Research portable Memory game | Исследовать портируемую игру Память
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  1. #include <string>
  2. #ifndef ctx_test_HEADER
  3. #define ctx_test_HEADER
  4. std::string test_ctx_Controller_executeFunctions_set();
  5. std::string test_ctx_Controller_processQueue();
  6. std::string test_ctx_Controller_registerFieldCallback_match();
  7. std::string test_ctx_Controller_registerFieldCallback_mismatch();
  8. std::string test_memory_Context_field();
  9. std::string test_memory_Context_setField();
  10. #endif // ctx_test_HEADER