KaiSD
0450492554
Fixed a bug with multiple rotations at the same time.
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Made sample actions behavior a subclass of the Actor class.
Added new subclass for the Actor - MeshActor. This actor let's the actions to modify the mesh (i.e. Skew).
Added new actions:
ActionSkewBy.cs
ActionRandom.cs
2014-06-21 02:00:27 +04:00
KaiSD
06e25ca6c7
2D support
2014-06-19 23:03:18 +04:00
KaiSD
1d69dfd8f3
Optimization: caching unity components
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new actions:
ActionBezierRel.cs
ActionBlink.cs
ActionJumpBy.cs
ActionJumpTo.cs
2014-06-19 00:47:02 +04:00
KaiSD
86d5154839
new action ActionBezierAbs.cs
2014-06-17 02:32:32 +04:00
KaiSD
db81d59756
new actions:
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ActionFadeIn.cs
ActionFadeOut.cs
ActionFadeTo.cs
2014-06-17 02:05:47 +04:00
KaiSD
0b4d17f8df
minor fixes in ActionTintBy.cs
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new actions:
ActionFadeBy.cs
ActionTintTo.cs
2014-06-17 01:52:33 +04:00
KaiSD
441fa25a19
initial
2014-06-16 00:25:58 +04:00