2024-10
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@@ -7,13 +7,6 @@
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<body>
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<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
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<div id="header">
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<div>
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<strong id="title">Open Game Studio</strong>
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<div id="lang">
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<a href="../../en/news/index6.html">EN</a>
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<a href="../../ru/news/index6.html">RU</a>
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<div class="header2">
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<div class="menu">
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<a href="../../en/news/index.html">News</a>
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@@ -21,15 +14,37 @@
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<a href="../../en/tool/index.html">Tools</a>
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<a href="../../en/page/about.html">About</a>
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</div>
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<a class="discord" href="https://t.me/Tail_and_shadow">
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<img src="../../images/telegram.png"></img>
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</a>
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<div id="lang">
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<a href="../../en/news/index6.html">EN</a>
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<a href="../../ru/news/index6.html">RU</a>
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</div>
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<div class="clear"></div>
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</div>
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</div>
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<center>
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<h1>News</h1>
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<div class="news_item">
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<h2 class="news_item_title">
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<a href="2016-august-recap.html">August 2016 recap</a>
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</h2>
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<p class="news_item_date">
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2016-09-03 00:00
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</p>
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<div class="news_item_contents">
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<p><img src="../../images/2016-09-03_august-recap.png" alt="OGS Editor with a spherical scene node" /></p>
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<p>This article explains the most important technical details about development in August: UIQt module, its refactoring, a new feature based development approach, and its benefits.</p>
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<p><strong>UIQt module</strong> is a collection of UI components backed by Qt. We only use it for Editor UI at the moment.</p>
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<p>Here is a list of UIQt module components with their description and current code size:<table>
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<tr>
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<th><strong>№</strong></th>
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<th><strong>Component</strong></th>
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<th><strong>Description</strong></th>. . .</p>
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</div>
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<div class="news_item_more">
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<a href="2016-august-recap.html">Continue reading</a>
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</div>
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</div>
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<div class="news_item">
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<h2 class="news_item_title">
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<a href="back-to-social-networks.html">We’re back to social networks</a>
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@@ -162,22 +177,6 @@
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<a href="january-live-session-announcement.html">Continue reading</a>
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</div>
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</div>
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<div class="news_item">
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<h2 class="news_item_title">
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<a href="january-live-session-decision.html">SOON: Creating a simple game live (Editor 0.8)</a>
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</h2>
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<p class="news_item_date">
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2016-01-21 00:00
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</p>
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<div class="news_item_contents">
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<p>We are ready to present Editor 0.8 with Player. The live session will be held at <a title="LiveCoding" href="https://www.livecoding.tv/kornerr">LiveCoding</a> SOON. We will show you how to create a simple game with sounds from scratch. And this time it will not need an Editor to run.</p>
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<p>The exact date and time is to be announced in the coming days. Stay tuned!</p>
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<p>. . .</p>
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</div>
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<div class="news_item_more">
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<a href="january-live-session-decision.html">Continue reading</a>
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</div>
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</div>
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<p class="pagination_title">Page 6 of 8</p>
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<p>
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