2015-11-15 00:00
If you missed the live session, you can watch it here: https://www.livecoding.tv/video/kornerr/playlists/whac-a-mole-from-scratch/
You can download the resulting project here: https://github.com/OGStudio/liveSessionWhacAMole/archive/master.zip
The latest editor can be found here: http://sourceforge.net/projects/osrpgcreation/files/Editor/jenkins/422015-11-1308-16-46_0.7.4/. . .
2015-11-09 00:00
We're glad to annouce that the LiveCoding session will take place on 15 November 2015 at 12:00 CET. Join us!
. . .
2015-11-02 00:00
As we have promised, we are ready to give you Editor 0.7 which is capable of creating the complete test chamber. However, after recreating the test chamber ourselves, it became clear that:
Therefore we decided to hold a live session at LiveCoding SOON to show you how to create a simple whac-a-mole like game from scratch.. . .
2015-07-23 00:00
After the recent bankruptcy of Desura's parent company, we decided, that we need a new place for our Deluxe version. Something better, more modern and more trustworthy. We have chosen the Humble Widget, with which you can buy the deluxe version of the game without leaving our site.
Here it is:
We haven't received a single penny from Desura (due to the minimal cache out limitations), but if you bought the deluxe version from them and experiencing any problems with downloading it (right now we see no problems with that), send us a letter, tell your name on Desura, we'll figure something out.. . .
2015-07-22 00:00
As you know, the main goal of Editor 0.7.0 is the ability to create the test chamber with it. It needs Actions' system and a few stability fixes for that. We are going to publish a detailed article describing how to create the test chamber, too, so that anyone could create their own test chamber!
We estimate to complete it in October.
. . .
2015-07-19 00:00
As promised, we have come up with a list of milestones and their approximate dates for the coming year:
2015-06-28 00:00
We completed Editor 0.6.0. You can see 0.6.0 in action here.
Editor 0.6.0 got the following new features:
We don't have 0.7.0 completion date at the moment, because we decided to take some time to set up a roadmap for Shuan and Mahjong 2. Once done, we will share 0.7.0 completion date and its feature list along with the roadmap.. . .
2015-04-15 00:00
We completed Editor 0.5.0. As it was planned, it has scene node tree editing, property browser, and Qt5 support. You can see 0.5.0 in action here.
Also, we have just started Editor 0.6.0 development.
Editor 0.6.0 planned features:
2015-03-07 00:00
We completed Editor 0.4.0 in January. As it was planned, it only contains basic abilities to open and save a project. The major goal was to make MJIN, Python and Qt work together (we were unable to use PyQt or PySide due to technical difficulties).
You can see 0.4.0 in action here.
We started Editor 0.5.0 development in February. It's 45% ready at the moment.
Editor 0.5.0 planned features:
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