Михаил Капелько 4 kuukautta sitten
vanhempi
commit
419dcb8336
5 muutettua tiedostoa jossa 39 lisäystä ja 13 poistoa
  1. +2
    -7
      main.py
  2. +30
    -0
      py/desktop.py
  3. +3
    -3
      py/desktop_Platform.py
  4. +1
    -1
      py/desktop_Window.py
  5. +3
    -2
      py/ht_Context.py

+ 2
- 7
main.py Näytä tiedosto

@@ -18,6 +18,7 @@ from cfg import *
from cld import *
from ctx import *
from fs import *
from desktop import *
from desktop_Platform import *
from desktop_Window import *
from ht_Context import *
@@ -42,18 +43,12 @@ def process(c):
p.c = c
# Perform context dependent calls of desktop functions.
# Similar to context functions, but no platform is returned.
### desktop_deselectMismatchedTiles(p)
desktop_applyConfigInit(p)
ctrl.registerCallback(process)

ctrl.set("cfgPath", CFG)
ctrl.set("scriptDir", SCRIPT_DIR)

ctrl.set("windowWidth", 900)
ctrl.set("windowHeight", 600)
ctrl.set("windowAntialiasing", False)
ctrl.set("windowBackgroundColor", "#ffffff")
ctrl.set("windowTitle", "Прототип: Отель")

#desktop_loadTextures(p)

wnd = desktop_Window(p)


+ 30
- 0
py/desktop.py Näytä tiedosto

@@ -0,0 +1,30 @@
import arcade
from cld import *
from desktop_Platform import *

# Pass config init key-value pairs to context controller
#
# Conditions:
# 1. Config tree has just been parsed
def desktop_applyConfigInit(p):
if (
p.c.recentField == "cfgTree"
):
for key in p.c.cfgTree["init"]:
value = p.c.cfgTree["init"][key]
# Boolean.
if (
value == "false"
):
value = False
elif (
value == "true"
):
value = True
# Float.
elif (
cld_isdigit(value)
):
value = float(value)

p.ctrl.set(key, value)

+ 3
- 3
py/desktop_Platform.py Näytä tiedosto

@@ -4,6 +4,6 @@ class desktop_Platform:
def __init__(self):
self.c = None
self.ctrl = None
self.mousePosition = []
self.dbgSprites = arcade.SpriteList()
self.dbgTextures = []
self.staticSprites = arcade.SpriteList()
self.textureDescriptions = {}
self.textures = {}

+ 1
- 1
py/desktop_Window.py Näytä tiedosto

@@ -13,7 +13,7 @@ class desktop_Window(arcade.Window):

def on_draw(self):
arcade.start_render()
self.p.dbgSprites.draw()
self.p.staticSprites.draw()

def on_mouse_press(self, x, y, button, key_modifiers):
print("mouse press:", x, y)


+ 3
- 2
py/ht_Context.py Näytä tiedosto

@@ -6,10 +6,11 @@ class ht_Context:
self.cfgTree = {}
self.didLaunch = False
self.recentField = "none"
self.windowAntialiasing = False
self.windowBackgroundColor = "#000000"
self.windowHeight = 0
self.windowHeight: float = 0
self.windowTitle = ""
self.windowWidth = 0
self.windowWidth: float = 0

def field(self, fieldName):
return getattr(self, fieldName)


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