_cellHarmPositions(
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) -> [[int]]:
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return [
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[4, 6],
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[9, 6],
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[14, 6],
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[19, 6],
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[24, 6],
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[29, 6],
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[4, 12],
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[9, 12],
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[14, 12],
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[4, 18],
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[9, 18],
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[14, 18],
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]
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#}
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# Convert cell position to screen position
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# Convert cell position to screen position
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def gui_aux_cellScreenPosition(
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def gui_aux_cellScreenPosition(
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c: memory_Context,
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c: memory_Context,
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@@ -100,9 +100,9 @@ def process(c):
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ctrl.registerCallback(process)
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ctrl.registerCallback(process)
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ctrl.set("didLaunch", True)
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ctrl.set("didLaunch", True)
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ctrl.set("playfieldSize", 2)
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ctrl.set("playfieldSize", 6)
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ctrl.set("cellPositions", gui_aux_cellGridPositions(2))
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ctrl.set("cellPositions", gui_aux_cellHarmPositions())
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ctrl.set("cellSize", 25)
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ctrl.set("cellSize", 25)
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ctrl.set("deselectMismatchedTilesDelay", 500)
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ctrl.set("deselectMismatchedTilesDelay", 500)
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ctrl.set("hideMatchingTilesDelay", 500)
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ctrl.set("hideMatchingTilesDelay", 500)
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