Move pelican site to obsolete-pelican subdirectory. Copy site-opengamestudio en/ru and index here

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2019-04-16 12:08:01 +03:00
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<!DOCTYPE html>
<html>
<meta charset="utf-8">
<head>
<style>
#header
{
background: #2BA6E3;
padding: 0.7em;
text-align: left;
}
#header a
{
color: white;
text-decoration: none;
padding: 0.5em 1em 0.5em 1em;
}
.news_item
{
background: #FFFFFF;
width: 720px;
padding: 1em;
margin-top: 2em;
margin-bottom: 2em;
border: 1px solid #E0E0E0;
text-align: left;
}
.news_item_contents
{
color: #444;
line-height: 1.5em;
}
.news_item_date
{
margin-bottom: 2em;
color: #aaa;
}
body
{
background: #FAFAFA;
}
code, pre
{
font-family: monospace, serif;
font-size: 1em;
color: #7f0a0c;
}
figure
{
margin: 0px;
padding: 0px;
}
img
{
width: 720px;
}
html
{
font-family: sans-serif;
}
a
{
color: #3A91CB;
text-decoration: none;
}
#lang
{
float: right;
}
figcaption
{
color: #aaa;
}
table
{
border-collapse: collapse;
}
table, th, td
{
border: 1px solid #aaa;
padding: 0.5em;
margin-top: 0.5em;
margin-bottom: 0.5em;
}
</style>
</head>
<body>
<center>
<div id="header">
<a href="../../en/news/index.html">News</a>
<a href="../../en/page/games.html">Games</a>
<a href="../../en/page/about.html">About</a>
<div id="lang">
<a href="2019-year-of-rethinking.html">EN</a>
<a href="../../ru/news/2019-year-of-rethinking.html">RU</a>
</div>
</div>
<h1>In the news</h1>
<div class="news_item">
<h2 class="news_item_title">
<a href="2019-year-of-rethinking.html">Year of rethinking</a>
</h2>
<p class="news_item_date">
2019-01-01 0:01
</p>
<div class="news_item_contents">
<figure>
<img src="../../images/2017-12-31-celebration.jpg" alt="Sparkler" /><figcaption>Sparkler</figcaption>
</figure>
<p>It was a year of reimagining and rethinking. As some of you may remember, we started this project to make a game development tool. During the years, the idea evolved from one form to another, sometimes the changes were significant, other times we threw away all the code and started anew.</p>
<p>As a result of all these changes, we came to the end of the year 2018 without a tool, but with a clear understanding of what tool are we making.</p>
<p>There are plenty of fine game development tools out there. Some of them are even open source. We spent plenty of time trying them, and some are quite good.</p>
<p>We cant, and we dont want to compete with them. Our targets are maximal accessibility and simplicity. Our goal is to make a tool suitable for teaching children, but powerful enough to be used for prototyping. To use any powerful development tool, you need a PC or a laptop. We want to make the toolset, that can be used anywhere. We already made some steps in this direction, and we will continue this course.</p>
<p>So, were beginning a new year without precise plans, but with clear knowledge of our goal instead. Lets wait and see if this approach works better.</p>
<p>Happy New Year to all of you! See you soon!</p>
</div>
</div>
</center>
</body>
</html>