Added quick howto

This commit is contained in:
2014-06-16 00:33:26 +04:00
parent 441fa25a19
commit 41e0072a15

View File

@@ -7,6 +7,14 @@ After switching from Cocos2D to Unity3d, i'm still missing just one cocos's feat
It's a great combination of simplicity and flexibility, and i haven't found the suitable replacement for it.
Since actions are quite simple, i implemented them myself.
### How to use
Just put the src folder into your assets folder.
Then attach the Actor.cs script to the object you want.
See the examples folder, there's a sample script there.
You can also subclass the Actor and add all the actions you want to the Start() method.
### Included actions (ready and WIP)
Base actions