Ivan "KaiSD" Korystin 10 роки тому
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@@ -7,6 +7,14 @@ After switching from Cocos2D to Unity3d, i'm still missing just one cocos's feat
It's a great combination of simplicity and flexibility, and i haven't found the suitable replacement for it.
Since actions are quite simple, i implemented them myself.

### How to use

Just put the src folder into your assets folder.
Then attach the Actor.cs script to the object you want.
See the examples folder, there's a sample script there.

You can also subclass the Actor and add all the actions you want to the Start() method.

### Included actions (ready and WIP)

Base actions
@@ -59,4 +67,4 @@ Just like Cocos2D, this code licensed under the [MIT License](http://en.wikipedi
## Help and donations
I'm not doing it to make profit, but if you want, [you can send me a couple of bucks via PayPal](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=Z64675TKXFRFU).

Also, if you'll write some action based on mine, feel free to send it to me, if you want me to add it to the library. I'll put your name on this page.
Also, if you'll write some action based on mine, feel free to send it to me, if you want me to add it to the library. I'll put your name on this page.