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- #include <iostream>
- #include <string>
- #include <vector>
- #include "memory_test.h"
- #include "memory_Context.h"
-
- extern memory_Context memory_createContext();
-
- int main() {
- memory_createContext();
- std::cout
- << memory_test_generateConstPlayfield()
- << std::endl
- << memory_test_selectItem_1x()
- << std::endl
- << memory_test_selectItem_2x()
- << std::endl
- << memory_test_selectItem_3x()
- << std::endl
- << memory_test_shouldDeselectMismatchedItems()
- << std::endl
- << memory_test_shouldDeselectMismatchedItems_itemTwice()
- << std::endl
- << memory_test_shouldDetectVictory()
- << std::endl
- << memory_test_shouldHideMatchingItems()
- << std::endl
- ;
- }
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