Create a static scene #1
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@@ -1,4 +1,3 @@
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@MainActor
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class RootComponent {
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let ctrl = DialectController(RootContext())
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static private(set) weak var singleton: RootComponent?
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@@ -1,6 +1,5 @@
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import Combine
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@MainActor
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final class RootVM: ObservableObject {
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@Published var countText = ""
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@@ -178,7 +178,6 @@ public struct RootContext: DialectContext {
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}
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}
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@MainActor
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public func rootSet(
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_ key: String,
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_ value: Any
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+1
-1
@@ -4,4 +4,4 @@ STEP=$((STEP+1))
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echo -e "\n> > > > Step №$STEP. Build for macOS"
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cd $SDIR/../game/ver-mac
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swift build -Xswiftc -swift-version -Xswiftc 6
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swift build # -Xswiftc -swift-version -Xswiftc 6
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