Research portable Memory game | Исследовать портируемую игру Память
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  1. #include "memory_Context.h"
  2. #include <iostream>
  3. #include <string>
  4. #include <vector>
  5. extern memory_Context memory_createContext();
  6. int main() {
  7. memory_createContext();
  8. std::cout <<
  9. "check" //memory_test_generateConstPlayfield()
  10. << std::endl
  11. ;
  12. }