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- class memory_Context:
- def __init__(self):
- self.hiddenItems = []
- self.mismatchedItems = []
- self.playfieldItems = {}
- self.playfieldSize = 0
- self.recentField = "none"
- self.selectedId = -1
- self.selectedItems = []
- self.victory = False
-
- def __repr__(self):
- return self.__str__()
-
- def __str__(self):
- return f"memory_Context(playfieldI/playfieldS/recentF/selectedId/selectedI: '{self.playfieldItems}'/'{self.playfieldSize}'/'{self.recentField}'/'{self.selectedId}'/'{self.selectedItems}')"
-
- def memory_createContext():
- return memory_Context()
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