Research portable Memory game | Исследовать портируемую игру Память
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  1. #include <iostream>
  2. #include <string>
  3. #include <vector>
  4. #include "memory_test.h"
  5. #include "memory_Context.h"
  6. extern memory_Context memory_createContext();
  7. int main() {
  8. memory_createContext();
  9. std::cout
  10. << memory_test_generateConstPlayfield()
  11. << std::endl
  12. << memory_test_selectItem_1x()
  13. << std::endl
  14. << memory_test_selectItem_2x()
  15. << std::endl
  16. << memory_test_selectItem_3x()
  17. << std::endl
  18. << memory_test_shouldDeselectMismatchedItems()
  19. << std::endl
  20. << memory_test_shouldDeselectMismatchedItems_itemTwice()
  21. << std::endl
  22. << memory_test_shouldDetectVictory()
  23. << std::endl
  24. << memory_test_shouldHideMatchingItems()
  25. << std::endl
  26. ;
  27. }