|
123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177 |
- <!DOCTYPE html>
- <head>
- <meta charset="utf-8" />
- <!-- Set the viewport width to device width for mobile -->
- <meta name="viewport" content="width=device-width" />
-
- <title>Ideal games and game developement tools</title>
-
- <link rel="stylesheet" href="http://opengamestudio.org/theme/css/normalize.css" />
- <link rel="stylesheet" href="http://opengamestudio.org/theme/css/foundation.min.css" />
- <link rel="stylesheet" href="http://opengamestudio.org/theme/css/style.css" />
- <link rel="stylesheet" href="http://opengamestudio.org/theme/css/pygments.css" />
- <script src="http://opengamestudio.org/theme/js/custom.modernizr.js"></script>
-
- <!-- So Firefox can bookmark->"abo this site" -->
- <link href="feeds/all.atom.xml" rel="alternate" title="Opensource Game Studio" type="application/atom+xml">
-
- </head>
-
- <body>
-
- <!-- Nav Bar -->
- <nav>
-
- <!-- Show menu items and pages -->
- <div class="row">
- <div class="large-12 columns top-bar">
- <h1><a href="http://opengamestudio.org">Opensource Game Studio</a></h1>
- </div>
- </div>
- <div class="row top-menu">
- <div class="large-12 columns">
- <a href="/pages/projects.html" class="menu-button secondary">Projects</a>
- <a href="/pages/about.html" class="menu-button secondary">About</a>
-
- </div>
- </div>
- </nav>
- <!-- End Nav -->
-
-
- <!-- Main Page Content and Sidebar -->
- <div class="row">
-
- <!-- Main Blog Content -->
- <div class="large-9 columns">
- <article>
- <header>
- <h3 class="article-title"><a href="http://opengamestudio.org/ideal-gamedev.html" rel="bookmark"
- title="Permalink to Ideal games and game developement tools">Ideal games and game developement tools</a></h3>
- </header>
-
- <h6 class="subheader" title="2018-11-19T00:00:00+03:00">Пн 19 ноября 2018
- <a class="button secondary small translation-button" href="http://opengamestudio.org/ideal-gamedev-ru.html">ru</a>
-
- </h6> <p><img alt="Screenshot" src="http://opengamestudio.org/2018-11-19-ideal-gamedev.png"></p>
- <p>In this article, we discuss how ideal video game and video game development
- tool look like, in our opinion.</p>
- <p><strong>Questions</strong></p>
- <p>As you know, the <a href="http://opengamestudio.org/pages/about.html">goals of Opensource Game Studio</a> are:</p>
- <ul>
- <li>creation of free video game development tools</li>
- <li>making video games with those tools</li>
- <li>preparing video game development tutorials</li>
- </ul>
- <p>This time we asked ourselves two simple questions:</p>
- <ul>
- <li>What is an ideal video game?</li>
- <li>What is an ideal video game development tool?</li>
- </ul>
- <p>The best answers we could think of are below.</p>
- <p><strong>Answer 1: A video game is ideal if it delivers maximum pleasure possible</strong></p>
- <p>While content is probably the most important aspect to keep a player invested
- into the game, the technical side is the transport to deliver that content.
- There are quite a few technical problems that may damage otherwise excellent content of a game:</p>
- <ul>
- <li>insufficient accessibility: the game does not run on your hardware</li>
- <li>insufficient optimization: the game is slow</li>
- <li>critical bugs: the game crashes from time to time</li>
- </ul>
- <p>We work hard to make sure the games we create are accessible everywhere.
- That's why we released
- <a href="http://opengamestudio.org/mahjong-demo2.html">the second demonstration of OGS Mahjong 2</a> only for
- the web: because you can run web version virtually anywhere.</p>
- <p><strong>Answer 2: A video game development tool is ideal if it lets you create a video game of your dream in the shortest time possible</strong></p>
- <p>Even though we put a lot of effort into sharing our knowledge through
- <a href="https://github.com/OGStudio/openscenegraph-cross-platform-guide">guides</a> and <a href="https://github.com/OGStudio/openscenegraph-cross-platform-examples">tutorials</a>, we understand that those take a lot
- of time to study. One can't possibly make even a simple video game like
- <a href="https://en.wikipedia.org/wiki/Concentration_(game)">Memory</a> without performing the following steps:</p>
- <ul>
- <li>configure the development environment</li>
- <li>write code</li>
- <li>build an application</li>
- <li>debug the application</li>
- <li>repeat <code>write-build-debug</code> steps as many times as necessary</li>
- </ul>
- <p>Writing code and debugging are probably the ultimate forms of input and output
- of any software, so we can't escape those. However, there are ways to
- completely remove (or at least significantly decrease) the need for
- <code>development environment setup</code> and <code>build</code> steps. And this is what we are
- going to do in the coming months.</p>
- <p>Our goal for the coming months is to create a video game development tool that
- would allow any programmer (or sufficiently skilled person) to create the
- <a href="https://en.wikipedia.org/wiki/Concentration_(game)">Memory</a> video game from scratch in an hour.</p>
- <p>That's it for discussing how ideal video game and video game development tool
- look like, in our opinion.</p>
- <p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
-
- </p>
-
-
-
- </article>
- </div>
- <!-- End Main Content -->
-
- <!-- Sidebar -->
- <aside class="large-3 columns">
- <!--k
- <h5 class="sidebar-title">Site</h5>
- <ul class="side-nav">
- <li><a href="http://opengamestudio.org/archives.html">Archives</a>
- <li><a href="http://opengamestudio.org/tags.html">Tags</a>
-
-
- <li><a href="http://opengamestudio.org/feeds/all.atom.xml" rel="alternate">Atom feed</a></li>
- </ul>
-
-
- <h5 class="sidebar-title">Categories</h5>
- <ul class="side-nav">
- <li><a href="http://opengamestudio.org/category/news.html">News</a></li>
-
- </ul>
- -->
-
-
-
-
- <h5 class="sidebar-title">Ads</h5>
- <script async src="//pagead2.googlesyndication.com/pagead/js/adsbygoogle.js"></script>
- <!-- ogs2 -->
- <ins class="adsbygoogle"
- style="display:block"
- data-ad-client="ca-pub-4473792248813084"
- data-ad-slot="9024247127"
- data-ad-format="auto"></ins>
- <script>
- (adsbygoogle = window.adsbygoogle || []).push({});
- </script>
-
- </aside> <!-- End Sidebar -->
-
- </div> <!-- End Main Content and Sidebar -->
-
-
- <!-- Footer -->
- <footer class="row">
- <div class="large-12 columns">
- <hr />
- <div class="row">
- <div class="large-7 columns">
- <p>Proudly powered by <a href="http://getpelican.com">Pelican</a>, which takes great advantage of <a href="http://python.org">Python</a>.</p>
- </div>
- </div>
- </div>
- <script type="text/javascript">
- var _gaq = _gaq || [];
- _gaq.push(['_setAccount', 'UA-3773114-1']);
- _gaq.push(['_trackPageview']);
- (function() {
- var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true;
- ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
- var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
- })();
- </script>
- </footer>
|