Explorar el Código

Browser apps inside browsers

master
padre
commit
bb37796875
Se han modificado 100 ficheros con 2079 adiciones y 7197 borrados
  1. +21
    -85
      en/game/index.html
  2. +19
    -83
      en/game/index.template
  3. +19
    -83
      en/game/item.template
  4. +21
    -85
      en/game/mahjong.html
  5. +3
    -3
      en/game/mahjong.md
  6. +19
    -83
      en/game/ogs-mahjong-1.html
  7. +19
    -83
      en/news/2014-another-year-passed.html
  8. +19
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      en/news/2015-roadmap.html
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      en/news/2016-august-recap.html
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      en/news/2016-november-recap.html
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      en/news/2016-october-recap.html
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      en/news/2016-roadmap.html
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      en/news/2016-september-recap.html
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    -83
      en/news/2016-tech-showcases.html
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      en/news/2017-happy-new-year.html
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      en/news/2017-summary.html
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    -83
      en/news/2019-year-of-rethinking.html
  18. +177
    -0
      en/news/2021-01-28_gitjs-intro.md
  19. +19
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      en/news/back-to-social-networks.html
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      en/news/back-to-the-static.html
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      en/news/bye-desura-hello-humblebundle.html
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      en/news/defending-availability.html
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      en/news/editor-0.4.0-and-0.5.0-plans.html
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      en/news/editor-0.4.0-plans.html
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      en/news/editor-06-roadmap.html
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    -83
      en/news/editor-06.html
  27. +19
    -83
      en/news/example-driven-development.html
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      en/news/examples-and-dependencies.html
  29. +19
    -83
      en/news/git-budget.html
  30. +157
    -0
      en/news/gitjs-intro.html
  31. +19
    -83
      en/news/ideal-gamedev.html
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    -98
      en/news/index.html
  33. +19
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      en/news/index.template
  34. +34
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      en/news/index2.html
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      en/news/index3.html
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      en/news/index4.html
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      en/news/index5.html
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      en/news/index6.html
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      en/news/index7.html
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      en/news/ios-tutorial.html
  41. +19
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      en/news/item.template
  42. +19
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      en/news/its-all-fine.html
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      en/news/january-live-session-announcement.html
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      en/news/january-live-session-decision.html
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    -83
      en/news/lets-go.html
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      en/news/livesession-editor-07.html
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      en/news/livesession-materials-editor-07.html
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      en/news/mahjong-demo2.html
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      en/news/mahjong-recreation-start.html
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      en/news/mahjong-techdemo1-gameplay.html
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      en/news/may-live-session-announcement.html
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      en/news/may-live-session-decision.html
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    -83
      en/news/mjin-world-birth.html
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    -83
      en/news/ogs-editor-0.10.html
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      en/news/ogs-editor-0.9.html
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      en/news/on-the-way-to-durable-applications.html
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      en/news/once-mahjong-always-mahjong.html
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      en/news/openscenegraph-cross-platform-guide.html
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      en/news/openscenegraph-examples.html
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      en/news/osg-sample.html
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      en/news/rolling-ball-live-session-pt2.html
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      en/news/rolling-ball.html
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      en/news/scripting-research.html
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      en/news/september-live-session-announcement-tomorrow.html
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    -83
      en/news/september-live-session-announcement.html
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    -83
      en/news/soon-game-creation-editor-07.html
  67. +19
    -83
      en/news/teaching-kids-to-program.html
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      en/news/teaching-to-program-2019.html
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      en/news/test-chamber-for-everyone.html
  70. +19
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      en/news/the-pros-and-cons-of-restarting-from-scratch.html
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      en/news/the-year-of-challenges.html
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      en/news/the-year-of-lessons.html
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      en/news/user-servey-finish-promise.html
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      en/news/yesterdays-live-session-short-overview.html
  75. +21
    -86
      en/page/about.html
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    -6
      en/page/about.md
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    -83
      en/page/item.template
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      en/tool/index.html
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      en/tool/index.template
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      en/tool/item.template
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      en/tool/lfsa.html
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      en/tool/pskov.html
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      en/tool/zipbase64.html
  84. BIN
      images/2021_gitjs-intro_механика.png
  85. BIN
      images/2021_gitjs-intro_открытие-модуля.png
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      images/2021_gitjs-intro_правка-структуры.png
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      images/2021_gitjs-intro_правка-текстовых-файлов.png
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      images/2021_gitjs-intro_публикация-изменений.png
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      images/2021_gitjs-intro_раскладки.png
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      images/2021_gitjs-intro_снимок.jpg
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      images/2021_gitjs-intro_темы.png
  92. BIN
      images/MAOH_1.0.14.png
  93. BIN
      images/discord.png
  94. +22
    -85
      ru/game/index.html
  95. +19
    -83
      ru/game/index.template
  96. +19
    -90
      ru/game/item.template
  97. +22
    -92
      ru/game/mahjong.html
  98. +5
    -4
      ru/game/mahjong.md
  99. +19
    -90
      ru/game/ogs-mahjong-1.html
  100. +19
    -90
      ru/news/2014-another-year-passed.html

+ 21
- 85
en/game/index.html Ver fichero

@@ -2,93 +2,29 @@
<html>
<meta charset="utf-8">
<head>
<style>
#header
{
background: #2BA6E3;
padding: 0.7em;
text-align: left;
}
#header a
{
color: white;
text-decoration: none;
padding: 0.5em 1em 0.5em 1em;
}

#lang
{
float: right;
}

.news_item
{
background: #FFFFFF;
width: 720px;
padding: 1em;
margin-top: 2em;
margin-bottom: 2em;
border: 1px solid #E0E0E0;
text-align: left;
}
.news_item_contents
{
color: #444;
line-height: 1.5em;
}
.news_item_date
{
margin-bottom: 2em;
color: #aaa;
}

html
{
font-family: sans-serif;
}
body
{
background: #FAFAFA;
}
code, pre
{
font-family: monospace, serif;
font-size: 1em;
color: #7f0a0c;
}
img
{
width: 720px;
}
a
{
color: #3A91CB;
}

table
{
border-collapse: collapse;
}
table, th, td
{
border: 1px solid #aaa;
padding: 0.5em;
margin-top: 0.5em;
margin-bottom: 0.5em;
}
</style>
<link rel="stylesheet" href="../../style.css">
</head>
<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
<div id="lang">
<a href="../../en/game/index.html">EN</a>
<a href="../../ru/game/index.html">RU</a>
<div>
<strong id="title">Open Game Studio</strong>
<div id="lang">
<a href="../../en/game/index.html">EN</a>
<a href="../../ru/game/index.html">RU</a>
</div>
</div>
<div class="header2">
<div class="menu">
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
</div>
<a class="discord" href="https://discord.gg/3A6THQabNf">
<img src="../../images/discord.png"></img>
</a>
<div class="clear"></div>
</div>
</div>
<center>
@@ -111,8 +47,8 @@
<a href="mahjong.html">Mahjong 2 (in development)</a>
</h2>
<div class="news_item_contents">
<p><img src="../../images/ogs-mahjong-2-screenshot.png" alt="Mahjong screenshot" /></p>
<p>Remake of OGS Mahjong 1 that runs inside your web browser. <a href="http://opengamestudio.org/mahjong">Try it now!</a></p>
<p><img src="../../images/MAOH_1.0.14.png" alt="Mahjong screenshot" /></p>
<p>Remake of OGS Mahjong 1 under MAOH name, now right inside your web browser. <a href="http://gitjs.org/🀄/1.0.14">Try it now!</a></p>
<p>. . .</p>
</div>
<div class="news_item_more">


+ 19
- 83
en/game/index.template Ver fichero

@@ -2,93 +2,29 @@
<html>
<meta charset="utf-8">
<head>
<style>
#header
{
background: #2BA6E3;
padding: 0.7em;
text-align: left;
}
#header a
{
color: white;
text-decoration: none;
padding: 0.5em 1em 0.5em 1em;
}

#lang
{
float: right;
}

.news_item
{
background: #FFFFFF;
width: 720px;
padding: 1em;
margin-top: 2em;
margin-bottom: 2em;
border: 1px solid #E0E0E0;
text-align: left;
}
.news_item_contents
{
color: #444;
line-height: 1.5em;
}
.news_item_date
{
margin-bottom: 2em;
color: #aaa;
}

html
{
font-family: sans-serif;
}
body
{
background: #FAFAFA;
}
code, pre
{
font-family: monospace, serif;
font-size: 1em;
color: #7f0a0c;
}
img
{
width: 720px;
}
a
{
color: #3A91CB;
}

table
{
border-collapse: collapse;
}
table, th, td
{
border: 1px solid #aaa;
padding: 0.5em;
margin-top: 0.5em;
margin-bottom: 0.5em;
}
</style>
<link rel="stylesheet" href="../../style.css">
</head>
<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
<div id="lang">
<a href="../../en/game/PSKOV_INDEX_URL">EN</a>
<a href="../../ru/game/PSKOV_INDEX_URL">RU</a>
<div>
<strong id="title">Open Game Studio</strong>
<div id="lang">
<a href="../../en/game/PSKOV_INDEX_URL">EN</a>
<a href="../../ru/game/PSKOV_INDEX_URL">RU</a>
</div>
</div>
<div class="header2">
<div class="menu">
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
</div>
<a class="discord" href="https://discord.gg/3A6THQabNf">
<img src="../../images/discord.png"></img>
</a>
<div class="clear"></div>
</div>
</div>
<center>


+ 19
- 83
en/game/item.template Ver fichero

@@ -2,93 +2,29 @@
<html>
<meta charset="utf-8">
<head>
<style>
#header
{
background: #2BA6E3;
padding: 0.7em;
text-align: left;
}
#header a
{
color: white;
text-decoration: none;
padding: 0.5em 1em 0.5em 1em;
}

#lang
{
float: right;
}

.news_item
{
background: #FFFFFF;
width: 720px;
padding: 1em;
margin-top: 2em;
margin-bottom: 2em;
border: 1px solid #E0E0E0;
text-align: left;
}
.news_item_contents
{
color: #444;
line-height: 1.5em;
}
.news_item_date
{
margin-bottom: 2em;
color: #aaa;
}

html
{
font-family: sans-serif;
}
body
{
background: #FAFAFA;
}
code, pre
{
font-family: monospace, serif;
font-size: 1em;
color: #7f0a0c;
}
img
{
width: 720px;
}
a
{
color: #3A91CB;
}

table
{
border-collapse: collapse;
}
table, th, td
{
border: 1px solid #aaa;
padding: 0.5em;
margin-top: 0.5em;
margin-bottom: 0.5em;
}
</style>
<link rel="stylesheet" href="../../style.css">
</head>
<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
<div id="lang">
<a href="../../en/game/PSKOV_ITEM_URL">EN</a>
<a href="../../ru/game/PSKOV_ITEM_URL">RU</a>
<div>
<strong id="title">Open Game Studio</strong>
<div id="lang">
<a href="../../en/game/PSKOV_ITEM_URL">EN</a>
<a href="../../ru/game/PSKOV_ITEM_URL">RU</a>
</div>
</div>
<div class="header2">
<div class="menu">
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
</div>
<a class="discord" href="https://discord.gg/3A6THQabNf">
<img src="../../images/discord.png"></img>
</a>
<div class="clear"></div>
</div>
</div>
<center>


+ 21
- 85
en/game/mahjong.html Ver fichero

@@ -2,93 +2,29 @@
<html>
<meta charset="utf-8">
<head>
<style>
#header
{
background: #2BA6E3;
padding: 0.7em;
text-align: left;
}
#header a
{
color: white;
text-decoration: none;
padding: 0.5em 1em 0.5em 1em;
}

#lang
{
float: right;
}

.news_item
{
background: #FFFFFF;
width: 720px;
padding: 1em;
margin-top: 2em;
margin-bottom: 2em;
border: 1px solid #E0E0E0;
text-align: left;
}
.news_item_contents
{
color: #444;
line-height: 1.5em;
}
.news_item_date
{
margin-bottom: 2em;
color: #aaa;
}

html
{
font-family: sans-serif;
}
body
{
background: #FAFAFA;
}
code, pre
{
font-family: monospace, serif;
font-size: 1em;
color: #7f0a0c;
}
img
{
width: 720px;
}
a
{
color: #3A91CB;
}

table
{
border-collapse: collapse;
}
table, th, td
{
border: 1px solid #aaa;
padding: 0.5em;
margin-top: 0.5em;
margin-bottom: 0.5em;
}
</style>
<link rel="stylesheet" href="../../style.css">
</head>
<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
<div id="lang">
<a href="../../en/game/mahjong.html">EN</a>
<a href="../../ru/game/mahjong.html">RU</a>
<div>
<strong id="title">Open Game Studio</strong>
<div id="lang">
<a href="../../en/game/mahjong.html">EN</a>
<a href="../../ru/game/mahjong.html">RU</a>
</div>
</div>
<div class="header2">
<div class="menu">
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
</div>
<a class="discord" href="https://discord.gg/3A6THQabNf">
<img src="../../images/discord.png"></img>
</a>
<div class="clear"></div>
</div>
</div>
<center>
@@ -98,8 +34,8 @@
<a href="mahjong.html">Mahjong 2 (in development)</a>
</h2>
<div class="news_item_contents">
<p><img src="../../images/ogs-mahjong-2-screenshot.png" alt="Mahjong screenshot" /></p>
<p>Remake of OGS Mahjong 1 that runs inside your web browser. <a href="http://opengamestudio.org/mahjong">Try it now!</a></p>
<p><img src="../../images/MAOH_1.0.14.png" alt="Mahjong screenshot" /></p>
<p>Remake of OGS Mahjong 1 under MAOH name, now right inside your web browser. <a href="http://gitjs.org/🀄/1.0.14">Try it now!</a></p>
</div>
</div>
<div id="footer">


+ 3
- 3
en/game/mahjong.md Ver fichero

@@ -4,7 +4,7 @@ Lang: en

![Mahjong screenshot][mahjong-screenshot]

Remake of OGS Mahjong 1 that runs inside your web browser. [Try it now!][mahjong]
Remake of OGS Mahjong 1 under MAOH name, now right inside your web browser. [Try it now!][mahjong]

[mahjong-screenshot]: ../../images/ogs-mahjong-2-screenshot.png
[mahjong]: http://opengamestudio.org/mahjong
[mahjong-screenshot]: ../../images/MAOH_1.0.14.png
[mahjong]: http://gitjs.org/🀄/1.0.14

+ 19
- 83
en/game/ogs-mahjong-1.html Ver fichero

@@ -2,93 +2,29 @@
<html>
<meta charset="utf-8">
<head>
<style>
#header
{
background: #2BA6E3;
padding: 0.7em;
text-align: left;
}
#header a
{
color: white;
text-decoration: none;
padding: 0.5em 1em 0.5em 1em;
}

#lang
{
float: right;
}

.news_item
{
background: #FFFFFF;
width: 720px;
padding: 1em;
margin-top: 2em;
margin-bottom: 2em;
border: 1px solid #E0E0E0;
text-align: left;
}
.news_item_contents
{
color: #444;
line-height: 1.5em;
}
.news_item_date
{
margin-bottom: 2em;
color: #aaa;
}

html
{
font-family: sans-serif;
}
body
{
background: #FAFAFA;
}
code, pre
{
font-family: monospace, serif;
font-size: 1em;
color: #7f0a0c;
}
img
{
width: 720px;
}
a
{
color: #3A91CB;
}

table
{
border-collapse: collapse;
}
table, th, td
{
border: 1px solid #aaa;
padding: 0.5em;
margin-top: 0.5em;
margin-bottom: 0.5em;
}
</style>
<link rel="stylesheet" href="../../style.css">
</head>
<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
<div id="lang">
<a href="../../en/game/ogs-mahjong-1.html">EN</a>
<a href="../../ru/game/ogs-mahjong-1.html">RU</a>
<div>
<strong id="title">Open Game Studio</strong>
<div id="lang">
<a href="../../en/game/ogs-mahjong-1.html">EN</a>
<a href="../../ru/game/ogs-mahjong-1.html">RU</a>
</div>
</div>
<div class="header2">
<div class="menu">
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Title: How I create browser applications inside browsers
Date: 2021-01-28 00:00
Category: News
Slug: gitjs-intro
Lang: en

![GitJS][снимок]

In this article Michael shares his experience of creating durable applications.

In 2013 Canonical [tried to crowdfund Ubuntu Edge smartphone][сбор-средств].
Its main feature could be the ability to use the smartphone as a full-fledged
PС. Unfortunatly, the crowdfunding campaign did not accumulate enough money,
so a dream of having a universal device remained to be the dream.

I've been searching for universality, too, on the software side,
not the hardware one. Today I can confidently say I found the necessary
combination: Git and JavaScript.

As you know, I have already described the benefits of browser applications
([nCKOB][псков] static site generator) and the benefits of using Git
instead of yet another back-end with API ([GitBudget][гит-бюджет] to track
personal spendings). Once GitBudget was out, I spent the remaining 2020
to build a system allowing one to create browser applications right inside
browsers. GitJS is the name of that system.

<cut/>

# GitJS

The system uses Git for:

* long-term data storage **outside** of device;
* talking to the outside world;
* delivering the application to a device over HTTP.

Thus, Git is not used for version control, Git is merely a
widespread technology to keep data with read (HTTP) and write permissions. This
might be somewhat counterintuitive. However, this allows everyone to decide
where and how to keep data: paid/free, locally/remotely.

You might argue that FTP/rsync could be used instead of Git if we only
need to keep data. However, there are no widespread services like
SourceForge/GitHub/BitBucket/GitLab for FTP/rsync. Also, there are no
implementations of FTP/rsync that work inside browsers, and Git has
[Isomorphic-Git][isomorphic-git].

JS (alongside HTML/CSS) is used for:

* user interface;
* logic;
* long-term data storage **on** device.

GitJS consists of the following three mandatory parts (in the order of execution):

1. [HTML page][страница-html]
* introduces GitJS rules
* has a tiny size to work for slow connections
* is requested/delivered each time the page is completely refreshed
* may be hosted locally to work without the Internet
1. [GitJS rules][правила-гитжс]
* are essentially a chunk of JS code
* introduce the concept of modules and their loading, saving, execution
* introduce the concept of sequences: a way to structure source code in a reactive-event-based manner
* are requested/delivered by HTML page only if they are absent or need an update
* are saved by HTML page into LocalStorage to start faster next time
1. [Startup module][пусковой-модуль]
* is located in the address string after `?` symbol
* is executed after the loading of GitJS rules
* does whatever is necessary, e.g., introduces dependent modules to be loaded before the main application should start
* the linked example depicts JSZip library test

Startup module may introduce absolutely any additional rules to GitJS ones or
even replace them, so your fantasy here is only limited by what browsers
permit: e.g., you can't erase all hard drive files of a user.

I'd like to stress that having an HTML page and Git web service locally
lets you use GitJS without the Internet.

# GitJS application №1: editor of GitJS modules

Currently, the editor has very basic functionality:

**1.1. Editing of module's text files**

![][правка-текстовых-файлов]

**1.2. Publishing changes to Git**

![][публикация-изменений]

**Note**: browsers keep passwords.

**1.3. Editing the structure of a module**

![][правка-структуры]

**1.4. Opening previously loaded modules from LocalStorage/IndexedDB**

![][открытие-модуля]

**1.5. Saving changes locally into LocalStorage/IndexedDB**

Here's the editor's last version: [http://gitjs.org/📦](http://gitjs.org/📦).
The first run takes some time, be patient.

# GitJS application №2: Mahjong solitaire

Currently, the game has the following functionality:

**2.1. Selection and removal of tiles off the field according to Mahjong solitaire rules**

![][механика]

**2.2. Tile theme selection**

![][темы]

**2.3. Field layout selection**

![][раскладки]

**2.4. Victory/loss detection**

Here's the game's last version: [http://gitjs.org/🀄/1.0.14](http://gitjs.org/🀄/1.0.14).

In the end, this game will match the original [Mahjong][маджонг1] (released several
years ago) in terms of features.

# Limitations

GitJS limitations stem from browser ones.

**1. CORS**

To be able to publish changes to Git, we have to meet CORS restrictions.
Currently, major services [do not allow to publish Git changes easily][cors],
so one would have to use either a proxy, or a personal Git service.

**2. Full-screen surfing on mobile**

Nowadays, browsers collapse navigation and other controls when you scroll a
page that doesn't fit into available space. This leaves the space at the top
and the bottom of the screen free of controls but still unusable for touches
because these touches bring those controls back. Such behaviour is very
inconvenient for games.

Mahjong solitaire works around that problem by supporting portrait mode: you
can shift the field left/right. However, such a solution has its own drawbacks:
one cannot see the field at a single glance, which makes the game harder to play.

# Plans

[nCKOB][псков] mentioned earlier will be rewritten as GitJS application. This
would allow anyone to create statically generated sites without leaving a
browser. We'll see how this goes.

PS: The first image is "Bayan" picture created by Viktor Vasnetsov in 1910.

[isomorphic-git]: https://isomorphic-git.org
[сбор-средств]: https://techcrunch.com/2013/08/22/edge-crowdfunding-fail
[псков]: http://opengamestudio.org/en/news/on-the-way-to-durable-applications.html
[гит-бюджет]: http://opengamestudio.org/en/news/git-budget.html
[страница-html]: https://gitlab.com/gitjs/gitjs.gitlab.io/-/blob/master/index.html
[правила-гитжс]: https://bitbucket.org/gitjs/0000/src/master/0000.js
[пусковой-модуль]: https://git.opengamestudio.org/kornerr/nPOBEPuTb-JSZip
[маджонг1]: http://opengamestudio.org/en/game/ogs-mahjong-1.html
[правка-текстовых-файлов]: ../../images/2021_gitjs-intro_правка-текстовых-файлов.png
[публикация-изменений]: ../../images/2021_gitjs-intro_публикация-изменений.png
[правка-структуры]: ../../images/2021_gitjs-intro_правка-структуры.png
[открытие-модуля]: ../../images/2021_gitjs-intro_открытие-модуля.png
[механика]: ../../images/2021_gitjs-intro_механика.png
[темы]: ../../images/2021_gitjs-intro_темы.png
[раскладки]: ../../images/2021_gitjs-intro_раскладки.png
[снимок]: ../../images/2021_gitjs-intro_снимок.jpg
[cors]: https://github.com/isomorphic-git/isomorphic-git#cors-support


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<center>
<h1>In the news...</h1>
<div class="news_item">
<h2 class="news_item_title">
<a href="gitjs-intro.html">How I create browser applications inside browsers</a>
</h2>
<p class="news_item_date">
2021-01-28 00:00
</p>
<div class="news_item_contents">
<p><img src="../../images/2021_gitjs-intro_снимок.jpg" alt="GitJS" /></p>
<p>In this article Michael shares his experience of creating durable applications.</p>
<p>In 2013 Canonical <a href="https://techcrunch.com/2013/08/22/edge-crowdfunding-fail">tried to crowdfund Ubuntu Edge smartphone</a>.
Its main feature could be the ability to use the smartphone as a full-fledged
PС. Unfortunatly, the crowdfunding campaign did not accumulate enough money,
so a dream of having a universal device remained to be the dream.</p>
<p>I've been searching for universality, too, on the software side,
not the hardware one. Today I can confidently say I found the necessary
combination: Git and JavaScript.</p>
<p>As you know, I have already described the benefits of browser applications
(<a href="http://opengamestudio.org/en/news/on-the-way-to-durable-applications.html">nCKOB</a> static site generator) and the benefits of using Git
instead of yet another back-end with API (<a href="http://opengamestudio.org/en/news/git-budget.html">GitBudget</a> to track
personal spendings). Once GitBudget was out, I spent the remaining 2020
to build a system allowing one to create browser applications right inside
browsers. GitJS is the name of that system.</p>
<p><cut/></p>
<h1 id="gitjs">GitJS</h1>
<p>The system uses Git for:</p>
<ul>
<li>long-term data storage <strong>outside</strong> of device;</li>
<li>talking to the outside world;</li>
<li>delivering the application to a device over HTTP.</li>
</ul>
<p>Thus, Git is not used for version control, Git is merely a
widespread technology to keep data with read (HTTP) and write permissions. This
might be somewhat counterintuitive. However, this allows everyone to decide
where and how to keep data: paid/free, locally/remotely.</p>
<p>You might argue that FTP/rsync could be used instead of Git if we only
need to keep data. However, there are no widespread services like
SourceForge/GitHub/BitBucket/GitLab for FTP/rsync. Also, there are no
implementations of FTP/rsync that work inside browsers, and Git has
<a href="https://isomorphic-git.org">Isomorphic-Git</a>.</p>
<p>JS (alongside HTML/CSS) is used for:</p>
<ul>
<li>user interface;</li>
<li>logic;</li>
<li>long-term data storage <strong>on</strong> device.</li>
</ul>
<p>GitJS consists of the following three mandatory parts (in the order of execution):</p>
<ol>
<li><a href="https://gitlab.com/gitjs/gitjs.gitlab.io/-/blob/master/index.html">HTML page</a><ul>
<li>introduces GitJS rules</li>
<li>has a tiny size to work for slow connections</li>
<li>is requested/delivered each time the page is completely refreshed</li>
<li>may be hosted locally to work without the Internet</li></ul></li>
<li><a href="https://bitbucket.org/gitjs/0000/src/master/0000.js">GitJS rules</a><ul>
<li>are essentially a chunk of JS code</li>
<li>introduce the concept of modules and their loading, saving, execution</li>
<li>introduce the concept of sequences: a way to structure source code in a reactive-event-based manner</li>
<li>are requested/delivered by HTML page only if they are absent or need an update</li>
<li>are saved by HTML page into LocalStorage to start faster next time</li></ul></li>
<li><a href="https://git.opengamestudio.org/kornerr/nPOBEPuTb-JSZip">Startup module</a><ul>
<li>is located in the address string after <code>?</code> symbol</li>
<li>is executed after the loading of GitJS rules</li>
<li>does whatever is necessary, e.g., introduces dependent modules to be loaded before the main application should start</li>
<li>the linked example depicts JSZip library test</li></ul></li>
</ol>
<p>Startup module may introduce absolutely any additional rules to GitJS ones or
even replace them, so your fantasy here is only limited by what browsers
permit: e.g., you can't erase all hard drive files of a user.</p>
<p>I'd like to stress that having an HTML page and Git web service locally
lets you use GitJS without the Internet.</p>
<h1 id="gitjsapplication1editorofgitjsmodules">GitJS application №1: editor of GitJS modules</h1>
<p>Currently, the editor has very basic functionality:</p>
<p><strong>1.1. Editing of module's text files</strong></p>
<p><img src="../../images/2021_gitjs-intro_правка-текстовых-файлов.png" alt="" /></p>
<p><strong>1.2. Publishing changes to Git</strong></p>
<p><img src="../../images/2021_gitjs-intro_публикация-изменений.png" alt="" /></p>
<p><strong>Note</strong>: browsers keep passwords.</p>
<p><strong>1.3. Editing the structure of a module</strong></p>
<p><img src="../../images/2021_gitjs-intro_правка-структуры.png" alt="" /></p>
<p><strong>1.4. Opening previously loaded modules from LocalStorage/IndexedDB</strong></p>
<p><img src="../../images/2021_gitjs-intro_открытие-модуля.png" alt="" /></p>
<p><strong>1.5. Saving changes locally into LocalStorage/IndexedDB</strong></p>
<p>Here's the editor's last version: <a href="http://gitjs.org/📦">http://gitjs.org/📦</a>.
The first run takes some time, be patient.</p>
<h1 id="gitjsapplication2mahjongsolitaire">GitJS application №2: Mahjong solitaire</h1>
<p>Currently, the game has the following functionality:</p>
<p><strong>2.1. Selection and removal of tiles off the field according to Mahjong solitaire rules</strong></p>
<p><img src="../../images/2021_gitjs-intro_механика.png" alt="" /></p>
<p><strong>2.2. Tile theme selection</strong></p>
<p><img src="../../images/2021_gitjs-intro_темы.png" alt="" /></p>
<p><strong>2.3. Field layout selection</strong></p>
<p><img src="../../images/2021_gitjs-intro_раскладки.png" alt="" /></p>
<p><strong>2.4. Victory/loss detection</strong></p>
<p>Here's the game's last version: <a href="http://gitjs.org/🀄/1.0.14">http://gitjs.org/🀄/1.0.14</a>.</p>
<p>In the end, this game will match the original <a href="http://opengamestudio.org/en/game/ogs-mahjong-1.html">Mahjong</a> (released several
years ago) in terms of features.</p>
<h1 id="limitations">Limitations</h1>
<p>GitJS limitations stem from browser ones.</p>
<p><strong>1. CORS</strong></p>
<p>To be able to publish changes to Git, we have to meet CORS restrictions.
Currently, major services <a href="https://github.com/isomorphic-git/isomorphic-git#cors-support">do not allow to publish Git changes easily</a>,
so one would have to use either a proxy, or a personal Git service.</p>
<p><strong>2. Full-screen surfing on mobile</strong></p>
<p>Nowadays, browsers collapse navigation and other controls when you scroll a
page that doesn't fit into available space. This leaves the space at the top
and the bottom of the screen free of controls but still unusable for touches
because these touches bring those controls back. Such behaviour is very
inconvenient for games.</p>
<p>Mahjong solitaire works around that problem by supporting portrait mode: you
can shift the field left/right. However, such a solution has its own drawbacks:
one cannot see the field at a single glance, which makes the game harder to play.</p>
<h1 id="plans">Plans</h1>
<p><a href="http://opengamestudio.org/en/news/on-the-way-to-durable-applications.html">nCKOB</a> mentioned earlier will be rewritten as GitJS application. This
would allow anyone to create statically generated sites without leaving a
browser. We'll see how this goes.</p>
<p>PS: The first image is "Bayan" picture created by Viktor Vasnetsov in 1910.</p>
</div>
</div>
<div id="footer">
The site has been generated by <a href="http://opengamestudio.org/pskov">PSKOV</a>
from <a href="http://github.com/ogstudio/site-opengamestudio">this source code</a>.
The site is hosted by <a href="https://pages.github.com">GitHub Pages</a>.
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<h1>News</h1>

<div class="news_item">
<h2 class="news_item_title">
<a href="gitjs-intro.html">How I create browser applications inside browsers</a>
</h2>
<p class="news_item_date">
2021-01-28 00:00
</p>
<div class="news_item_contents">
<p><img src="../../images/2021_gitjs-intro_снимок.jpg" alt="GitJS" /></p>
<p>In this article Michael shares his experience of creating durable applications.</p>
<p>In 2013 Canonical <a href="https://techcrunch.com/2013/08/22/edge-crowdfunding-fail">tried to crowdfund Ubuntu Edge smartphone</a>.
Its main feature could be the ability to use the smartphone as a full-fledged. . .</p>
</div>
<div class="news_item_more">
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<div class="news_item">
<h2 class="news_item_title">
<a href="git-budget.html">Why I keep track of spendings in a personal app made with Git+JS</a>
@@ -229,21 +182,6 @@
<a href="ideal-gamedev.html">Continue reading</a>
</div>
</div>
<div class="news_item">
<h2 class="news_item_title">
<a href="mahjong-demo2.html">OGS Mahjong 2: Demo 2</a>
</h2>
<p class="news_item_date">
2018-10-02 00:00
</p>
<div class="news_item_contents">
<p><img src="../../images/2018-10-02-mahjong-demo2.png" alt="Start of a Mahjong party" /></p>
<p>We are glad to announce the release of the second demonstration of OGS Mahjong 2. The purposes of this release were to refine our development techniques and build a solid cross-platform foundation.. . .</p>
</div>
<div class="news_item_more">
<a href="mahjong-demo2.html">Continue reading</a>
</div>
</div>

<p class="pagination_title">Page 1 of 7</p>
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.news_item
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<div class="news_item">
<h2 class="news_item_title">
<a href="mahjong-demo2.html">OGS Mahjong 2: Demo 2</a>
</h2>
<p class="news_item_date">
2018-10-02 00:00
</p>
<div class="news_item_contents">
<p><img src="../../images/2018-10-02-mahjong-demo2.png" alt="Start of a Mahjong party" /></p>
<p>We are glad to announce the release of the second demonstration of OGS Mahjong 2. The purposes of this release were to refine our development techniques and build a solid cross-platform foundation.. . .</p>
</div>
<div class="news_item_more">
<a href="mahjong-demo2.html">Continue reading</a>
</div>
</div>
<div class="news_item">
<h2 class="news_item_title">
<a href="examples-and-dependencies.html">Examples and dependencies</a>
@@ -221,23 +172,6 @@
<a href="back-to-the-static.html">Continue reading</a>
</div>
</div>
<div class="news_item">
<h2 class="news_item_title">
<a href="mjin-world-birth.html">The birth of MJIN world</a>
</h2>
<p class="news_item_date">
2017-09-10 00:00
</p>
<div class="news_item_contents">
<p><img src="../../images/2017-09-mjin-world-birth.png" alt="An explosion giving birth to something new" /></p>
<p>This article describes the birth of MJIN world in August 2017.</p>
<p><strong>mjin-player</strong></p>
<p>As you know, <a href="scripting-research.html">we spent July to research scripting</a>. We found a solution that satisfies the following criteria. Scripts should:. . .</p>
</div>
<div class="news_item_more">
<a href="mjin-world-birth.html">Continue reading</a>
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width: 720px;
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width: 720px;
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color: #3A91CB;
}

table
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border-collapse: collapse;
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table, th, td
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<h2 class="news_item_title">
<a href="mjin-world-birth.html">The birth of MJIN world</a>
</h2>
<p class="news_item_date">
2017-09-10 00:00
</p>
<div class="news_item_contents">
<p><img src="../../images/2017-09-mjin-world-birth.png" alt="An explosion giving birth to something new" /></p>
<p>This article describes the birth of MJIN world in August 2017.</p>
<p><strong>mjin-player</strong></p>
<p>As you know, <a href="scripting-research.html">we spent July to research scripting</a>. We found a solution that satisfies the following criteria. Scripts should:. . .</p>
</div>
<div class="news_item_more">
<a href="mjin-world-birth.html">Continue reading</a>
</div>
</div>
<div class="news_item">
<h2 class="news_item_title">
<a href="scripting-research.html">Scripting research</a>
@@ -223,22 +176,6 @@
<a href="2017-happy-new-year.html">Continue reading</a>
</div>
</div>
<div class="news_item">
<h2 class="news_item_title">
<a href="2016-november-recap.html">November 2016 recap</a>
</h2>
<p class="news_item_date">
2016-12-15 00:00
</p>
<div class="news_item_contents">
<p><img src="../../images/2016-12-15_2016-november-recap.png" alt="Construction of a building" /></p>
<p>This article describes the start of MJIN library separation into modules.</p>
<p>Once we built OpenSceneGraph for Android, it became obvious that some MJIN functionality is not suitable for Android. For example, UIQt provides a basis for OGS Editor UI. Since OGS Editor is a desktop application, we don't need UIQt for Android.. . .</p>
</div>
<div class="news_item_more">
<a href="2016-november-recap.html">Continue reading</a>
</div>
</div>

<p class="pagination_title">Page 3 of 7</p>
<p>


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- 97
en/news/index4.html Ver fichero

@@ -2,98 +2,50 @@
<html>
<meta charset="utf-8">
<head>
<style>
#header
{
background: #2BA6E3;
padding: 0.7em;
text-align: left;
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#header a
{
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html
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{
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{
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padding: 0.5em;
margin-top: 0.5em;
margin-bottom: 0.5em;
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</style>
<link rel="stylesheet" href="../../style.css">
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<body>
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</a>
<div class="clear"></div>
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<center>
<h1>News</h1>

<div class="news_item">
<h2 class="news_item_title">
<a href="2016-november-recap.html">November 2016 recap</a>
</h2>
<p class="news_item_date">
2016-12-15 00:00
</p>
<div class="news_item_contents">
<p><img src="../../images/2016-12-15_2016-november-recap.png" alt="Construction of a building" /></p>
<p>This article describes the start of MJIN library separation into modules.</p>
<p>Once we built OpenSceneGraph for Android, it became obvious that some MJIN functionality is not suitable for Android. For example, UIQt provides a basis for OGS Editor UI. Since OGS Editor is a desktop application, we don't need UIQt for Android.. . .</p>
</div>
<div class="news_item_more">
<a href="2016-november-recap.html">Continue reading</a>
</div>
</div>
<div class="news_item">
<h2 class="news_item_title">
<a href="2016-october-recap.html">October 2016 recap</a>
@@ -220,20 +172,6 @@
<a href="2016-august-recap.html">Continue reading</a>
</div>
</div>
<div class="news_item">
<h2 class="news_item_title">
<a href="back-to-social-networks.html">We’re back to social networks</a>
</h2>
<p class="news_item_date">
2016-08-18 00:00
</p>
<div class="news_item_contents">
<p>If you follow us on <a href="https://www.facebook.com/groups/162611230470183/">Facebook</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://new.vk.com/opengamestudo">VK</a> you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.. . .</p>
</div>
<div class="news_item_more">
<a href="back-to-social-networks.html">Continue reading</a>
</div>
</div>

<p class="pagination_title">Page 4 of 7</p>
<p>


+ 33
- 97
en/news/index5.html Ver fichero

@@ -2,98 +2,48 @@
<html>
<meta charset="utf-8">
<head>
<style>
#header
{
background: #2BA6E3;
padding: 0.7em;
text-align: left;
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</a>
<div class="clear"></div>
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<center>
<h1>News</h1>

<div class="news_item">
<h2 class="news_item_title">
<a href="back-to-social-networks.html">We’re back to social networks</a>
</h2>
<p class="news_item_date">
2016-08-18 00:00
</p>
<div class="news_item_contents">
<p>If you follow us on <a href="https://www.facebook.com/groups/162611230470183/">Facebook</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://new.vk.com/opengamestudo">VK</a> you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.. . .</p>
</div>
<div class="news_item_more">
<a href="back-to-social-networks.html">Continue reading</a>
</div>
</div>
<div class="news_item">
<h2 class="news_item_title">
<a href="once-mahjong-always-mahjong.html">Once Mahjong – always Mahjong</a>
@@ -210,20 +160,6 @@
<a href="january-live-session-decision.html">Continue reading</a>
</div>
</div>
<div class="news_item">
<h2 class="news_item_title">
<a href="2016-roadmap.html">Roadmap for 2016</a>
</h2>
<p class="news_item_date">
2015-12-26 00:00
</p>
<div class="news_item_contents">
<p>As you know, according to the <a href="2015-roadmap.html">previously published roadmap</a>, we now have sound system in place. However, we decided to go further and implement the first version of Player. We wanted to get it done by December, but, unfortunately, more work resulted in the change of dates.. . .</p>
</div>
<div class="news_item_more">
<a href="2016-roadmap.html">Continue reading</a>
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</div>

<p class="pagination_title">Page 5 of 7</p>
<p>


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- 97
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@@ -2,98 +2,48 @@
<html>
<meta charset="utf-8">
<head>
<style>
#header
{
background: #2BA6E3;
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{
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padding: 0.5em;
margin-top: 0.5em;
margin-bottom: 0.5em;
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<link rel="stylesheet" href="../../style.css">
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</a>
<div class="clear"></div>
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<center>
<h1>News</h1>

<div class="news_item">
<h2 class="news_item_title">
<a href="2016-roadmap.html">Roadmap for 2016</a>
</h2>
<p class="news_item_date">
2015-12-26 00:00
</p>
<div class="news_item_contents">
<p>As you know, according to the <a href="2015-roadmap.html">previously published roadmap</a>, we now have sound system in place. However, we decided to go further and implement the first version of Player. We wanted to get it done by December, but, unfortunately, more work resulted in the change of dates.. . .</p>
</div>
<div class="news_item_more">
<a href="2016-roadmap.html">Continue reading</a>
</div>
</div>
<div class="news_item">
<h2 class="news_item_title">
<a href="livesession-materials-editor-07.html">Live session video and downloads</a>
@@ -217,20 +167,6 @@
<a href="editor-06-roadmap.html">Continue reading</a>
</div>
</div>
<div class="news_item">
<h2 class="news_item_title">
<a href="editor-0.4.0-and-0.5.0-plans.html">Editor 0.4.0 and plans for 0.5.0</a>
</h2>
<p class="news_item_date">
2015-03-07 00:00
</p>
<div class="news_item_contents">
<p>We completed Editor 0.4.0 in January. As it was planned, it only contains basic abilities to open and save a project. The major goal was to make MJIN, Python and Qt work together (we were unable to use PyQt or PySide due to technical difficulties).. . .</p>
</div>
<div class="news_item_more">
<a href="editor-0.4.0-and-0.5.0-plans.html">Continue reading</a>
</div>
</div>

<p class="pagination_title">Page 6 of 7</p>
<p>


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@@ -2,98 +2,48 @@
<html>
<meta charset="utf-8">
<head>
<style>
#header
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<div class="news_item">
<h2 class="news_item_title">
<a href="editor-0.4.0-and-0.5.0-plans.html">Editor 0.4.0 and plans for 0.5.0</a>
</h2>
<p class="news_item_date">
2015-03-07 00:00
</p>
<div class="news_item_contents">
<p>We completed Editor 0.4.0 in January. As it was planned, it only contains basic abilities to open and save a project. The major goal was to make MJIN, Python and Qt work together (we were unable to use PyQt or PySide due to technical difficulties).. . .</p>
</div>
<div class="news_item_more">
<a href="editor-0.4.0-and-0.5.0-plans.html">Continue reading</a>
</div>
</div>
<div class="news_item">
<h2 class="news_item_title">
<a href="editor-0.4.0-plans.html">Editor roadmap for 0.4.0</a>


+ 19
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@@ -2,93 +2,29 @@
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<meta charset="utf-8">
<head>
<style>
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@@ -2,93 +2,29 @@
<html>
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<head>
<style>
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@@ -2,93 +2,29 @@
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@@ -2,93 +2,29 @@
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@@ -2,93 +2,29 @@
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@@ -2,93 +2,29 @@
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@@ -2,93 +2,29 @@
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@@ -2,93 +2,29 @@
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@@ -2,93 +2,29 @@
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@@ -2,93 +2,29 @@
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.news_item_date
{
margin-bottom: 2em;
color: #aaa;
}

html
{
font-family: sans-serif;
}
body
{
background: #FAFAFA;
}
code, pre
{
font-family: monospace, serif;
font-size: 1em;
color: #7f0a0c;
}
img
{
width: 720px;
}
a
{
color: #3A91CB;
}

table
{
border-collapse: collapse;
}
table, th, td
{
border: 1px solid #aaa;
padding: 0.5em;
margin-top: 0.5em;
margin-bottom: 0.5em;
}
</style>
<link rel="stylesheet" href="../../style.css">
</head>
<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
<div id="lang">
<a href="../../en/page/about.html">EN</a>
<a href="../../ru/page/about.html">RU</a>
<div>
<strong id="title">Open Game Studio</strong>
<div id="lang">
<a href="../../en/page/about.html">EN</a>
<a href="../../ru/page/about.html">RU</a>
</div>
</div>
<div class="header2">
<div class="menu">
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
</div>
<a class="discord" href="https://discord.gg/3A6THQabNf">
<img src="../../images/discord.png"></img>
</a>
<div class="clear"></div>
</div>
</div>
<center>
@@ -117,9 +53,8 @@ first step in the long path towards full-scale RPG.</p>
<li>Timur “Sora” Malikin, Anton “Kif” Chernov- 3D modellers</li>
<li>Thierry Delaunay, Miguel de Dios, Dirk Pervolz, Jurgen Rauscher – translators</li>
</ul>
<p><strong>Support us</strong></p>
<p>If you like what we do, support us by joining our group at
<a href="https://vk.com/opengamestudo">VK</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://www.facebook.com/groups/162611230470183">Facebook</a>.</p>
<p><strong>Join us</strong></p>
<p>If you like what we do, join us at <a href="https://discord.gg/3A6THQabNf">Discord</a>.</p>
</div>
</div>
<div id="footer">


+ 3
- 6
en/page/about.md Ver fichero

@@ -28,11 +28,8 @@ first step in the long path towards full-scale RPG.
* Timur “Sora” Malikin, Anton “Kif” Chernov- 3D modellers
* Thierry Delaunay, Miguel de Dios, Dirk Pervolz, Jurgen Rauscher – translators

**Support us**
**Join us**

If you like what we do, support us by joining our group at
[VK][vk], [Twitter][tw], or [Facebook][fb].
If you like what we do, join us at [Discord][discord].

[vk]: https://vk.com/opengamestudo
[tw]: https://twitter.com/OpenGameStudio
[fb]: https://www.facebook.com/groups/162611230470183
[discord]: https://discord.gg/3A6THQabNf

+ 19
- 83
en/page/item.template Ver fichero

@@ -2,93 +2,29 @@
<html>
<meta charset="utf-8">
<head>
<style>
#header
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background: #2BA6E3;
padding: 0.7em;
text-align: left;
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{
color: white;
text-decoration: none;
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#lang
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float: right;
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.news_item
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background: #FFFFFF;
width: 720px;
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border: 1px solid #E0E0E0;
text-align: left;
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{
color: #444;
line-height: 1.5em;
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margin-bottom: 2em;
color: #aaa;
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html
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font-family: sans-serif;
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body
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background: #FAFAFA;
}
code, pre
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font-family: monospace, serif;
font-size: 1em;
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img
{
width: 720px;
}
a
{
color: #3A91CB;
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table
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border-collapse: collapse;
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padding: 0.5em;
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</style>
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</head>
<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
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<div id="lang">
<a href="../../en/page/PSKOV_ITEM_URL">EN</a>
<a href="../../ru/page/PSKOV_ITEM_URL">RU</a>
<div>
<strong id="title">Open Game Studio</strong>
<div id="lang">
<a href="../../en/page/PSKOV_ITEM_URL">EN</a>
<a href="../../ru/page/PSKOV_ITEM_URL">RU</a>
</div>
</div>
<div class="header2">
<div class="menu">
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
</div>
<a class="discord" href="https://discord.gg/3A6THQabNf">
<img src="../../images/discord.png"></img>
</a>
<div class="clear"></div>
</div>
</div>
<center>


+ 19
- 83
en/tool/index.html Ver fichero

@@ -2,93 +2,29 @@
<html>
<meta charset="utf-8">
<head>
<style>
#header
{
background: #2BA6E3;
padding: 0.7em;
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.news_item
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width: 720px;
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text-align: left;
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line-height: 1.5em;
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margin-bottom: 2em;
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html
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font-family: sans-serif;
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body
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background: #FAFAFA;
}
code, pre
{
font-family: monospace, serif;
font-size: 1em;
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img
{
width: 720px;
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a
{
color: #3A91CB;
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table
{
border-collapse: collapse;
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padding: 0.5em;
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<link rel="stylesheet" href="../../style.css">
</head>
<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
<div id="lang">
<a href="../../en/tool/index.html">EN</a>
<a href="../../ru/tool/index.html">RU</a>
<div>
<strong id="title">Open Game Studio</strong>
<div id="lang">
<a href="../../en/tool/index.html">EN</a>
<a href="../../ru/tool/index.html">RU</a>
</div>
</div>
<div class="header2">
<div class="menu">
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
</div>
<a class="discord" href="https://discord.gg/3A6THQabNf">
<img src="../../images/discord.png"></img>
</a>
<div class="clear"></div>
</div>
</div>
<center>


+ 19
- 83
en/tool/index.template Ver fichero

@@ -2,93 +2,29 @@
<html>
<meta charset="utf-8">
<head>
<style>
#header
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background: #2BA6E3;
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color: white;
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float: right;
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.news_item
{
background: #FFFFFF;
width: 720px;
padding: 1em;
margin-top: 2em;
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border: 1px solid #E0E0E0;
text-align: left;
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{
color: #444;
line-height: 1.5em;
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{
margin-bottom: 2em;
color: #aaa;
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html
{
font-family: sans-serif;
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body
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background: #FAFAFA;
}
code, pre
{
font-family: monospace, serif;
font-size: 1em;
color: #7f0a0c;
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img
{
width: 720px;
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a
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color: #3A91CB;
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table
{
border-collapse: collapse;
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padding: 0.5em;
margin-top: 0.5em;
margin-bottom: 0.5em;
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</style>
<link rel="stylesheet" href="../../style.css">
</head>
<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
<div id="lang">
<a href="../../en/tool/PSKOV_INDEX_URL">EN</a>
<a href="../../ru/tool/PSKOV_INDEX_URL">RU</a>
<div>
<strong id="title">Open Game Studio</strong>
<div id="lang">
<a href="../../en/tool/PSKOV_INDEX_URL">EN</a>
<a href="../../ru/tool/PSKOV_INDEX_URL">RU</a>
</div>
</div>
<div class="header2">
<div class="menu">
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
</div>
<a class="discord" href="https://discord.gg/3A6THQabNf">
<img src="../../images/discord.png"></img>
</a>
<div class="clear"></div>
</div>
</div>
<center>


+ 19
- 83
en/tool/item.template Ver fichero

@@ -2,93 +2,29 @@
<html>
<meta charset="utf-8">
<head>
<style>
#header
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line-height: 1.5em;
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margin-bottom: 2em;
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html
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font-family: sans-serif;
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body
{
background: #FAFAFA;
}
code, pre
{
font-family: monospace, serif;
font-size: 1em;
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width: 720px;
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a
{
color: #3A91CB;
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table
{
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padding: 0.5em;
margin-top: 0.5em;
margin-bottom: 0.5em;
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<link rel="stylesheet" href="../../style.css">
</head>
<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
<div id="lang">
<a href="../../en/tool/PSKOV_ITEM_URL">EN</a>
<a href="../../ru/tool/PSKOV_ITEM_URL">RU</a>
<div>
<strong id="title">Open Game Studio</strong>
<div id="lang">
<a href="../../en/tool/PSKOV_ITEM_URL">EN</a>
<a href="../../ru/tool/PSKOV_ITEM_URL">RU</a>
</div>
</div>
<div class="header2">
<div class="menu">
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
</div>
<a class="discord" href="https://discord.gg/3A6THQabNf">
<img src="../../images/discord.png"></img>
</a>
<div class="clear"></div>
</div>
</div>
<center>


+ 19
- 83
en/tool/lfsa.html Ver fichero

@@ -2,93 +2,29 @@
<html>
<meta charset="utf-8">
<head>
<style>
#header
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line-height: 1.5em;
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html
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font-family: sans-serif;
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body
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background: #FAFAFA;
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code, pre
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</head>
<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
<div id="lang">
<a href="../../en/tool/lfsa.html">EN</a>
<a href="../../ru/tool/lfsa.html">RU</a>
<div>
<strong id="title">Open Game Studio</strong>
<div id="lang">
<a href="../../en/tool/lfsa.html">EN</a>
<a href="../../ru/tool/lfsa.html">RU</a>
</div>
</div>
<div class="header2">
<div class="menu">
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
</div>
<a class="discord" href="https://discord.gg/3A6THQabNf">
<img src="../../images/discord.png"></img>
</a>
<div class="clear"></div>
</div>
</div>
<center>


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- 83
en/tool/pskov.html Ver fichero

@@ -2,93 +2,29 @@
<html>
<meta charset="utf-8">
<head>
<style>
#header
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html
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<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
<div id="lang">
<a href="../../en/tool/pskov.html">EN</a>
<a href="../../ru/tool/pskov.html">RU</a>
<div>
<strong id="title">Open Game Studio</strong>
<div id="lang">
<a href="../../en/tool/pskov.html">EN</a>
<a href="../../ru/tool/pskov.html">RU</a>
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<div class="menu">
<a href="../../en/news/index.html">News</a>
<a href="../../en/game/index.html">Games</a>
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
</div>
<a class="discord" href="https://discord.gg/3A6THQabNf">
<img src="../../images/discord.png"></img>
</a>
<div class="clear"></div>
</div>
</div>
<center>


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en/tool/zipbase64.html Ver fichero

@@ -2,93 +2,29 @@
<html>
<meta charset="utf-8">
<head>
<style>
#header
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html
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</head>
<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<strong id="title">Open Game Studio</strong>
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<a href="../../en/game/index.html">Games</a>
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<a href="../../en/page/about.html">About</a>
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<a href="../../en/tool/zipbase64.html">EN</a>
<a href="../../ru/tool/zipbase64.html">RU</a>
<div>
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</div>
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images/2021_gitjs-intro_раскладки.png Ver fichero

Antes Después
Anchura: 2010  |  Altura: 1154  |  Tamaño: 788KB

BIN
images/2021_gitjs-intro_снимок.jpg Ver fichero

Antes Después
Anchura: 550  |  Altura: 412  |  Tamaño: 79KB

BIN
images/2021_gitjs-intro_темы.png Ver fichero

Antes Después
Anchura: 2010  |  Altura: 1154  |  Tamaño: 975KB

BIN
images/MAOH_1.0.14.png Ver fichero

Antes Después
Anchura: 2010  |  Altura: 1154  |  Tamaño: 1.3MB

BIN
images/discord.png Ver fichero

Antes Después
Anchura: 800  |  Altura: 272  |  Tamaño: 4.0KB

+ 22
- 85
ru/game/index.html Ver fichero

@@ -2,93 +2,29 @@
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.news_item
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margin-bottom: 2em;
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html
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body
{
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code, pre
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{
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</head>
<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../ru/news/index.html">Новости</a>
<a href="../../ru/game/index.html">Игры</a>
<a href="../../ru/tool/index.html">Инструменты</a>
<a href="../../ru/page/about.html">О нас</a>
<div id="lang">
<a href="../../en/game/index.html">EN</a>
<a href="../../ru/game/index.html">RU</a>
<div>
<strong id="title">Open Game Studio</strong>
<div id="lang">
<a href="../../en/game/index.html">EN</a>
<a href="../../ru/game/index.html">RU</a>
</div>
</div>
<div class="header2">
<div class="menu">
<a href="../../ru/news/index.html">Новости</a>
<a href="../../ru/game/index.html">Игры</a>
<a href="../../ru/tool/index.html">Инструменты</a>
<a href="../../ru/page/about.html">О нас</a>
</div>
<a class="discord" href="https://discord.gg/3A6THQabNf">
<img src="../../images/discord.png"></img>
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<div class="clear"></div>
</div>
</div>
<center>
@@ -111,8 +47,9 @@
<a href="mahjong.html">Маджонг 2 (в разработке)</a>
</h2>
<div class="news_item_contents">
<p><img src="../../images/ogs-mahjong-2-screenshot.png" alt="Снимок Маджонга" /></p>
<p>Перевыпуск OGS Mahjong 1, теперь прямо в веб-браузере. <a href="http://opengamestudio.org/mahjong">Попробуйте прямо сейчас!</a></p>
<p><img src="../../images/MAOH_1.0.14.png" alt="Снимок Маджонга" /></p>
<p>Перевыпуск OGS Mahjong 1 под названием MAOH, теперь прямо в вашем веб-браузере.
<a href="http://gitjs.org/🀄/1.0.14">Попробуйте прямо сейчас!</a></p>
<p>. . .</p>
</div>
<div class="news_item_more">


+ 19
- 83
ru/game/index.template Ver fichero

@@ -2,93 +2,29 @@
<html>
<meta charset="utf-8">
<head>
<style>
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html
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<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../ru/news/index.html">Новости</a>
<a href="../../ru/game/index.html">Игры</a>
<a href="../../ru/tool/index.html">Инструменты</a>
<a href="../../ru/page/about.html">О нас</a>
<div id="lang">
<a href="../../en/game/PSKOV_INDEX_URL">EN</a>
<a href="../../ru/game/PSKOV_INDEX_URL">RU</a>
<div>
<strong id="title">Open Game Studio</strong>
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<a href="../../en/game/PSKOV_INDEX_URL">EN</a>
<a href="../../ru/game/PSKOV_INDEX_URL">RU</a>
</div>
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<a href="../../ru/news/index.html">Новости</a>
<a href="../../ru/game/index.html">Игры</a>
<a href="../../ru/tool/index.html">Инструменты</a>
<a href="../../ru/page/about.html">О нас</a>
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<a class="discord" href="https://discord.gg/3A6THQabNf">
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+ 19
- 90
ru/game/item.template Ver fichero

@@ -2,100 +2,29 @@
<html>
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<head>
<style>
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<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../ru/news/index.html">Новости</a>
<a href="../../ru/game/index.html">Игры</a>
<a href="../../ru/tool/index.html">Инструменты</a>
<a href="../../ru/page/about.html">О нас</a>
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<a href="../../en/game/PSKOV_ITEM_URL">EN</a>
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<a href="../../ru/game/PSKOV_ITEM_URL">RU</a>
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<div class="menu">
<a href="../../ru/news/index.html">Новости</a>
<a href="../../ru/game/index.html">Игры</a>
<a href="../../ru/tool/index.html">Инструменты</a>
<a href="../../ru/page/about.html">О нас</a>
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<a class="discord" href="https://discord.gg/3A6THQabNf">
<img src="../../images/discord.png"></img>
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+ 22
- 92
ru/game/mahjong.html Ver fichero

@@ -2,100 +2,29 @@
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</head>
<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../ru/news/index.html">Новости</a>
<a href="../../ru/game/index.html">Игры</a>
<a href="../../ru/tool/index.html">Инструменты</a>
<a href="../../ru/page/about.html">О нас</a>
<div id="lang">
<a href="../../en/game/mahjong.html">EN</a>
<a href="../../ru/game/mahjong.html">RU</a>
<div>
<strong id="title">Open Game Studio</strong>
<div id="lang">
<a href="../../en/game/mahjong.html">EN</a>
<a href="../../ru/game/mahjong.html">RU</a>
</div>
</div>
<div class="header2">
<div class="menu">
<a href="../../ru/news/index.html">Новости</a>
<a href="../../ru/game/index.html">Игры</a>
<a href="../../ru/tool/index.html">Инструменты</a>
<a href="../../ru/page/about.html">О нас</a>
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<a class="discord" href="https://discord.gg/3A6THQabNf">
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<center>
@@ -105,8 +34,9 @@
<a href="mahjong.html">Маджонг 2 (в разработке)</a>
</h2>
<div class="news_item_contents">
<p><img src="../../images/ogs-mahjong-2-screenshot.png" alt="Снимок Маджонга" /></p>
<p>Перевыпуск OGS Mahjong 1, теперь прямо в веб-браузере. <a href="http://opengamestudio.org/mahjong">Попробуйте прямо сейчас!</a></p>
<p><img src="../../images/MAOH_1.0.14.png" alt="Снимок Маджонга" /></p>
<p>Перевыпуск OGS Mahjong 1 под названием MAOH, теперь прямо в вашем веб-браузере.
<a href="http://gitjs.org/🀄/1.0.14">Попробуйте прямо сейчас!</a></p>
</div>
</div>
<div id="footer">


+ 5
- 4
ru/game/mahjong.md Ver fichero

@@ -1,10 +1,11 @@
Title: Маджонг 2 (в разработке)
Slug: mahjong
Lang: en
Lang: ru

![Снимок Маджонга][mahjong-screenshot]

Перевыпуск OGS Mahjong 1, теперь прямо в веб-браузере. [Попробуйте прямо сейчас!][mahjong]
Перевыпуск OGS Mahjong 1 под названием MAOH, теперь прямо в вашем веб-браузере.
[Попробуйте прямо сейчас!][mahjong]

[mahjong-screenshot]: ../../images/ogs-mahjong-2-screenshot.png
[mahjong]: http://opengamestudio.org/mahjong
[mahjong-screenshot]: ../../images/MAOH_1.0.14.png
[mahjong]: http://gitjs.org/🀄/1.0.14

+ 19
- 90
ru/game/ogs-mahjong-1.html Ver fichero

@@ -2,100 +2,29 @@
<html>
<meta charset="utf-8">
<head>
<style>
#header
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code, pre
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<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../ru/news/index.html">Новости</a>
<a href="../../ru/game/index.html">Игры</a>
<a href="../../ru/tool/index.html">Инструменты</a>
<a href="../../ru/page/about.html">О нас</a>
<div id="lang">
<a href="../../en/game/ogs-mahjong-1.html">EN</a>
<a href="../../ru/game/ogs-mahjong-1.html">RU</a>
<div>
<strong id="title">Open Game Studio</strong>
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<a href="../../ru/game/ogs-mahjong-1.html">RU</a>
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<a href="../../ru/game/index.html">Игры</a>
<a href="../../ru/tool/index.html">Инструменты</a>
<a href="../../ru/page/about.html">О нас</a>
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<a class="discord" href="https://discord.gg/3A6THQabNf">
<img src="../../images/discord.png"></img>
</a>
<div class="clear"></div>
</div>
</div>
<center>


+ 19
- 90
ru/news/2014-another-year-passed.html Ver fichero

@@ -2,100 +2,29 @@
<html>
<meta charset="utf-8">
<head>
<style>
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<div id="header">
<strong id="title">Open Game Studio</strong>
<a href="../../ru/news/index.html">Новости</a>
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<a href="../../en/news/2014-another-year-passed.html">EN</a>
<a href="../../ru/news/2014-another-year-passed.html">RU</a>
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<strong id="title">Open Game Studio</strong>
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<div class="clear"></div>
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