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  25. <h1>News</h1>
  26. <div class="news_item">
  27. <h2 class="news_item_title">
  28. <a href="2016-september-recap.html">September 2016 recap</a>
  29. </h2>
  30. <p class="news_item_date">
  31. 2016-10-11 00:00
  32. </p>
  33. <div class="news_item_contents">
  34. <p><img src="../../images/2016-10-11_september-recap.png" alt="Mahjong created during live session" /></p>
  35. <p>This article explains September 2016 live session stages: draft, rehearsal, live session itself, and publishing.</p>
  36. <p>Even though live session takes only a few hours, we devote a whole month to prepare for it. Let's have a look at live session stages in detail.</p>
  37. <ol>
  38. <li><p><strong>Draft.</strong> Game creation for the first time.</p>
  39. <p>Purposes:</p>
  40. <ul>
  41. <li>test our technologies and fix major bugs;</li>
  42. <li>discover usability issues to fix in the next development iteration;</li>
  43. <li>list exact steps to reproduce the game later;. . .</li></ul></li>
  44. </ol>
  45. </div>
  46. <div class="news_item_more">
  47. <a href="2016-september-recap.html">Continue reading</a>
  48. </div>
  49. </div><div class="news_item">
  50. <h2 class="news_item_title">
  51. <a href="ogs-editor-0.10.html">OGS Editor 0.10 and live session materials</a>
  52. </h2>
  53. <p class="news_item_date">
  54. 2016-10-03 00:00
  55. </p>
  56. <div class="news_item_contents">
  57. <p><img src="../../images/2016-10-03_ogs-editor-0.10.png" alt="OGS Editor with Mahjong game" /></p>
  58. <p>Note: we won't release 0.10 for macOS due to technical difficulties with the build system. macOS support will be back for 0.11.</p>
  59. <ul>
  60. <li><strong>OGS Editor 0.10</strong> <a href="https://sourceforge.net/projects/osrpgcreation/files/Editor/jenkins/51_2016-10-01_06-39-48_0.10.0/">is available at SourceForge</a>. Simply unpack the archive and launch the run script.</li>
  61. <li><strong>Mahjong Solitaire game</strong> <a href="https://sourceforge.net/projects/osrpgcreation/files/Games/MahjongSolitaire/">is available at SourceForge</a>, too. Simply unpack the archive and launch the run script.. . .</li>
  62. </ul>
  63. </div>
  64. <div class="news_item_more">
  65. <a href="ogs-editor-0.10.html">Continue reading</a>
  66. </div>
  67. </div><div class="news_item">
  68. <h2 class="news_item_title">
  69. <a href="yesterdays-live-session-short-overview.html">A few words about live session yesterday</a>
  70. </h2>
  71. <p class="news_item_date">
  72. 2016-09-26 00:00
  73. </p>
  74. <div class="news_item_contents">
  75. <iframe width="560" height="315" src="https://www.youtube.com/embed/_t8TGhSgJG4" frameborder="0" allowfullscreen></iframe>
  76. <p>Mahjong Solitaire was successfully created, and it took less than 4 hours.</p>
  77. <p>We will publish live session materials later this week.</p>
  78. <p>Thank you for joining us.
  79. . . .</p>
  80. </div>
  81. <div class="news_item_more">
  82. <a href="yesterdays-live-session-short-overview.html">Continue reading</a>
  83. </div>
  84. </div><div class="news_item">
  85. <h2 class="news_item_title">
  86. <a href="september-live-session-announcement-tomorrow.html">Live session is in 24 hours</a>
  87. </h2>
  88. <p class="news_item_date">
  89. 2016-09-24 00:00
  90. </p>
  91. <div class="news_item_contents">
  92. <iframe width="560" height="315" src="https://www.youtube.com/embed/Fj4yHG-mV1U" frameborder="0" allowfullscreen></iframe>
  93. <p>Get ready for <a href="https://www.livecoding.tv/kornerr">live session</a>, it's about to happen in 24 hours!
  94. . . .</p>
  95. </div>
  96. <div class="news_item_more">
  97. <a href="september-live-session-announcement-tomorrow.html">Continue reading</a>
  98. </div>
  99. </div><div class="news_item">
  100. <h2 class="news_item_title">
  101. <a href="september-live-session-announcement.html">Live session: 25 September 2016</a>
  102. </h2>
  103. <p class="news_item_date">
  104. 2016-09-17 00:00
  105. </p>
  106. <div class="news_item_contents">
  107. <iframe width="560" height="315" src="https://www.youtube.com/embed/Y5hOGKcQ8wA" frameborder="0" allowfullscreen></iframe>
  108. <p>We will hold <a href="https://www.livecoding.tv/kornerr">live session</a> on <a href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Open+Game+Studio+September+2016+live+session&iso=20160925T12&p1=37&ah=2">25 September 2016 at 12:00 CEST</a>
  109. It's time to create simple Mahjong solitaire game.
  110. . . .</p>
  111. </div>
  112. <div class="news_item_more">
  113. <a href="september-live-session-announcement.html">Continue reading</a>
  114. </div>
  115. </div><div class="news_item">
  116. <h2 class="news_item_title">
  117. <a href="2016-august-recap.html">August 2016 recap</a>
  118. </h2>
  119. <p class="news_item_date">
  120. 2016-09-03 00:00
  121. </p>
  122. <div class="news_item_contents">
  123. <p><img src="../../images/2016-09-03_august-recap.png" alt="OGS Editor with a spherical scene node" /></p>
  124. <p>This article explains the most important technical details about development in August: UIQt module, its refactoring, a new feature based development approach, and its benefits.</p>
  125. <p><strong>UIQt module</strong> is a collection of UI components backed by Qt. We only use it for Editor UI at the moment.</p>
  126. <p>Here is a list of UIQt module components with their description and current code size:<table>
  127. <tr>
  128. <th><strong>№</strong></th>
  129. <th><strong>Component</strong></th>
  130. <th><strong>Description</strong></th>. . .</p>
  131. </div>
  132. <div class="news_item_more">
  133. <a href="2016-august-recap.html">Continue reading</a>
  134. </div>
  135. </div><div class="news_item">
  136. <h2 class="news_item_title">
  137. <a href="back-to-social-networks.html">We’re back to social networks</a>
  138. </h2>
  139. <p class="news_item_date">
  140. 2016-08-18 00:00
  141. </p>
  142. <div class="news_item_contents">
  143. <p>If you follow us on <a href="https://www.facebook.com/groups/162611230470183/">Facebook</a>, <a href="https://twitter.com/OpenGameStudio">Twitter</a>, or <a href="https://new.vk.com/opengamestudo">VK</a> you noticed we started to use them again. That's no coincidence: we're finally ready to communicate our progress verbally after 4 years of almost silent development.</p>
  144. <p>Follow us to stay up-to-date!
  145. . . .</p>
  146. </div>
  147. <div class="news_item_more">
  148. <a href="back-to-social-networks.html">Continue reading</a>
  149. </div>
  150. </div><div class="news_item">
  151. <h2 class="news_item_title">
  152. <a href="once-mahjong-always-mahjong.html">Once Mahjong – always Mahjong</a>
  153. </h2>
  154. <p class="news_item_date">
  155. 2016-08-10 00:00
  156. </p>
  157. <div class="news_item_contents">
  158. <p>We started Opensource Game Studio project a long time ago. We wanted to provide open source community with tools to create games. However, it was unclear what tools' purpose was. So we decided to start small: create a game first.</p>
  159. <p>It took us 3 years to reach the first goal: we released OGS Mahjong 1.0 in 2012. Even for a hobby project (we spend about 40 hours a month) it's too long.</p>
  160. <p>Upon the game release we got it: <strong>Tools are means to save development time</strong>.</p>
  161. <p>We spent 4 more years to develop them. Now is the time to prove they are worth every single day spent. How? We will <strong>recreate Mahjong solitaire mode</strong> in just a few hours!. . .</p>
  162. </div>
  163. <div class="news_item_more">
  164. <a href="once-mahjong-always-mahjong.html">Continue reading</a>
  165. </div>
  166. </div><div class="news_item">
  167. <h2 class="news_item_title">
  168. <a href="ogs-editor-0.9.html">May 2016 live session materials</a>
  169. </h2>
  170. <p class="news_item_date">
  171. 2016-05-29 00:00
  172. </p>
  173. <div class="news_item_contents">
  174. <iframe width="560" height="315" src="https://www.youtube.com/embed/8gHYOkMRoos?list=PLWMTZqE4MAMKp3wP1N63xbdhdgfKi-d-J" frameborder="0" allowfullscreen></iframe>
  175. <p>This time we have shown how to create a simple Domino based game. Below you can find all materials related to the game creation.</p>
  176. <ol>
  177. <li>Editor 0.9 for Linux (Debian based), OS X (10.9+), Windows <a title="SourceForge" href="https://sourceforge.net/projects/osrpgcreation/files/Editor/jenkins/49_2016-05-24_04-48-47_0.9.0/">is available at SourceForge</a>. Simply unpack it and launch the run script.. . .</li>
  178. </ol>
  179. </div>
  180. <div class="news_item_more">
  181. <a href="ogs-editor-0.9.html">Continue reading</a>
  182. </div>
  183. </div>
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