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@@ -1,5 +1,11 @@
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from Function import *
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from Function import *
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def includes():
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return """#include <map>
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#include <string>
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#include "entities.h"
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"""
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def replaceAnd(s):
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def replaceAnd(s):
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return s.replace("and", "&&")
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return s.replace("and", "&&")
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@@ -34,6 +40,7 @@ def translateStatement(s, state):
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ss = s.lstrip()
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ss = s.lstrip()
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posColon = ss.find(": ")
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posColon = ss.find(": ")
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posComma = ss.find(", ")
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posComma = ss.find(", ")
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posCtx = ss.find("c.")
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posEqual = ss.find(" = ")
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posEqual = ss.find(" = ")
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posFor = ss.find("for ")
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posFor = ss.find("for ")
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posIn = ss.find(" in ")
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posIn = ss.find(" in ")
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@@ -70,6 +77,7 @@ def translateStatement(s, state):
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# name = value -> auto name = value
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# name = value -> auto name = value
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if (
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if (
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posCtx == -1 and
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posColon == -1 and
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posColon == -1 and
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posOpenSquareBracket == -1 and
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posOpenSquareBracket == -1 and
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posEqual >= 0
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posEqual >= 0
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@@ -120,6 +128,9 @@ class CPP:
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params = []
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params = []
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for i in range(0, len(self.fn.parameters)):
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for i in range(0, len(self.fn.parameters)):
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p = translateParameter(self.fn.parameters[i])
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p = translateParameter(self.fn.parameters[i])
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# Make Context passed by reference.
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if "Context" in p:
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p = p.replace("Context", "Context&")
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params.append(p)
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params.append(p)
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strparams = "\n".join(params)
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strparams = "\n".join(params)
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if (len(strparams) > 0):
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if (len(strparams) > 0):
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@@ -9,7 +9,7 @@ def process(FILE_IN):
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lines_in.append(line.rstrip())
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lines_in.append(line.rstrip())
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f = Function()
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f = Function()
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out = ""
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out = includes()
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# Parse.
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# Parse.
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for ln in lines_in:
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for ln in lines_in:
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5
v2/entities.cpp
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5
v2/entities.cpp
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@@ -0,0 +1,5 @@
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#include "entities.h"
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MemoryContext memory_createEmptyContext() {
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return MemoryContext();
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}
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9
v2/entities.h
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9
v2/entities.h
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@@ -0,0 +1,9 @@
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#include <map>
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#include <string>
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struct MemoryContext {
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int playfieldSize = 0;
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std::map<int, int> playfieldItems;
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};
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MemoryContext memory_createEmptyContext();
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42
v2/functions.cpp
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42
v2/functions.cpp
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@@ -0,0 +1,42 @@
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#include <map>
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#include <string>
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#include "entities.h"
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// L4: Function.
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std::string memory_generateConstPlayfield(
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MemoryContext& c
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) {
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std::map<int, int> idGroups = { };
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auto id = 0;
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for (auto gid = 0; gid < c.playfieldSize; ++gid) {
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idGroups[id] = gid;
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id += 1;
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idGroups[id] = gid;
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id += 1;
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}
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c.playfieldItems = idGroups;
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return "MemoryContext.playfieldItems";
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}
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// L20: Test.
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std::string test_memory_generateConstPlayfield(
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) {
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auto c = memory_createEmptyContext();
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c.playfieldSize = 2;
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auto fieldName = memory_generateConstPlayfield(c);
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if (
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fieldName == "MemoryContext.playfieldItems" &&
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c.playfieldItems.size() == 4 &&
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c.playfieldItems[0] == 0 &&
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c.playfieldItems[1] == 0 &&
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c.playfieldItems[2] == 1 &&
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c.playfieldItems[3] == 1
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) {
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return "OK: memory_generateConstPlayfield";
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}
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return "ERR: memory_generateConstPlayfield";
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}
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8
v2/functions.h
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8
v2/functions.h
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@@ -0,0 +1,8 @@
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#include "entities.h"
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std::string memory_generateConstPlayfield(
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MemoryContext& c
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);
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std::string test_memory_generateConstPlayfield(
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);
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@@ -25,14 +25,13 @@ def test_memory_generateConstPlayfield(
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c = memory_createEmptyContext()
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c = memory_createEmptyContext()
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c.playfieldSize = 2
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c.playfieldSize = 2
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fieldName = memory_generateConstPlayfield(c)
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fieldName = memory_generateConstPlayfield(c)
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idGroups = c.playfieldItems
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if (
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if (
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fieldName == "MemoryContext.playfieldItems" and
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fieldName == "MemoryContext.playfieldItems" and
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len(idGroups) == 4 and
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len(c.playfieldItems) == 4 and
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idGroups[0] == 0 and
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c.playfieldItems[0] == 0 and
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idGroups[1] == 0 and
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c.playfieldItems[1] == 0 and
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idGroups[2] == 1 and
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c.playfieldItems[2] == 1 and
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idGroups[3] == 1
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c.playfieldItems[3] == 1
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):
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):
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return "OK: memory_generateConstPlayfield"
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return "OK: memory_generateConstPlayfield"
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#}
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#}
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1
v2/gen-C++
Executable file
1
v2/gen-C++
Executable file
@@ -0,0 +1 @@
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c++ -o test_memory_C++ -std=c++11 -I. entities.cpp functions.cpp main.cpp
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8
v2/main.cpp
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8
v2/main.cpp
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@@ -0,0 +1,8 @@
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#include <map>
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#include <string>
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#include "functions.h"
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int main() {
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printf("%s\n", test_memory_generateConstPlayfield().c_str());
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}
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