Added quick howto
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@@ -7,6 +7,14 @@ After switching from Cocos2D to Unity3d, i'm still missing just one cocos's feat
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It's a great combination of simplicity and flexibility, and i haven't found the suitable replacement for it.
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Since actions are quite simple, i implemented them myself.
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### How to use
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Just put the src folder into your assets folder.
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Then attach the Actor.cs script to the object you want.
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See the examples folder, there's a sample script there.
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You can also subclass the Actor and add all the actions you want to the Start() method.
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### Included actions (ready and WIP)
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Base actions
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