Move pelican site to obsolete-pelican subdirectory. Copy site-opengamestudio en/ru and index here

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Title: Editor 0.4.0 and plans for 0.5.0
Date: 2015-03-07 00:00
Category: News
Slug: editor-0.4.0-and-0.5.0-plans
Lang: en
We completed Editor 0.4.0 in January. As it was planned, it only contains
basic abilities to open and save a project. The major goal was to make MJIN,
Python and Qt work together (we were unable to use PyQt or PySide due to
technical difficulties).
You can <a title="Editor 0.4.0" href="http://youtu.be/3cqiTIjWwA8" target="_blank">see 0.4.0 in action here</a>.
We started Editor 0.5.0 development in February. It's 45% ready at the moment.
Editor 0.5.0 planned features:
0. Scene node tree editing
0. Property browser with nodes' position and model editing
0. Qt5 support for the sake of easy building on various Linux distributions
We estimate to complete it in April.