Move pelican site to obsolete-pelican subdirectory. Copy site-opengamestudio en/ru and index here

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Title: Roadmap for 2015-2016
Date: 2015-07-19 00:00
Category: News
Slug: 2015-roadmap
Lang: en
As promised, we have come up with a list of milestones and their approximate dates for the coming year:
0. Editor 0.7.0 (October 2015) - Actions' system: we recreate the <a title="Test chamber" href="https://youtu.be/9_6seUWcPbU" target="_blank">test chamber</a>
0. Editor 0.8.0 (December 2015) - Sound system
0. Editor 0.9.0 (February 2016) - Particles' system and minimal UI
0. Editor 0.10.0, Player 0.1.0 (April 2016) - Player to play what Editor produced: we create Shuan prototype with our engine
0. Editor 0.11.0, Player 0.2.0 (June 2016) - Networking: we create Classic 4-player Mahjong prototype
These approximate dates presume one coder spends 40 hours a month. That's about 1 work week at full-time job. Not much, but that's the only time we have.
We will post more details about Editor 0.7.0 shortly: we need to decide what features deserve 80 hours of our time for the next 2 months.