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9
v5/Window.py
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9
v5/Window.py
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@@ -0,0 +1,9 @@
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import arcade
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class Window(arcade.Window):
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def __init__(self):
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super().__init__(800, 600, "OGS Memory")
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arcade.set_background_color(arcade.color.WHITE)
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def on_draw(self):
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arcade.start_render()
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arcade.draw_circle_filled(400, 300, 15, arcade.color.BLUE)
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@@ -8,6 +8,7 @@ from ctx_test2 import *
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from llm_test import *
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from llm_test import *
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from llm_test_Python import *
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from llm_test_Python import *
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from memory_test import *
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from memory_test import *
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from Window import *
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import sys
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import sys
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print(ctx_test_Controller_executeFunctions_registerFunction_set())
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print(ctx_test_Controller_executeFunctions_registerFunction_set())
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@@ -73,11 +74,5 @@ ctrl.registerFieldCallback("exit", lambda c: sys.exit(0))
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ctrl.set("didLaunch", True)
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ctrl.set("didLaunch", True)
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ctrl.set("playfieldSize", 2)
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ctrl.set("playfieldSize", 2)
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arcade.open_window(800, 600, "Hello, Arcade Memory")
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wnd = Window()
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arcade.set_background_color(arcade.color.WHITE)
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arcade.start_render()
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arcade.draw_circle_filled(400, 300, 15, arcade.color.BLUE)
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arcade.finish_render()
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arcade.run()
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arcade.run()
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