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@@ -0,0 +1,22 @@ |
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#include <map> |
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#include "Memory.h" |
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std::map<int, int> memory_generateConstPlayfield( |
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int n |
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) { |
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std::map<int, int> idGroups; |
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int id = 0; |
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for (int gid = 0; gid < n; ++gid) { |
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idGroups[id++] = gid; |
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idGroups[id++] = gid; |
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} |
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return idGroups; |
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} |
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func memory_generateConstPlayfield( |
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n: Int |
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) -> [Int: Int] { |
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var idGroups = [Int: Int]() |
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} |