Move pelican site to obsolete-pelican subdirectory. Copy site-opengamestudio en/ru and index here
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Title: Editor 0.4.0 and plans for 0.5.0
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Date: 2015-03-07 00:00
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Category: News
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Slug: editor-0.4.0-and-0.5.0-plans
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Lang: en
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We completed Editor 0.4.0 in January. As it was planned, it only contains
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basic abilities to open and save a project. The major goal was to make MJIN,
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Python and Qt work together (we were unable to use PyQt or PySide due to
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technical difficulties).
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You can <a title="Editor 0.4.0" href="http://youtu.be/3cqiTIjWwA8" target="_blank">see 0.4.0 in action here</a>.
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We started Editor 0.5.0 development in February. It's 45% ready at the moment.
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Editor 0.5.0 planned features:
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0. Scene node tree editing
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0. Property browser with nodes' position and model editing
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0. Qt5 support for the sake of easy building on various Linux distributions
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We estimate to complete it in April.
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