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<body>
<script data-goatcounter="https://services.opengamestudio.org:443/count" async src="//services.opengamestudio.org:443/count.js"></script>
<div id="header">
<div>
<strong id="title">Open Game Studio</strong>
<div id="lang">
<a href="../../en/news/index2.html">EN</a>
<a href="../../ru/news/index2.html">RU</a>
</div>
</div>
<div class="header2">
<div class="menu">
<a href="../../en/news/index.html">News</a>
@@ -21,15 +14,38 @@
<a href="../../en/tool/index.html">Tools</a>
<a href="../../en/page/about.html">About</a>
</div>
<a class="discord" href="https://t.me/Tail_and_shadow">
<img src="../../images/telegram.png"></img>
</a>
<div id="lang">
<a href="../../en/news/index2.html">EN</a>
<a href="../../ru/news/index2.html">RU</a>
</div>
<div class="clear"></div>
</div>
</div>
<center>
<h1>News</h1>
<div class="news_item">
<h2 class="news_item_title">
<a href="rpg-ends.html">Revised project goals</a>
</h2>
<p class="news_item_date">
2023-12-25 00:00
</p>
<div class="news_item_contents">
<h1 id="thedreamofanopensourcerpgisover">The dream of an open source RPG is over</h1>
<p>In 2005 the Opensource Game Studio project started
under the name of the <a href="https://www.linuxquestions.org/questions/general-10/the-creation-of-the-best-rpg-355858/">Opensource RPG</a>, because we wanted
to create "the first competitive open free game".
In 2011 right after releasing OGS Mahjong 0.7 we have already
had the numbers that it would take us <a href="https://gamedev.ru/community/ogs/articles/?id=6383">540 years to create RPG</a>.</p>
<p>In 2011 we had a dream that we as a team would grow, which could decrease
540 years to someting reasonable. However today in the end of 2023 it's clear
<strong>we are unable to create RPG</strong>.. . .</p>
</div>
<div class="news_item_more">
<a href="rpg-ends.html">Continue reading</a>
</div>
</div>
<div class="news_item">
<h2 class="news_item_title">
<a href="gitjs-intro.html">How I create browser applications inside browsers</a>
@@ -186,33 +202,6 @@ It seems that right now we have less completed features than before the release
<a href="2019-year-of-rethinking.html">Continue reading</a>
</div>
</div>
<div class="news_item">
<h2 class="news_item_title">
<a href="ideal-gamedev.html">Ideal games and game development tools</a>
</h2>
<p class="news_item_date">
2018-11-19 00:00
</p>
<div class="news_item_contents">
<p><img src="../../images/2018-11-19-ideal-gamedev.png" alt="A man without and with tools" /></p>
<p>In this article, we discuss how ideal video game and video game development tool look like, in our opinion.</p>
<p><strong>Questions</strong></p>
<p>As you know, the <a href="../../en/page/about.html">goals of Opensource Game Studio</a> are:</p>
<ul>
<li>creation of free video game development tools</li>
<li>making video games with those tools</li>
<li>preparing video game development tutorials</li>
</ul>
<p>This time we asked ourselves two simple questions:</p>
<ul>
<li>What is an ideal video game?</li>
<li>What is an ideal video game development tool?. . .</li>
</ul>
</div>
<div class="news_item_more">
<a href="ideal-gamedev.html">Continue reading</a>
</div>
</div>
<p class="pagination_title">Page 2 of 8</p>
<p>