Ivan "KaiSD" Korystin
2a5f20879b
Moved all actions to coa4u namespace.
Added methods caching for quick message processing.
Integrated MeshActor into Actor.
new Actions:
ActionStop.cs
ActionSetDirection.cs
10 vuotta sitten
Ivan "KaiSD" Korystin
0450492554
Fixed a bug with multiple rotations at the same time.
Made sample actions behavior a subclass of the Actor class.
Added new subclass for the Actor - MeshActor. This actor let's the actions to modify the mesh (i.e. Skew).
Added new actions:
ActionSkewBy.cs
ActionRandom.cs
10 vuotta sitten
Ivan "KaiSD" Korystin
06e25ca6c7
2D support
10 vuotta sitten
Ivan "KaiSD" Korystin
1d69dfd8f3
Optimization: caching unity components
new actions:
ActionBezierRel.cs
ActionBlink.cs
ActionJumpBy.cs
ActionJumpTo.cs
10 vuotta sitten
Ivan KaiSD Korystin
86d5154839
new action ActionBezierAbs.cs
10 vuotta sitten
Ivan KaiSD Korystin
db81d59756
new actions:
ActionFadeIn.cs
ActionFadeOut.cs
ActionFadeTo.cs
10 vuotta sitten
Ivan KaiSD Korystin
0b4d17f8df
minor fixes in ActionTintBy.cs
new actions:
ActionFadeBy.cs
ActionTintTo.cs
10 vuotta sitten
Ivan KaiSD Korystin
441fa25a19
initial
10 vuotta sitten