Added quick howto
This commit is contained in:
@@ -7,6 +7,14 @@ After switching from Cocos2D to Unity3d, i'm still missing just one cocos's feat
|
|||||||
It's a great combination of simplicity and flexibility, and i haven't found the suitable replacement for it.
|
It's a great combination of simplicity and flexibility, and i haven't found the suitable replacement for it.
|
||||||
Since actions are quite simple, i implemented them myself.
|
Since actions are quite simple, i implemented them myself.
|
||||||
|
|
||||||
|
### How to use
|
||||||
|
|
||||||
|
Just put the src folder into your assets folder.
|
||||||
|
Then attach the Actor.cs script to the object you want.
|
||||||
|
See the examples folder, there's a sample script there.
|
||||||
|
|
||||||
|
You can also subclass the Actor and add all the actions you want to the Start() method.
|
||||||
|
|
||||||
### Included actions (ready and WIP)
|
### Included actions (ready and WIP)
|
||||||
|
|
||||||
Base actions
|
Base actions
|
||||||
|
|||||||
Reference in New Issue
Block a user