@@ -37,6 +37,20 @@ | |||||
PSKOV_ITEM_CONTENTS | PSKOV_ITEM_CONTENTS | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -38,6 +38,20 @@ | |||||
<p>Remake of OGS Mahjong 1 under MAOH name, now right inside your web browser. <a href="http://gitjs.org/🀄/1.0.14">Try it now!</a></p> | <p>Remake of OGS Mahjong 1 under MAOH name, now right inside your web browser. <a href="http://gitjs.org/🀄/1.0.14">Try it now!</a></p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -70,6 +70,20 @@ artists to make our future games a bit better.</p> | |||||
<iframe src="https://www.humblebundle.com/widget/v2/product/ogsmahjong/ySGF3h34?theme=transparent-light" width="720" height="500" style="border: none;" scrolling="no" frameborder="0"></iframe> | <iframe src="https://www.humblebundle.com/widget/v2/product/ogsmahjong/ySGF3h34?theme=transparent-light" width="720" height="500" style="border: none;" scrolling="no" frameborder="0"></iframe> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -42,6 +42,20 @@ | |||||
<p>But our work continues. And you can find out some details in the new <a href="exaggerated-expectations.html">article from our programmer Michael Kapelko</a>.</p> | <p>But our work continues. And you can find out some details in the new <a href="exaggerated-expectations.html">article from our programmer Michael Kapelko</a>.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -49,6 +49,20 @@ | |||||
<p>We will post more details about Editor 0.7.0 shortly: we need to decide what features deserve 80 hours of our time for the next 2 months.</p> | <p>We will post more details about Editor 0.7.0 shortly: we need to decide what features deserve 80 hours of our time for the next 2 months.</p> | ||||
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@@ -213,6 +213,20 @@ | |||||
<p>That's it for the most important technical details about development in August: UIQt module, its refactoring, a new feature based development approach, and its benefits.</p> | <p>That's it for the most important technical details about development in August: UIQt module, its refactoring, a new feature based development approach, and its benefits.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -64,6 +64,20 @@ | |||||
<p>That's it for describing the start of MJIN library separation into modules.</p> | <p>That's it for describing the start of MJIN library separation into modules.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -64,6 +64,20 @@ Nobody helped us at the OSG mailing list.</p> | |||||
<p>That's it for describing how we spent the month building OSG for Android: the first attempt to build OSG, the search for OSG alternatives, and the success in building OSG.</p> | <p>That's it for describing how we spent the month building OSG for Android: the first attempt to build OSG, the search for OSG alternatives, and the success in building OSG.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -46,6 +46,20 @@ | |||||
</ol> | </ol> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -69,6 +69,20 @@ | |||||
<p>That's it for explaining September 2016 live session stages: draft, rehearsal, live session itself, and publishing.</p> | <p>That's it for explaining September 2016 live session stages: draft, rehearsal, live session itself, and publishing.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -107,6 +107,20 @@ | |||||
<p>That's it for taking another look at 2015-2016 live sessions' format and introducing the new showcase format for 2017.</p> | <p>That's it for taking another look at 2015-2016 live sessions' format and introducing the new showcase format for 2017.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -49,6 +49,20 @@ We will. Stay tuned.</p> | |||||
<p>Happy 2017. Let it be simple.</p> | <p>Happy 2017. Let it be simple.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -56,6 +56,20 @@ | |||||
<p>Currently MJIN toolset is in its infancy. MJIN needs a real game to flourish. That's why we are already working on cross-platform Mahjong. We'll do our best to make Mahjong faster this time.</p> | <p>Currently MJIN toolset is in its infancy. MJIN needs a real game to flourish. That's why we are already working on cross-platform Mahjong. We'll do our best to make Mahjong faster this time.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -46,6 +46,20 @@ | |||||
<p>Happy New Year to all of you! See you soon!</p> | <p>Happy New Year to all of you! See you soon!</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -41,6 +41,20 @@ | |||||
<p>Follow us to stay up-to-date!</p> | <p>Follow us to stay up-to-date!</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -43,6 +43,20 @@ | |||||
<p>Right now it doesn't have all the content from our old site, but we'll add most of it soon.</p> | <p>Right now it doesn't have all the content from our old site, but we'll add most of it soon.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -43,6 +43,20 @@ | |||||
<p>We haven't received a single penny from Desura (due to the minimal cache out limitations), but if you bought the deluxe version from them and experiencing any problems with downloading it (right now we see no problems with that), send us a letter, tell your name on Desura, we'll figure something out.</p> | <p>We haven't received a single penny from Desura (due to the minimal cache out limitations), but if you bought the deluxe version from them and experiencing any problems with downloading it (right now we see no problems with that), send us a letter, tell your name on Desura, we'll figure something out.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -63,6 +63,20 @@ | |||||
<p>That's it for describing the beginning of our efforts to protect ourselves from third-party solutions.</p> | <p>That's it for describing the beginning of our efforts to protect ourselves from third-party solutions.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -49,6 +49,20 @@ | |||||
<p>We estimate to complete it in April.</p> | <p>We estimate to complete it in April.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -42,6 +42,20 @@ | |||||
<p>So, we'll rewrite the Editor with Qt interface and a little bit refreshed project concept in mind. We plan to release the editor with new GUI and a set of basic features like loading and saving projects in May.</p> | <p>So, we'll rewrite the Editor with Qt interface and a little bit refreshed project concept in mind. We plan to release the editor with new GUI and a set of basic features like loading and saving projects in May.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -52,6 +52,20 @@ | |||||
<p>We estimate to complete it in August.</p> | <p>We estimate to complete it in August.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -51,6 +51,20 @@ | |||||
<p>We don't have 0.7.0 completion date at the moment, because we decided to take some time to set up a roadmap for Shuan and Mahjong 2. Once done, we will share 0.7.0 completion date and its feature list along with the roadmap.</p> | <p>We don't have 0.7.0 completion date at the moment, because we decided to take some time to set up a roadmap for Shuan and Mahjong 2. Once done, we will share 0.7.0 completion date and its feature list along with the roadmap.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -66,6 +66,20 @@ | |||||
<p>That's it for explaining how the third OpenSceneGraph cross-platform example opened our eyes to example-driven development.</p> | <p>That's it for explaining how the third OpenSceneGraph cross-platform example opened our eyes to example-driven development.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -73,6 +73,20 @@ | |||||
<p>That's it for describing two new OpenSceneGraph cross-platform examples and the change in handling dependencies.</p> | <p>That's it for describing two new OpenSceneGraph cross-platform examples and the change in handling dependencies.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -124,6 +124,20 @@ | |||||
<p>GitBudget is the first attempt to see what Git+JS can do. I can only imagine the possibilities lying ahead.</p> | <p>GitBudget is the first attempt to see what Git+JS can do. I can only imagine the possibilities lying ahead.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -147,6 +147,20 @@ browser. We'll see how this goes.</p> | |||||
<p>PS: The first image is "Bayan" picture created by Viktor Vasnetsov in 1910.</p> | <p>PS: The first image is "Bayan" picture created by Viktor Vasnetsov in 1910.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -75,6 +75,20 @@ | |||||
<p>That's it for discussing how ideal video game and video game development tool look like, in our opinion.</p> | <p>That's it for discussing how ideal video game and video game development tool look like, in our opinion.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -71,6 +71,20 @@ | |||||
<p>That's it for describing problems we faced during the creation of iOS tutorial in May 2017.</p> | <p>That's it for describing problems we faced during the creation of iOS tutorial in May 2017.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -40,6 +40,20 @@ | |||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -58,6 +58,20 @@ | |||||
<p>That's it for describing creation of the first four OpenSceneGraph tutorials in March 2017.</p> | <p>That's it for describing creation of the first four OpenSceneGraph tutorials in March 2017.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -40,6 +40,20 @@ | |||||
<p>We're glad to annouce that the <a title="LiveCoding" href="https://www.livecoding.tv/kornerr">LiveCoding</a> session will take place on <a title="Local time" href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio%3A+Game+creation+live+session&iso=20160131T12&p1=37&ah=3">31 January 2016 at 12:00 CET</a>. Join us!</p> | <p>We're glad to annouce that the <a title="LiveCoding" href="https://www.livecoding.tv/kornerr">LiveCoding</a> session will take place on <a title="Local time" href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio%3A+Game+creation+live+session&iso=20160131T12&p1=37&ah=3">31 January 2016 at 12:00 CET</a>. Join us!</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -41,6 +41,20 @@ | |||||
<p>The exact date and time is to be announced in the coming days. Stay tuned!</p> | <p>The exact date and time is to be announced in the coming days. Stay tuned!</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -64,6 +64,20 @@ text 5 Congratulations! We just finished installing Blender | |||||
<p>That's it for describing our progress in January and February of 2017: rendering under iOS/Web and the new tutorial tool.</p> | <p>That's it for describing our progress in January and February of 2017: rendering under iOS/Web and the new tutorial tool.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -40,6 +40,20 @@ | |||||
<p>We're glad to annouce that the <a title="LiveCoding" href="https://www.livecoding.tv/kornerr">LiveCoding</a> session will take place on <a title="Local time" href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Whac-a-mole+game+from+scratch+live&iso=20151115T12&p1=37&ah=3">15 November 2015 at 12:00 CET</a>. Join us!</p> | <p>We're glad to annouce that the <a title="LiveCoding" href="https://www.livecoding.tv/kornerr">LiveCoding</a> session will take place on <a title="Local time" href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Whac-a-mole+game+from+scratch+live&iso=20151115T12&p1=37&ah=3">15 November 2015 at 12:00 CET</a>. Join us!</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -50,6 +50,20 @@ | |||||
</ul> | </ul> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -57,6 +57,20 @@ | |||||
<p>Our next step is to turn game logic into a resource, too.</p> | <p>Our next step is to turn game logic into a resource, too.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -80,6 +80,20 @@ | |||||
<p>That's it for describing the start of Mahjong game recreation.</p> | <p>That's it for describing the start of Mahjong game recreation.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -57,6 +57,20 @@ | |||||
<p>That's it for now, have a nice testing!</p> | <p>That's it for now, have a nice testing!</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -40,6 +40,20 @@ | |||||
<p>We're glad to annouce that the <a title="LiveCoding" href="https://www.livecoding.tv/kornerr">LiveCoding</a> session will take place on <a title="Local time" href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio+May+live+session&iso=20160528T12&p1=37&ah=3">28 May 2016 at 12:00 CEST</a>. Join us!</p> | <p>We're glad to annouce that the <a title="LiveCoding" href="https://www.livecoding.tv/kornerr">LiveCoding</a> session will take place on <a title="Local time" href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio+May+live+session&iso=20160528T12&p1=37&ah=3">28 May 2016 at 12:00 CEST</a>. Join us!</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -43,6 +43,20 @@ | |||||
<iframe width="560" height="315" src="https://www.youtube.com/embed/V3EvCVPc6kg" frameborder="0" allowfullscreen></iframe> | <iframe width="560" height="315" src="https://www.youtube.com/embed/V3EvCVPc6kg" frameborder="0" allowfullscreen></iframe> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -60,6 +60,20 @@ | |||||
<p>That's it for describing the birth of MJIN world in August 2017.</p> | <p>That's it for describing the birth of MJIN world in August 2017.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -47,6 +47,20 @@ | |||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -47,6 +47,20 @@ | |||||
<p>The next live session will be held in September 2016.</p> | <p>The next live session will be held in September 2016.</p> | ||||
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The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a> | The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a> | ||||
from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -77,6 +77,20 @@ | |||||
<p>That's it for describing our first durable application for desktop PCs: PSKOV static site generator.</p> | <p>That's it for describing our first durable application for desktop PCs: PSKOV static site generator.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -44,6 +44,20 @@ | |||||
<p>Join our next live session in September.</p> | <p>Join our next live session in September.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -58,6 +58,20 @@ In case you missed it, here's a <a href="https://ogstudio.github.io/openscenegra | |||||
<p>That's it for summarizing the work we did to produce OpenSceneGraph cross-platform guide.</p> | <p>That's it for summarizing the work we did to produce OpenSceneGraph cross-platform guide.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -56,6 +56,20 @@ | |||||
<p>That's it for summarizing the work we did to produce the first two cross-platform OpenSceneGraph examples.</p> | <p>That's it for summarizing the work we did to produce the first two cross-platform OpenSceneGraph examples.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -74,6 +74,20 @@ | |||||
<p>That's it for describing the creation of the tutorials for building sample OpenSceneGraph application under Linux, macOS, Windows, and Android in April 2017.</p> | <p>That's it for describing the creation of the tutorials for building sample OpenSceneGraph application under Linux, macOS, Windows, and Android in April 2017.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -41,6 +41,20 @@ | |||||
<p>Let's finish the game!</p> | <p>Let's finish the game!</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -52,6 +52,20 @@ | |||||
<p>Since live session took us so long, we decided to concentrate on polishing. Editor already has a lot of features, but their use is inconvenient. We will fix major obstacles for the next Editor release.</p> | <p>Since live session took us so long, we decided to concentrate on polishing. Editor already has a lot of features, but their use is inconvenient. We will fix major obstacles for the next Editor release.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -69,6 +69,20 @@ Next, we tried to inherit a class in Lua and override the class methods. We fail | |||||
<p>That's it for describing scripting research in July 2017.</p> | <p>That's it for describing scripting research in July 2017.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -41,6 +41,20 @@ | |||||
<p>Get ready for <a href="https://www.livecoding.tv/kornerr">live session</a>, it's about to happen in 24 hours!</p> | <p>Get ready for <a href="https://www.livecoding.tv/kornerr">live session</a>, it's about to happen in 24 hours!</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -42,6 +42,20 @@ | |||||
It's time to create simple Mahjong solitaire game.</p> | It's time to create simple Mahjong solitaire game.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -46,6 +46,20 @@ | |||||
<p>Currently we are busy making final preparations, so we'll tell you the exact time and date this week. Stay tuned!</p> | <p>Currently we are busy making final preparations, so we'll tell you the exact time and date this week. Stay tuned!</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -205,6 +205,20 @@ | |||||
<p>That's it for sharing Michael's experience of teaching kids to program.</p> | <p>That's it for sharing Michael's experience of teaching kids to program.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -295,6 +295,20 @@ console.log(кот); | |||||
<p><img src="../../images/2020-02-11_teaching-to-program-2019_group.jpg" alt="Group" /></p> | <p><img src="../../images/2020-02-11_teaching-to-program-2019_group.jpg" alt="Group" /></p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -41,6 +41,20 @@ | |||||
<p>We estimate to complete it in October.</p> | <p>We estimate to complete it in October.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -60,6 +60,20 @@ And even if we will complete only the first part and <a href="http://opengamestu | |||||
<p>Happy new year, everyone! Stay tuned!</p> | <p>Happy new year, everyone! Stay tuned!</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -50,6 +50,20 @@ At the same time, such a harsh environment highlighted weak spots in our technol | |||||
<p>That's it for describing our plans for 2017.</p> | <p>That's it for describing our plans for 2017.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -46,6 +46,20 @@ | |||||
<p>The Opensource Game Studio Team.</p> | <p>The Opensource Game Studio Team.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -44,6 +44,20 @@ | |||||
<p>P.S. If you have lost your code - write us a letter, we'll figure something out.</p> | <p>P.S. If you have lost your code - write us a letter, we'll figure something out.</p> | ||||
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from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -43,6 +43,20 @@ | |||||
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The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a> | The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a> | ||||
from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -37,6 +37,20 @@ | |||||
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The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a> | The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a> | ||||
from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -37,6 +37,20 @@ | |||||
<p><a href="http://opengamestudio.org/lfsa">LFSA</a> (<strong>L</strong>ocal <strong>F</strong>ile <strong>S</strong>ystem <strong>A</strong>ccess) allows client side JS access local file system.</p> | <p><a href="http://opengamestudio.org/lfsa">LFSA</a> (<strong>L</strong>ocal <strong>F</strong>ile <strong>S</strong>ystem <strong>A</strong>ccess) allows client side JS access local file system.</p> | ||||
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The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a> | The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a> | ||||
from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -37,6 +37,20 @@ | |||||
<p><a href="http://opengamestudio.org/pskov">PSKOV</a> is a static site generator that runs in your web browser.</p> | <p><a href="http://opengamestudio.org/pskov">PSKOV</a> is a static site generator that runs in your web browser.</p> | ||||
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The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a> | The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a> | ||||
from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -37,6 +37,20 @@ | |||||
<p><a href="http://opengamestudio.org/zipbase64">ZipBase64</a> converts strings to Base64 or Zip + Base64. Runs in your web browser.</p> | <p><a href="http://opengamestudio.org/zipbase64">ZipBase64</a> converts strings to Base64 or Zip + Base64. Runs in your web browser.</p> | ||||
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The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a> | The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a> | ||||
from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>. | ||||
@@ -37,6 +37,20 @@ | |||||
PSKOV_ITEM_CONTENTS | PSKOV_ITEM_CONTENTS | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -39,6 +39,20 @@ | |||||
<a href="http://gitjs.org/🀄/1.0.14">Попробуйте прямо сейчас!</a></p> | <a href="http://gitjs.org/🀄/1.0.14">Попробуйте прямо сейчас!</a></p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -69,6 +69,20 @@ | |||||
<iframe src="https://www.humblebundle.com/widget/v2/product/ogsmahjong/ySGF3h34?theme=transparent-light" width="720" height="500" style="border: none;" scrolling="no" frameborder="0"></iframe> | <iframe src="https://www.humblebundle.com/widget/v2/product/ogsmahjong/ySGF3h34?theme=transparent-light" width="720" height="500" style="border: none;" scrolling="no" frameborder="0"></iframe> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -42,6 +42,20 @@ | |||||
<p>Но работа продвигается, и подробнее о ней расскажет <a href="exaggerated-expectations.html">статья нашего программиста Михаила Капелько</a>.</p> | <p>Но работа продвигается, и подробнее о ней расскажет <a href="exaggerated-expectations.html">статья нашего программиста Михаила Капелько</a>.</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -49,6 +49,20 @@ | |||||
<p>Мы сообщим больше деталей о Редакторе 0.7.0 чуть позже: нам нужно решить, какие возможности заслуживают 80 часов нашего времени в следующие 2 месяца.</p> | <p>Мы сообщим больше деталей о Редакторе 0.7.0 чуть позже: нам нужно решить, какие возможности заслуживают 80 часов нашего времени в следующие 2 месяца.</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -213,6 +213,20 @@ | |||||
<p>На этом мы заканчиваем описание самых важных технических деталей разработки за август: модуль UIQt, его переработку, новый подход к разработке на основе функционала и его преимущества.</p> | <p>На этом мы заканчиваем описание самых важных технических деталей разработки за август: модуль UIQt, его переработку, новый подход к разработке на основе функционала и его преимущества.</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -64,6 +64,20 @@ | |||||
<p>На этом мы заканчиваем статью о начале разделения библиотеки MJIN на модули.</p> | <p>На этом мы заканчиваем статью о начале разделения библиотеки MJIN на модули.</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -62,6 +62,20 @@ | |||||
<p>На этом мы заканчиваем описание того, как мы потратили месяц на сборку OSG под Android: первая попытка собрать OSG, поиск альтернатив OSG и успех в сборке OSG.</p> | <p>На этом мы заканчиваем описание того, как мы потратили месяц на сборку OSG под Android: первая попытка собрать OSG, поиск альтернатив OSG и успех в сборке OSG.</p> | ||||
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<div id="footer"> | <div id="footer"> | ||||
Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -46,6 +46,20 @@ | |||||
</ol> | </ol> | ||||
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<div id="footer"> | <div id="footer"> | ||||
Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -69,6 +69,20 @@ | |||||
<p>На этом мы заканчиваем описание стадий по подготовке и проведению прямого эфира сентября 2016: черновик, репетиция, прямой эфир и публикация.</p> | <p>На этом мы заканчиваем описание стадий по подготовке и проведению прямого эфира сентября 2016: черновик, репетиция, прямой эфир и публикация.</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -107,6 +107,20 @@ | |||||
<p>На этом мы заканчиваем рассказ о формате демонстраций в 2015-2016 годах, а также о новом формате 2017-го.</p> | <p>На этом мы заканчиваем рассказ о формате демонстраций в 2015-2016 годах, а также о новом формате 2017-го.</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -49,6 +49,20 @@ | |||||
<p>Счастливого 2017-го. Пусть он будет простым.</p> | <p>Счастливого 2017-го. Пусть он будет простым.</p> | ||||
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<div id="footer"> | <div id="footer"> | ||||
Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -56,6 +56,20 @@ | |||||
<p>На текущий момент MJIN лишь начинает развитие. Этому инструменту нужна настоящая игра, чтобы расцвести. Поэтому мы уже работаем над Маджонгом, который будет радовать вас и на настольных компьютерах, и на мобильных платформах, и в вебе. На этот раз мы постараемся сделать Маджонг быстрее. </p> | <p>На текущий момент MJIN лишь начинает развитие. Этому инструменту нужна настоящая игра, чтобы расцвести. Поэтому мы уже работаем над Маджонгом, который будет радовать вас и на настольных компьютерах, и на мобильных платформах, и в вебе. На этот раз мы постараемся сделать Маджонг быстрее. </p> | ||||
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<div id="footer"> | <div id="footer"> | ||||
Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -47,6 +47,20 @@ | |||||
<p>Счастливого Нового Года всем вам! До скорой встречи!</p> | <p>Счастливого Нового Года всем вам! До скорой встречи!</p> | ||||
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<noscript>Пожалуйста, включите JavaScript для просмотра <a href="https://disqus.com/?ref_noscript">комментариев на платформе Disqus.</a></noscript> | |||||
<div id="footer"> | <div id="footer"> | ||||
Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -41,6 +41,20 @@ | |||||
<p>Подписывайтесь!</p> | <p>Подписывайтесь!</p> | ||||
</div> | </div> | ||||
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<div id="footer"> | <div id="footer"> | ||||
Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -43,6 +43,20 @@ | |||||
<p>Сейчас здесь нет всего контента с нашего старого сайта, но мы добавим его в ближайшее время.</p> | <p>Сейчас здесь нет всего контента с нашего старого сайта, но мы добавим его в ближайшее время.</p> | ||||
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<div id="footer"> | <div id="footer"> | ||||
Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -44,6 +44,20 @@ | |||||
<p>К сожалению, мы не получили от Desura ни копейки (из-за минимального порога вывода средств, которого мы не достигли), однако, если вы приобретали Deluxe-версию OGS Mahjong на Desura и испытываете проблемы с ее скачиванием (в настоящее время проблем не обнаружено), напишите нам, указав свое имя на Desura, и мы что-нибудь придумаем.</p> | <p>К сожалению, мы не получили от Desura ни копейки (из-за минимального порога вывода средств, которого мы не достигли), однако, если вы приобретали Deluxe-версию OGS Mahjong на Desura и испытываете проблемы с ее скачиванием (в настоящее время проблем не обнаружено), напишите нам, указав свое имя на Desura, и мы что-нибудь придумаем.</p> | ||||
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<div id="footer"> | <div id="footer"> | ||||
Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -63,6 +63,20 @@ | |||||
<p>На этом мы заканчиваем рассказ о начале усилий по защите себя от решений третьих сторон.</p> | <p>На этом мы заканчиваем рассказ о начале усилий по защите себя от решений третьих сторон.</p> | ||||
</div> | </div> | ||||
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<div id="footer"> | <div id="footer"> | ||||
Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -49,6 +49,20 @@ | |||||
<p>Мы планируем завершить его в апреле.</p> | <p>Мы планируем завершить его в апреле.</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -42,6 +42,20 @@ | |||||
<p>В ближайшее время мы перепишем редактор, имея в виду Qt-интерфейс и немного обновленную концепцию проекта. Мы планируем выпустить редактор с новым интерфейсом и набором базовых функций, таких как загрузка и сохранение проектов, в мае.</p> | <p>В ближайшее время мы перепишем редактор, имея в виду Qt-интерфейс и немного обновленную концепцию проекта. Мы планируем выпустить редактор с новым интерфейсом и набором базовых функций, таких как загрузка и сохранение проектов, в мае.</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -52,6 +52,20 @@ | |||||
<p>Мы планируем завершить его в августе.</p> | <p>Мы планируем завершить его в августе.</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -51,6 +51,20 @@ | |||||
<p>На текущий момент у нас нет даты завершения 0.7.0, потому что мы решили взять паузу и потратить некоторое время на составление дорожной карты для Shuan и Mahjong 2. Как только мы её закончим, мы расскажем и о возможностях 0.7.0, и о дате завершения 0.7.0, и о самой дорожной карте.</p> | <p>На текущий момент у нас нет даты завершения 0.7.0, потому что мы решили взять паузу и потратить некоторое время на составление дорожной карты для Shuan и Mahjong 2. Как только мы её закончим, мы расскажем и о возможностях 0.7.0, и о дате завершения 0.7.0, и о самой дорожной карте.</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -66,6 +66,20 @@ | |||||
<p>На этом мы заканчиваем описание того, как создание третьего кросс-платформенного примера OpenSceneGraph привело нас к разработке через создание примеров.</p> | <p>На этом мы заканчиваем описание того, как создание третьего кросс-платформенного примера OpenSceneGraph привело нас к разработке через создание примеров.</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -73,6 +73,20 @@ | |||||
<p>На этом мы заканчиваем описание двух новых кросс-платформенных примеров OpenSceneGraph и изменения в работе с зависимостями.</p> | <p>На этом мы заканчиваем описание двух новых кросс-платформенных примеров OpenSceneGraph и изменения в работе с зависимостями.</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -124,6 +124,20 @@ | |||||
<p>ГитБюджет является лишь первым испытанием возможностей Git+JS. Посмотрим, что удастся сделать ещё.</p> | <p>ГитБюджет является лишь первым испытанием возможностей Git+JS. Посмотрим, что удастся сделать ещё.</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -145,6 +145,20 @@ Ubuntu Edge</a>. Особенностью продукта должна была | |||||
<p>ЗЫ: Первым изображением является картина "Баян", написанная Виктором Васнецовым в 1910 году.</p> | <p>ЗЫ: Первым изображением является картина "Баян", написанная Виктором Васнецовым в 1910 году.</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -74,6 +74,20 @@ | |||||
<p>На этом мы заканчиваем обсуждение, как выглядят идеальные видеоигра и инструмент для разработки видеоигр, по нашему мнению.</p> | <p>На этом мы заканчиваем обсуждение, как выглядят идеальные видеоигра и инструмент для разработки видеоигр, по нашему мнению.</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -71,6 +71,20 @@ | |||||
<p>На этом мы заканчиваем описание проблем, с которыми мы столкнулись во время создания самоучителя для iOS в мае 2017.</p> | <p>На этом мы заканчиваем описание проблем, с которыми мы столкнулись во время создания самоучителя для iOS в мае 2017.</p> | ||||
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<div id="footer"> | <div id="footer"> | ||||
Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -40,6 +40,20 @@ | |||||
PSKOV_ITEM_CONTENTS | PSKOV_ITEM_CONTENTS | ||||
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<div id="footer"> | <div id="footer"> | ||||
Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -58,6 +58,20 @@ | |||||
<p>На этом мы заканчиваем рассказ о создании первых четырёх самоучителей OpenSceneGraph в марте 2017.</p> | <p>На этом мы заканчиваем рассказ о создании первых четырёх самоучителей OpenSceneGraph в марте 2017.</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -40,6 +40,20 @@ | |||||
<p>Мы рады сообщить, что трансляция <a title="LiveCoding" href="https://www.livecoding.tv/kornerr">LiveCoding</a> состоится <a href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio%3A+%D0%9F%D1%80%D1%8F%D0%BC%D0%B0%D1%8F+%D1%82%D1%80%D0%B0%D0%BD%D1%81%D0%BB%D1%8F%D1%86%D0%B8%D1%8F+%D1%81%D0%BE%D0%B7%D0%B4%D0%B0%D0%BD%D0%B8%D1%8F+%D0%B8%D0%B3%D1%80%D1%8B&iso=20160131T14&p1=166&ah=3">31 января 2016 в 14:00 MSK</a>. Присоединяйтесь!</p> | <p>Мы рады сообщить, что трансляция <a title="LiveCoding" href="https://www.livecoding.tv/kornerr">LiveCoding</a> состоится <a href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio%3A+%D0%9F%D1%80%D1%8F%D0%BC%D0%B0%D1%8F+%D1%82%D1%80%D0%B0%D0%BD%D1%81%D0%BB%D1%8F%D1%86%D0%B8%D1%8F+%D1%81%D0%BE%D0%B7%D0%B4%D0%B0%D0%BD%D0%B8%D1%8F+%D0%B8%D0%B3%D1%80%D1%8B&iso=20160131T14&p1=166&ah=3">31 января 2016 в 14:00 MSK</a>. Присоединяйтесь!</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -41,6 +41,20 @@ | |||||
<p>Точную дату и время мы объявим в ближайшие дни. Оставайтесь на связи!</p> | <p>Точную дату и время мы объявим в ближайшие дни. Оставайтесь на связи!</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -64,6 +64,20 @@ text 5 Congratulations! We just finished installing Blender | |||||
<p>На этом мы заканчиваем рассказ о результатах нашей работы в январе и феврале 2017: отображении куба на iOS/Веб и нашем инструменте для создания самоучителей.</p> | <p>На этом мы заканчиваем рассказ о результатах нашей работы в январе и феврале 2017: отображении куба на iOS/Веб и нашем инструменте для создания самоучителей.</p> | ||||
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Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | Сайт сгенерирован <a href="http://opengamestudio.org/pskov/ru">ПСКОВОМ</a> | ||||
из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||
@@ -40,6 +40,20 @@ | |||||
<p>Мы рады сообщить, что трансляция <a title="LiveCoding" href="https://www.livecoding.tv/kornerr">LiveCoding</a> состоится <a title="Локальное время" href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Whac-a-mole+game+from+scratch+live&iso=20151115T14&p1=166&ah=3">15 ноября 2015 в 14:00 MSK</a>. Присоединяйтесь!</p> | <p>Мы рады сообщить, что трансляция <a title="LiveCoding" href="https://www.livecoding.tv/kornerr">LiveCoding</a> состоится <a title="Локальное время" href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Whac-a-mole+game+from+scratch+live&iso=20151115T14&p1=166&ah=3">15 ноября 2015 в 14:00 MSK</a>. Присоединяйтесь!</p> | ||||
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из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | из <a href="http://github.com/ogstudio/site-opengamestudio">этого исходного кода</a>. | ||||