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@@ -47,12 +47,14 @@ def gui_generateTilePositions(
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) -> memory_Context:
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if (
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(
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c.recentField != "cellPositions" and
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c.recentField != "cellSize" and
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c.recentField != "playfieldSize" and
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c.recentField != "windowHeight" and
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c.recentField != "windowWidth"
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) or
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(
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len(c.cellPositions) == 0 or
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c.cellSize == 0 or
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c.playfieldSize == 0 or
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c.windowHeight == 0 or
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@@ -63,11 +65,9 @@ def gui_generateTilePositions(
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return c
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#}
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positions = gui_aux_cellPositions(c.playfieldSize)
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ps = []
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for i in range(0, len(positions)):
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p = gui_aux_cellScreenPosition(c, positions[i])
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for i in range(0, len(c.cellPositions)):
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p = gui_aux_cellScreenPosition(c, c.cellPositions[i])
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ps.append(p)
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#}
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@@ -8,6 +8,7 @@ from desktop_Platform import *
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from desktop_SequentialTimer import *
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from desktop_Window import *
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from gui import *
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from gui_aux import *
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from gui_aux_test import *
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from gui_test import *
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from llm_test import *
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@@ -101,6 +102,7 @@ ctrl.registerCallback(process)
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ctrl.set("didLaunch", True)
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ctrl.set("playfieldSize", 2)
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ctrl.set("cellPositions", gui_aux_cellPositions(2))
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ctrl.set("cellSize", 25)
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ctrl.set("deselectMismatchedTilesDelay", 500)
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ctrl.set("hideMatchingTilesDelay", 500)
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@@ -1,5 +1,6 @@
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class memory_Context:
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def __init__(self):
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self.cellPositions = []
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self.cellSize = 0
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self.deselectMismatchedTiles = False
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self.deselectMismatchedTilesDelay = 0
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