2026-03 Kotlin dialect

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<h1>News</h1>
<div class="news_item">
<h2 class="news_item_title">
<a href="2016-roadmap.html">Roadmap for 2016</a>
</h2>
<p class="news_item_date">
2015-12-26 00:00
</p>
<div class="news_item_contents">
<p>As you know, according to the <a href="2015-roadmap.html">previously published roadmap</a>, we now have sound system in place. However, we decided to go further and implement the first version of Player. We wanted to get it done by December, but, unfortunately, more work resulted in the change of dates.</p>
<p>Here's the revised roadmap for the first half of 2016:</p>
<ol>
<li>Editor + Player 0.8.0 (January 2016): Sound system, Whac-a-mole game with sounds</li>
<li>Editor + Player 0.9.0 (April 2016): Networking system, simple ping pong game for 2 players over the net. . .</li>
</ol>
</div>
<div class="news_item_more">
<a href="2016-roadmap.html">Continue reading</a>
</div>
</div>
<div class="news_item">
<h2 class="news_item_title">
<a href="livesession-materials-editor-07.html">Live session video and downloads</a>
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<a href="editor-06-roadmap.html">Continue reading</a>
</div>
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<div class="news_item">
<h2 class="news_item_title">
<a href="editor-0.4.0-and-0.5.0-plans.html">Editor 0.4.0 and plans for 0.5.0</a>
</h2>
<p class="news_item_date">
2015-03-07 00:00
</p>
<div class="news_item_contents">
<p>We completed Editor 0.4.0 in January. As it was planned, it only contains basic abilities to open and save a project. The major goal was to make MJIN, Python and Qt work together (we were unable to use PyQt or PySide due to technical difficulties).</p>
<p>You can <a title="Editor 0.4.0" href="http://youtu.be/3cqiTIjWwA8" target="_blank">see 0.4.0 in action here</a>. </p>
<p>We started Editor 0.5.0 development in February. It's 45% ready at the moment.</p>
<p>Editor 0.5.0 planned features:</p>
<ol>
<li>Scene node tree editing. . .</li>
</ol>
</div>
<div class="news_item_more">
<a href="editor-0.4.0-and-0.5.0-plans.html">Continue reading</a>
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<p class="pagination_title">Page 9 of 10</p>
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