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  39. <h3 class="article-title"><a href="http://opengamestudio.org/editor-0.4.0-and-0.5.0-plans.html" rel="bookmark"
  40. title="Permalink to Editor 0.4.0 and plans for 0.5.0">Editor 0.4.0 and plans for 0.5.0</a></h3>
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  42. <h6 class="subheader" title="2015-03-07T00:00:00+03:00">Сб 07 марта 2015
  43. <a class="button secondary small translation-button" href="http://opengamestudio.org/editor-0.4.0-and-0.5.0-plans-ru.html">ru</a>
  44. </h6> <p>We completed Editor 0.4.0 in January. As it was planned, it only contains
  45. basic abilities to open and save a project. The major goal was to make MJIN,
  46. Python and Qt work together (we were unable to use PyQt or PySide due to
  47. technical difficulties).</p>
  48. <p>You can <a title="Editor 0.4.0" href="http://youtu.be/3cqiTIjWwA8" target="_blank">see 0.4.0 in action here</a>. </p>
  49. <p>We started Editor 0.5.0 development in February. It's 45% ready at the moment.</p>
  50. <p>Editor 0.5.0 planned features:</p>
  51. <ol>
  52. <li>Scene node tree editing</li>
  53. <li>Property browser with nodes' position and model editing</li>
  54. <li>Qt5 support for the sake of easy building on various Linux distributions</li>
  55. </ol>
  56. <p>We estimate to complete it in April.</p>
  57. <p class="subheader">Category: <a href="http://opengamestudio.org/category/news.html">News</a>
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