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- coa4u
- =====
- ## Cocos2d-like Actions for Unity3d
-
- Unity3d is a very good game engine. It's almost perfect for quick prototyping.
- After switching from Cocos2D to Unity3d, i'm still missing just one cocos's feature - actions.
- It's a great combination of simplicity and flexibility, and i haven't found the suitable replacement for it.
- Since actions are quite simple, i implemented them myself.
-
- ### How to use
-
- 1. Put the src folder into your assets folder.
- 2. Then attach the Actor.cs script to the object you want.
- 3. See the examples folder, there's a sample script there.
-
- You can also subclass the Actor and add all the actions you want to the Start() method.
-
- ### Included actions (ready and WIP)
- All actions are capable to work both in 3D (use Vector3) and 2D (use Vector2) scenes.
-
- Base actions
- - [x] Sequence
- - [x] Parallel
- - [x] Repeat and Loop *implemented in one action*
-
- *Every reversable action has a reverse() method. So, no plans for Reverse action right now.*
-
- Interval actions
- - [x] Delay and RandomDelay *implemented in one action*
- - [x] MoveTo
- - [x] MoveBy
- - [x] RotateTo
- - [x] RotateBy
- - [x] ScaleTo
- - [x] ScaleBy
- - [x] BezierAbs
- - [x] BezierRel
- - [x] JumpTo *uses Bezier action to move the object*
- - [x] JumpBy *uses Bezier action to move the object*
- - [x] Blink
- *if you want to manipulate alpha with the following actions, your material should support transparency (i.e. use Transparent shader)*
- - [x] TintBy
- - [x] TintTo
- - [x] FadeOut
- - [x] FadeIn
- - [x] FadeTo
- - [x] FadeBy
-
- Instant actions
- - [x] Place *renamed to SetPlace*
- - [x] CallFunc *renamed to SendMessage*
- - [x] Hide
- - [x] Show
- - [x] ToggleVisibility
-
- There's no plans for 3DGrid actions. You can use the 3D actions instead.
-
- ### Some additional actions
- Base actions
- - [x] Random *Randomly choises and does one action from the given list.*
-
- Interval actions
- *These two actions requires the using of MeshActor script instead of Actor.*
- - [x] SkewBy
- - [ ] SkewTo
-
- Instant actions
- - [x] SetRotation
- - [x] SetTint
-
- ### Future plans
- After completing these actions, i'm going to add some more to the list.
-
- ## License
- Just like Cocos2D, this code licensed under the [MIT License](http://en.wikipedia.org/wiki/MIT_License)
-
- ## Help and donations
- I'm not doing it to make profit, but if you want, [you can send me a couple of bucks via PayPal](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=Z64675TKXFRFU).
-
- Also, if you'll write some action based on mine, feel free to send it to me, if you want me to add it to the library. I'll put your name on this page.
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