Research portable Memory game | Исследовать портируемую игру Память
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пре 6 месеци
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  1. #include <map>
  2. #include <string>
  3. #include <vector>
  4. #include "ctx.h"
  5. #include "llm.h"
  6. #include "memory_Context.h"
  7. #include "main.h"
  8. std::string memory_test_detectMismatchedItems(
  9. ) {
  10. auto c = memory_createContext();
  11. c.playfieldSize = 2;
  12. c.recentField = "playfieldSize";
  13. c = memory_generateConstPlayfield(c);
  14. // Select two items of different groups.
  15. c.selectedId = 0;
  16. c.recentField = "selectedId";
  17. c = memory_selectItem(c);
  18. c.selectedId = 2;
  19. c.recentField = "selectedId";
  20. c = memory_selectItem(c);
  21. // Detect mismatching.
  22. c = memory_detectMismatchedItems(c);
  23. // See if the two selected items do not match.
  24. if (
  25. c.recentField == "mismatchedItems" &&
  26. c.mismatchedItems.size() == 2 &&
  27. c.mismatchedItems[0] == 0 &&
  28. c.mismatchedItems[1] == 2
  29. ) {
  30. return "OK: memory_detectMismatchedItems";
  31. }
  32. return "ERR: memory_detectMismatchedItems";
  33. }
  34. std::string memory_test_detectMismatchedItems_itemTwice(
  35. ) {
  36. auto c = memory_createContext();
  37. c.playfieldSize = 2;
  38. c.recentField = "playfieldSize";
  39. c = memory_generateConstPlayfield(c);
  40. // Select the same item twice.
  41. c.selectedId = 0;
  42. c.recentField = "selectedId";
  43. c = memory_selectItem(c);
  44. c.selectedId = 0;
  45. c.recentField = "selectedId";
  46. c = memory_selectItem(c);
  47. // Detect mismatching.
  48. c = memory_detectMismatchedItems(c);
  49. // See if the two selected items do not match.
  50. if (
  51. c.recentField == "mismatchedItems" &&
  52. c.mismatchedItems.size() == 1 &&
  53. c.mismatchedItems[0] == 0
  54. ) {
  55. return "OK: memory_detectMismatchedItems_itemTwice";
  56. }
  57. return "ERR: memory_detectMismatchedItems_itemTwice";
  58. }
  59. std::string memory_test_detectVictory(
  60. ) {
  61. auto c = memory_createContext();
  62. c.playfieldSize = 2;
  63. c.recentField = "playfieldSize";
  64. c = memory_generateConstPlayfield(c);
  65. // Select the first two items of the same group.
  66. c.selectedId = 0;
  67. c.recentField = "selectedId";
  68. c = memory_selectItem(c);
  69. c.selectedId = 1;
  70. c.recentField = "selectedId";
  71. c = memory_selectItem(c);
  72. // Hide the first pair.
  73. c = memory_hideMatchingItems(c);
  74. // Select the last two items of the same group.
  75. c.selectedId = 2;
  76. c.recentField = "selectedId";
  77. c = memory_selectItem(c);
  78. c.selectedId = 3;
  79. c.recentField = "selectedId";
  80. c = memory_selectItem(c);
  81. // Hide the second pair.
  82. c = memory_hideMatchingItems(c);
  83. // Detect victory.
  84. c = memory_detectVictory(c);
  85. // See if victory has been detected.
  86. if (
  87. c.recentField == "victory" &&
  88. c.victory == true
  89. ) {
  90. return "OK: memory_detectVictory";
  91. }
  92. return "ERR: memory_detectVictory";
  93. }
  94. std::string memory_test_generateConstPlayfield(
  95. ) {
  96. auto c = memory_createContext();
  97. c.playfieldSize = 2;
  98. c.recentField = "playfieldSize";
  99. c = memory_generateConstPlayfield(c);
  100. if (
  101. c.recentField == "playfieldItems" &&
  102. c.playfieldItems.size() == 4 &&
  103. c.playfieldItems[0] == 0 &&
  104. c.playfieldItems[1] == 0 &&
  105. c.playfieldItems[2] == 1 &&
  106. c.playfieldItems[3] == 1
  107. ) {
  108. return "OK: memory_generateConstPlayfield";
  109. }
  110. return "ERR: memory_generateConstPlayfield";
  111. }
  112. std::string memory_test_hideMatchingItems(
  113. ) {
  114. auto c = memory_createContext();
  115. c.playfieldSize = 2;
  116. c.recentField = "playfieldSize";
  117. c = memory_generateConstPlayfield(c);
  118. // Select two items of the same group.
  119. c.selectedId = 0;
  120. c.recentField = "selectedId";
  121. c = memory_selectItem(c);
  122. c.selectedId = 1;
  123. c.recentField = "selectedId";
  124. c = memory_selectItem(c);
  125. // Hide matching items.
  126. c = memory_hideMatchingItems(c);
  127. // See if the two selected items match.
  128. if (
  129. c.recentField == "hiddenItems" &&
  130. c.hiddenItems.size() == 2 &&
  131. c.hiddenItems[0] == 0 &&
  132. c.hiddenItems[1] == 1
  133. ) {
  134. return "OK: memory_hideMatchingItems";
  135. }
  136. return "ERR: memory_hideMatchingItems";
  137. }
  138. std::string memory_test_selectItem_1x(
  139. ) {
  140. auto c = memory_createContext();
  141. c.playfieldSize = 2;
  142. c.recentField = "playfieldSize";
  143. c = memory_generateConstPlayfield(c);
  144. // Select the first item.
  145. c.selectedId = 0;
  146. c.recentField = "selectedId";
  147. c = memory_selectItem(c);
  148. // See if it's in selectedItems now.
  149. if (
  150. c.recentField == "selectedItems" &&
  151. c.selectedItems.size() == 1 &&
  152. c.selectedItems[0] == 0
  153. ) {
  154. return "OK: memory_selectItem_1x";
  155. }
  156. return "ERR: memory_selectItem_1x";
  157. }
  158. std::string memory_test_selectItem_2x(
  159. ) {
  160. auto c = memory_createContext();
  161. c.playfieldSize = 2;
  162. c.recentField = "playfieldSize";
  163. c = memory_generateConstPlayfield(c);
  164. // Select the first two items.
  165. c.selectedId = 0;
  166. c.recentField = "selectedId";
  167. c = memory_selectItem(c);
  168. c.selectedId = 1;
  169. c.recentField = "selectedId";
  170. c = memory_selectItem(c);
  171. // See if both items are selected now.
  172. if (
  173. c.recentField == "selectedItems" &&
  174. c.selectedItems.size() == 2 &&
  175. c.selectedItems[0] == 0 &&
  176. c.selectedItems[1] == 1
  177. ) {
  178. return "OK: memory_selectItem_2x";
  179. }
  180. return "ERR: memory_selectItem_2x";
  181. }
  182. std::string memory_test_selectItem_3x(
  183. ) {
  184. auto c = memory_createContext();
  185. c.playfieldSize = 2;
  186. c.recentField = "playfieldSize";
  187. c = memory_generateConstPlayfield(c);
  188. // Select three items.
  189. c.selectedId = 0;
  190. c.recentField = "selectedId";
  191. c = memory_selectItem(c);
  192. c.selectedId = 1;
  193. c.recentField = "selectedId";
  194. c = memory_selectItem(c);
  195. c.selectedId = 2;
  196. c.recentField = "selectedId";
  197. c = memory_selectItem(c);
  198. // See if only one (last) item is selected now.
  199. if (
  200. c.recentField == "selectedItems" &&
  201. c.selectedItems.size() == 1 &&
  202. c.selectedItems[0] == 2
  203. ) {
  204. return "OK: memory_selectItem_3x";
  205. }
  206. return "ERR: memory_selectItem_3x";
  207. }