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@@ -67,10 +67,8 @@ def gui_generateTilePositions(
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ps = []
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for i in range(0, len(positions)):
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p = positions[i]
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x = p[0] * c.cellSize
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y = c.windowHeight - p[1] * c.cellSize
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ps.append([x, y])
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p = gui_aux_cellScreenPosition(c, positions[i])
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ps.append(p)
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#}
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c.tilePositions = ps
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@@ -1,3 +1,4 @@
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from memory_Context import *
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# Generate positions in cell dimensions
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#
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@@ -44,3 +45,13 @@ def gui_aux_cellPositions(
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]
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#}
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#}
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# Convert cell position to screen position
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def gui_aux_cellScreenPosition(
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c: memory_Context,
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pos: [int]
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) -> [int]:
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x = pos[0] * c.cellSize
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y = c.windowHeight - pos[1] * c.cellSize
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return [x, y]
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#}
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@@ -108,6 +108,11 @@ ctrl.set("tileImage", "res/harmful-tiles.png")
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ctrl.set("tileImageCount", 8)
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ctrl.set("tileImageHeight", 100)
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ctrl.set("tileImageWidth", 75)
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ctrl.set("titleImage", "res/harmful-titles.png")
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ctrl.set("titleImageCount", 6)
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ctrl.set("titleImageHeight", 100)
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ctrl.set("titleImageWidth", 700)
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ctrl.set("titlePosition", [4, 1])
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ctrl.set("windowWidth", 900)
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ctrl.set("windowHeight", 600)
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ctrl.set("windowAntialiasing", False)
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@@ -28,6 +28,11 @@ class memory_Context:
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self.tileImageHeight = 0
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self.tileImageWidth = 0
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self.tilePositions = []
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self.titleImage = ""
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self.titleImageCount = 0
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self.titleImageHeight = 0
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self.titleImageWidth = 0
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self.titlePosition = []
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self.windowBackgroundColor = "#000000"
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self.windowHeight = 0
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self.windowTitle = ""
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